Ivan Savenko 7e9c486a7a "Transport Artifact" victory condition will no longer trigger if another 1 年之前
..
CGameState.cpp 7e9c486a7a "Transport Artifact" victory condition will no longer trigger if another 1 年之前
CGameState.h fc252bb9eb Random town names are now guaranteed to be unique on the map 1 年之前
CGameStateCampaign.cpp 520f690d35 Fix transfer of non-first artifacts in backpack if hero does not 1 年之前
CGameStateCampaign.h 290cc1510b Added text container with map translations to campaign state 1 年之前
EVictoryLossCheckResult.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
InfoAboutArmy.cpp 037efdf5fc Improvements to type safety of Identifier class 2 年之前
InfoAboutArmy.h 037efdf5fc Improvements to type safety of Identifier class 2 年之前
QuestInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
SThievesGuildInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
TavernHeroesPool.cpp c21913f661 Fixed initialization of move points and mana for dismissed heroes 1 年之前
TavernHeroesPool.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
TavernSlot.h ee8adbe85f Update tavern on end of 7th turn of player in question 2 年之前