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							- /*
 
- * CompleteQuest.h, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #pragma once
 
- #include "CGoal.h"
 
- #include "../../../lib/VCMI_Lib.h"
 
- namespace Goals
 
- {
 
- 	class DLL_EXPORT CompleteQuest : public CGoal<CompleteQuest>
 
- 	{
 
- 	private:
 
- 		const QuestInfo q;
 
- 	public:
 
- 		CompleteQuest(const QuestInfo quest)
 
- 			: CGoal(Goals::COMPLETE_QUEST), q(quest)
 
- 		{
 
- 		}
 
- 		TGoalVec getAllPossibleSubgoals() override;
 
- 		TSubgoal whatToDoToAchieve() override;
 
- 		std::string name() const override;
 
- 		std::string completeMessage() const override;
 
- 		virtual bool operator==(const CompleteQuest & other) const override;
 
- 	private:
 
- 		TGoalVec tryCompleteQuest() const;
 
- 		TGoalVec missionArt() const;
 
- 		TGoalVec missionHero() const;
 
- 		TGoalVec missionArmy() const;
 
- 		TGoalVec missionResources() const;
 
- 		TGoalVec missionDestroyObj() const;
 
- 		TGoalVec missionIncreasePrimaryStat() const;
 
- 		TGoalVec missionLevel() const;
 
- 		TGoalVec missionKeymaster() const;
 
- 		std::string questToString() const;
 
- 	};
 
- }
 
 
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