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- /*
- * AssetGenerator.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- VCMI_LIB_NAMESPACE_BEGIN
- class PlayerColor;
- VCMI_LIB_NAMESPACE_END
- class AssetGenerator
- {
- public:
- static void generateAll();
- static void createAdventureOptionsCleanBackground();
- static void createBigSpellBook();
- static void createPlayerColoredBackground(const PlayerColor & player);
- static void createCombatUnitNumberWindow();
- static void createCampaignBackground();
- static void createChroniclesCampaignImages();
- static void createPaletteShiftedSprites();
- };
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