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- /*
- * CZonePlacer.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "CMapGenerator.h"
- #include "float3.h"
- #include "../int3.h"
- class CZoneGraph;
- class CMap;
- class CRandomGenerator;
- class CRmgTemplateZone;
- class CMapGenerator;
- typedef std::map <TRmgTemplateZoneId, CRmgTemplateZone*> TZoneMap;
- typedef std::map <CRmgTemplateZone *, float3> TForceVector;
- typedef std::map <CRmgTemplateZone *, float> TDistanceVector;
- class CPlacedZone
- {
- public:
- explicit CPlacedZone(const CRmgTemplateZone * Zone);
- private:
- //const CRmgTemplateZone * zone;
- //TODO exact outline data of zone
- //TODO perhaps further zone data, guards, obstacles, etc...
- };
- class CZonePlacer
- {
- public:
- explicit CZonePlacer(CMapGenerator * gen);
- int3 cords (const float3 f) const;
- float metric (const int3 &a, const int3 &b) const;
- float getDistance(float distance) const; //additional scaling without 0 divison
- ~CZonePlacer();
- void attractConnectedZones(TZoneMap &zones, TForceVector &forces, TDistanceVector &distances);
- void separateOverlappingZones(TZoneMap &zones, TForceVector &forces, TDistanceVector &overlaps);
- void placeZones(const CMapGenOptions * mapGenOptions, CRandomGenerator * rand);
- void assignZones(const CMapGenOptions * mapGenOptions);
- private:
- //metric coefiicients
- float scaleX;
- float scaleY;
- float mapSize;
- float gravityConstant;
- float stiffnessConstant;
- //float a1, b1, c1, a2, b2, c2;
- //CMap * map;
- //std::unique_ptr<CZoneGraph> graph;
- CMapGenerator * gen;
- };
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