Ivan Savenko 38bee87cf4 Do not activate mana vortex if hero already has double mana hai 1 ano
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CArmedInstance.cpp 42616cf4e8 Fix text formatting, fix todo's hai 1 ano
CArmedInstance.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
CBank.cpp 3ac603767d Basic config for regular unit placement in Black Tower hai 1 ano
CBank.h 888149c6f6 Implemented simple versioning system for multiplayer hai 1 ano
CGCreature.cpp 47c3e6f4b6 Simplified code hai 1 ano
CGCreature.h f6e5f09d50 Fix possible uninitialized variables hai 1 ano
CGDwelling.cpp ffec4b9154 Explicitly ban 'large' dwellings from random selection hai 1 ano
CGDwelling.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
CGHeroInstance.cpp b638b0b679 Fixed possible crash if hero class has no valid commander ID hai 1 ano
CGHeroInstance.h 8aaa9e63dd Fix build hai 1 ano
CGMarket.cpp 652f009181 arts altar - arts holder hai 1 ano
CGMarket.h 652f009181 arts altar - arts holder hai 1 ano
CGObjectInstance.cpp 5454d01316 Provide more information in thrown exceptions for unfixed crashes hai 1 ano
CGObjectInstance.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
CGPandoraBox.cpp a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
CGPandoraBox.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
CGTownBuilding.cpp 38bee87cf4 Do not activate mana vortex if hero already has double mana hai 1 ano
CGTownBuilding.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
CGTownInstance.cpp f20ef4f1b3 Fix hero order for giving bonuses in town to match H3. hai 1 ano
CGTownInstance.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
CObjectHandler.h 54103813dd Remove no longer used serialization methods %!s(int64=2) %!d(string=hai) anos
CQuest.cpp 4e7809d934 Take resources on quest completion instead of giving them hai 1 ano
CQuest.h a6dead7725 Fixed loading of text strings for hota quests hai 1 ano
CRewardableObject.cpp a93dd25867 Update docs to be in line with existing code. hai 1 ano
CRewardableObject.h fe8bcc5758 Merge remote-tracking branch 'origin/develop' into reward_select_all hai 1 ano
IMarket.cpp 3f9e53acc8 fix typo hai 1 ano
IMarket.h c23953eac5 Remove custom casts hai 1 ano
IObjectInterface.cpp c23953eac5 Remove custom casts hai 1 ano
IObjectInterface.h c23953eac5 Remove custom casts hai 1 ano
MapObjects.h f9767a3179 Initial implementation for rewardable town building %!s(int64=2) %!d(string=hai) anos
MiscObjects.cpp c68f2da977 Fix initialization of gold pile from random resource with fixed amount hai 1 ano
MiscObjects.h c68f2da977 Fix initialization of gold pile from random resource with fixed amount hai 1 ano
ObjectTemplate.cpp 29860848a5 Cleanup hai 1 ano
ObjectTemplate.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
ObstacleSetHandler.cpp 9763ea2ecb Style hai 1 ano
ObstacleSetHandler.h dd55188b77 Option to define surface or underground level for obstacle set hai 1 ano