Settings.h 950 B

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  1. /*
  2. * Settings.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. VCMI_LIB_NAMESPACE_BEGIN
  12. class JsonNode;
  13. class ResourcePath;
  14. VCMI_LIB_NAMESPACE_END
  15. namespace NKAI
  16. {
  17. class Settings
  18. {
  19. private:
  20. int maxRoamingHeroes;
  21. int mainHeroTurnDistanceLimit;
  22. int scoutHeroTurnDistanceLimit;
  23. int maxpass;
  24. float maxGoldPreasure;
  25. public:
  26. Settings();
  27. int getMaxPass() const { return maxpass; }
  28. float getMaxGoldPreasure() const { return maxGoldPreasure; }
  29. int getMaxRoamingHeroes() const { return maxRoamingHeroes; }
  30. int getMainHeroTurnDistanceLimit() const { return mainHeroTurnDistanceLimit; }
  31. int getScoutHeroTurnDistanceLimit() const { return scoutHeroTurnDistanceLimit; }
  32. private:
  33. void loadFromMod(const std::string & modName, const ResourcePath & resource);
  34. };
  35. }