Frank Zago aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 jaren geleden
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vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 jaren geleden
BattleAction.cpp fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 14 jaren geleden
BattleAction.h b4edd10e6c * beegee's comments patch 14 jaren geleden
BattleState.cpp ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 jaren geleden
BattleState.h 617e1f962e New files for lib: 14 jaren geleden
CArtHandler.cpp 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 jaren geleden
CArtHandler.h f7a4bb906c Several minor cleanups. 14 jaren geleden
CBuildingHandler.cpp 2ff07fa66a - Next part of animation system: 14 jaren geleden
CBuildingHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CCampaignHandler.cpp fb929fa9b0 AB campaign selection screen added 14 jaren geleden
CCampaignHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CCreatureHandler.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 jaren geleden
CCreatureHandler.h 617e1f962e New files for lib: 14 jaren geleden
CCreatureSet.cpp 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 jaren geleden
CCreatureSet.h 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 jaren geleden
CDefObjInfoHandler.cpp 2ff07fa66a - Next part of animation system: 14 jaren geleden
CDefObjInfoHandler.h 8104a43809 * a voodoo fix of a mysterious bug 15 jaren geleden
CGameState.cpp ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 jaren geleden
CGameState.h 953a3bf165 Final changes for 0.84b: 14 jaren geleden
CGeneralTextHandler.cpp 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 jaren geleden
CGeneralTextHandler.h 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 jaren geleden
CHeroHandler.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 jaren geleden
CHeroHandler.h 8b8d06ac64 * fixed bug 257 14 jaren geleden
CLodHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 jaren geleden
CLodHandler.h 2ff07fa66a - Next part of animation system: 14 jaren geleden
CMapInfo.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CMapInfo.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CObjectHandler.cpp f4f2af664f Fixed #744 14 jaren geleden
CObjectHandler.h d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 jaren geleden
CObstacleInstance.h 617e1f962e New files for lib: 14 jaren geleden
CSpellHandler.cpp db386915d1 Spell_levels are not necessary in the end. 14 jaren geleden
CSpellHandler.h 1458cf64c2 * fixed bug 298 14 jaren geleden
CTownHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CTownHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CondSh.h b4edd10e6c * beegee's comments patch 14 jaren geleden
Connection.cpp 450ae1772c - Buttons optimization - less memory and CPU usage 14 jaren geleden
Connection.h c32242b4e9 For 0.84b dev build. 14 jaren geleden
ConstTransitivePtr.h 2ff07fa66a - Next part of animation system: 14 jaren geleden
ERMInterpreter.cpp 5786c26586 * building verm tree without modifiers 14 jaren geleden
ERMInterpreter.h 5786c26586 * building verm tree without modifiers 14 jaren geleden
ERMParser.cpp 6014edb7ea * minor improvements in parser/interpreter 14 jaren geleden
ERMParser.h 94166b83aa * some changes 14 jaren geleden
ERMScriptModule.cpp 94166b83aa * some changes 14 jaren geleden
ERMScriptModule.h 94166b83aa * some changes 14 jaren geleden
HeroBonus.cpp ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 jaren geleden
HeroBonus.h 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 jaren geleden
IGameCallback.cpp 0dbd7ee3c8 Fixed #739 and #742. 14 jaren geleden
IGameCallback.h 3ca95ef5ed Fixed #730: 14 jaren geleden
IGameEventsReceiver.h 58ebfc421d One more file: 14 jaren geleden
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 jaren geleden
Makefile.am c165593896 (linux) added new files into the makefiles and compile fixes. 14 jaren geleden
Makefile.in c165593896 (linux) added new files into the makefiles and compile fixes. 14 jaren geleden
NetPacks.h 0dbd7ee3c8 Fixed #739 and #742. 14 jaren geleden
NetPacksLib.cpp 3ca95ef5ed Fixed #730: 14 jaren geleden
RegisterTypes.cpp 94166b83aa * some changes 14 jaren geleden
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 jaren geleden
VCMIDirs.h b4edd10e6c * beegee's comments patch 14 jaren geleden
VCMI_Lib.cpp 617e1f962e New files for lib: 14 jaren geleden
VCMI_Lib.h fb929fa9b0 AB campaign selection screen added 14 jaren geleden
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 16 jaren geleden
VCMI_lib.vcxproj 617e1f962e New files for lib: 14 jaren geleden
map.cpp 2d61fab7e9 * Probably fixed #655. 14 jaren geleden
map.h 2d61fab7e9 * Probably fixed #655. 14 jaren geleden