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- /*
- * RandomMapTab.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RandomMapTab.h"
- #include "CSelectionBase.h"
- #include "../CGameInfo.h"
- #include "../CServerHandler.h"
- #include "../gui/CAnimation.h"
- #include "../gui/CGuiHandler.h"
- #include "../widgets/CComponent.h"
- #include "../widgets/Buttons.h"
- #include "../widgets/MiscWidgets.h"
- #include "../widgets/ObjectLists.h"
- #include "../widgets/TextControls.h"
- #include "../windows/GUIClasses.h"
- #include "../windows/InfoWindows.h"
- #include "../../lib/CGeneralTextHandler.h"
- #include "../../lib/mapping/CMapInfo.h"
- #include "../../lib/rmg/CMapGenOptions.h"
- RandomMapTab::RandomMapTab()
- {
- recActions = 0;
- mapGenOptions = std::make_shared<CMapGenOptions>();
- OBJ_CONSTRUCTION;
- background = std::make_shared<CPicture>("RANMAPBK", 0, 6);
- labelHeadlineBig = std::make_shared<CLabel>(222, 36, FONT_BIG, EAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[738]);
- labelHeadlineSmall = std::make_shared<CLabel>(222, 56, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[739]);
- labelMapSize = std::make_shared<CLabel>(104, 97, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[752]);
- groupMapSize = std::make_shared<CToggleGroup>(0);
- groupMapSize->pos.y += 81;
- groupMapSize->pos.x += 158;
- const std::vector<std::string> mapSizeBtns = {"RANSIZS", "RANSIZM", "RANSIZL", "RANSIZX"};
- addButtonsToGroup(groupMapSize.get(), mapSizeBtns, 0, 3, 47, 198);
- groupMapSize->setSelected(1);
- groupMapSize->addCallback([&](int btnId)
- {
- auto mapSizeVal = getPossibleMapSizes();
- mapGenOptions->setWidth(mapSizeVal[btnId]);
- mapGenOptions->setHeight(mapSizeVal[btnId]);
- updateMapInfoByHost();
- });
- buttonTwoLevels = std::make_shared<CToggleButton>(Point(346, 81), "RANUNDR", CGI->generaltexth->zelp[202]);
- buttonTwoLevels->setSelected(true);
- buttonTwoLevels->addCallback([&](bool on)
- {
- mapGenOptions->setHasTwoLevels(on);
- updateMapInfoByHost();
- });
- labelGroupForOptions = std::make_shared<CLabelGroup>(FONT_SMALL, EAlignment::TOPLEFT, Colors::WHITE);
- // Create number defs list
- std::vector<std::string> numberDefs;
- for(int i = 0; i <= 8; ++i)
- {
- numberDefs.push_back("RANNUM" + boost::lexical_cast<std::string>(i));
- }
- const int NUMBERS_WIDTH = 32;
- const int BTNS_GROUP_LEFT_MARGIN = 67;
- labelGroupForOptions->add(68, 133, CGI->generaltexth->allTexts[753]);
- groupMaxPlayers = std::make_shared<CToggleGroup>(0);
- groupMaxPlayers->pos.y += 153;
- groupMaxPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN;
- addButtonsWithRandToGroup(groupMaxPlayers.get(), numberDefs, 1, 8, NUMBERS_WIDTH, 204, 212);
- groupMaxPlayers->addCallback([&](int btnId)
- {
- mapGenOptions->setPlayerCount(btnId);
- deactivateButtonsFrom(groupMaxTeams.get(), btnId);
- deactivateButtonsFrom(groupCompOnlyPlayers.get(), btnId);
- validatePlayersCnt(btnId);
- updateMapInfoByHost();
- });
- labelGroupForOptions->add(68, 199, CGI->generaltexth->allTexts[754]);
- groupMaxTeams = std::make_shared<CToggleGroup>(0);
- groupMaxTeams->pos.y += 219;
- groupMaxTeams->pos.x += BTNS_GROUP_LEFT_MARGIN;
- addButtonsWithRandToGroup(groupMaxTeams.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 214, 222);
- groupMaxTeams->addCallback([&](int btnId)
- {
- mapGenOptions->setTeamCount(btnId);
- updateMapInfoByHost();
- });
- labelGroupForOptions->add(68, 265, CGI->generaltexth->allTexts[755]);
- groupCompOnlyPlayers = std::make_shared<CToggleGroup>(0);
- groupCompOnlyPlayers->pos.y += 285;
- groupCompOnlyPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN;
- addButtonsWithRandToGroup(groupCompOnlyPlayers.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 224, 232);
- groupCompOnlyPlayers->addCallback([&](int btnId)
- {
- mapGenOptions->setCompOnlyPlayerCount(btnId);
- deactivateButtonsFrom(groupCompOnlyTeams.get(), (btnId == 0 ? 1 : btnId));
- validateCompOnlyPlayersCnt(btnId);
- updateMapInfoByHost();
- });
- labelGroupForOptions->add(68, 331, CGI->generaltexth->allTexts[756]);
- groupCompOnlyTeams = std::make_shared<CToggleGroup>(0);
- groupCompOnlyTeams->pos.y += 351;
- groupCompOnlyTeams->pos.x += BTNS_GROUP_LEFT_MARGIN;
- addButtonsWithRandToGroup(groupCompOnlyTeams.get(), numberDefs, 0, 6, NUMBERS_WIDTH, 234, 241);
- deactivateButtonsFrom(groupCompOnlyTeams.get(), 1);
- groupCompOnlyTeams->addCallback([&](int btnId)
- {
- mapGenOptions->setCompOnlyTeamCount(btnId);
- updateMapInfoByHost();
- });
- labelGroupForOptions->add(68, 398, CGI->generaltexth->allTexts[757]);
- const int WIDE_BTN_WIDTH = 85;
- groupWaterContent = std::make_shared<CToggleGroup>(0);
- groupWaterContent->pos.y += 419;
- groupWaterContent->pos.x += BTNS_GROUP_LEFT_MARGIN;
- const std::vector<std::string> waterContentBtns = {"RANNONE", "RANNORM", "RANISLD"};
- addButtonsWithRandToGroup(groupWaterContent.get(), waterContentBtns, 0, 2, WIDE_BTN_WIDTH, 243, 246);
- groupWaterContent->addCallback([&](int btnId)
- {
- mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
- updateMapInfoByHost();
- });
- labelGroupForOptions->add(68, 465, CGI->generaltexth->allTexts[758]);
- groupMonsterStrength = std::make_shared<CToggleGroup>(0);
- groupMonsterStrength->pos.y += 485;
- groupMonsterStrength->pos.x += BTNS_GROUP_LEFT_MARGIN;
- const std::vector<std::string> monsterStrengthBtns = {"RANWEAK", "RANNORM", "RANSTRG"};
- addButtonsWithRandToGroup(groupMonsterStrength.get(), monsterStrengthBtns, 0, 2, WIDE_BTN_WIDTH, 248, 251);
- groupMonsterStrength->addCallback([&](int btnId)
- {
- if(btnId < 0)
- mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
- else
- mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId + EMonsterStrength::GLOBAL_WEAK)); //value 2 to 4
- updateMapInfoByHost();
- });
- buttonShowRandomMaps = std::make_shared<CButton>(Point(54, 535), "RANSHOW", CGI->generaltexth->zelp[252]);
- updateMapInfoByHost();
- }
- void RandomMapTab::updateMapInfoByHost()
- {
- if(CSH->isGuest())
- return;
- // Generate header info
- mapInfo = std::make_shared<CMapInfo>();
- mapInfo->isRandomMap = true;
- mapInfo->mapHeader = make_unique<CMapHeader>();
- mapInfo->mapHeader->version = EMapFormat::SOD;
- mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
- mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
- mapInfo->mapHeader->difficulty = 1; // Normal
- mapInfo->mapHeader->height = mapGenOptions->getHeight();
- mapInfo->mapHeader->width = mapGenOptions->getWidth();
- mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
- // Generate player information
- mapInfo->mapHeader->players.clear();
- int playersToGen = PlayerColor::PLAYER_LIMIT_I;
- if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
- playersToGen = mapGenOptions->getPlayerCount();
- mapInfo->mapHeader->howManyTeams = playersToGen;
- for(int i = 0; i < playersToGen; ++i)
- {
- PlayerInfo player;
- player.isFactionRandom = true;
- player.canComputerPlay = true;
- if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getHumanOnlyPlayerCount())
- {
- player.canHumanPlay = false;
- }
- else
- {
- player.canHumanPlay = true;
- }
- player.team = TeamID(i);
- player.hasMainTown = true;
- player.generateHeroAtMainTown = true;
- mapInfo->mapHeader->players.push_back(player);
- }
- mapInfoChanged(mapInfo, mapGenOptions);
- }
- void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
- {
- groupMapSize->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
- buttonTwoLevels->setSelected(opts->getHasTwoLevels());
- groupMaxPlayers->setSelected(opts->getPlayerCount());
- groupMaxTeams->setSelected(opts->getTeamCount());
- groupCompOnlyPlayers->setSelected(opts->getCompOnlyPlayerCount());
- groupCompOnlyTeams->setSelected(opts->getCompOnlyTeamCount());
- groupWaterContent->setSelected(opts->getWaterContent());
- groupMonsterStrength->setSelected(opts->getMonsterStrength());
- }
- void RandomMapTab::addButtonsWithRandToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, int helpRandIndex) const
- {
- addButtonsToGroup(group, defs, nStart, nEnd, btnWidth, helpStartIndex);
- // Buttons are relative to button group, TODO better solution?
- SObjectConstruction obj__i(group);
- const std::string RANDOM_DEF = "RANRAND";
- group->addToggle(CMapGenOptions::RANDOM_SIZE, new CToggleButton(Point(256, 0), RANDOM_DEF, CGI->generaltexth->zelp[helpRandIndex]));
- group->setSelected(CMapGenOptions::RANDOM_SIZE);
- }
- void RandomMapTab::addButtonsToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex) const
- {
- // Buttons are relative to button group, TODO better solution?
- SObjectConstruction obj__i(group);
- int cnt = nEnd - nStart + 1;
- for(int i = 0; i < cnt; ++i)
- {
- auto button = new CToggleButton(Point(i * btnWidth, 0), defs[i + nStart], CGI->generaltexth->zelp[helpStartIndex + i]);
- // For blocked state we should use pressed image actually
- button->setImageOrder(0, 1, 1, 3);
- group->addToggle(i + nStart, button);
- }
- }
- void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
- {
- logGlobal->debug("Blocking buttons from %d", startId);
- for(auto toggle : group->buttons)
- {
- if(auto button = dynamic_cast<CToggleButton *>(toggle.second))
- {
- if(startId == CMapGenOptions::RANDOM_SIZE || toggle.first < startId)
- {
- button->block(false);
- }
- else
- {
- button->block(true);
- }
- }
- }
- }
- void RandomMapTab::validatePlayersCnt(int playersCnt)
- {
- if(playersCnt == CMapGenOptions::RANDOM_SIZE)
- {
- return;
- }
- if(mapGenOptions->getTeamCount() >= playersCnt)
- {
- mapGenOptions->setTeamCount(playersCnt - 1);
- groupMaxTeams->setSelected(mapGenOptions->getTeamCount());
- }
- if(mapGenOptions->getCompOnlyPlayerCount() >= playersCnt)
- {
- mapGenOptions->setCompOnlyPlayerCount(playersCnt - 1);
- groupCompOnlyPlayers->setSelected(mapGenOptions->getCompOnlyPlayerCount());
- }
- validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount());
- }
- void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
- {
- if(compOnlyPlayersCnt == CMapGenOptions::RANDOM_SIZE)
- {
- return;
- }
- if(mapGenOptions->getCompOnlyTeamCount() >= compOnlyPlayersCnt)
- {
- int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
- mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
- updateMapInfoByHost();
- groupCompOnlyTeams->setSelected(compOnlyTeamCount);
- }
- }
- std::vector<int> RandomMapTab::getPossibleMapSizes()
- {
- return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE};
- }
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