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BattleActionsController.cpp
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85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
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1 year ago |
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BattleActionsController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleAnimationClasses.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleAnimationClasses.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleConstants.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleEffectsController.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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BattleEffectsController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleFieldController.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleFieldController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleInterface.cpp
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c540dd1183
round_counter
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1 year ago |
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BattleInterface.h
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c540dd1183
round_counter
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1 year ago |
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BattleInterfaceClasses.cpp
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cb9c4bbaf0
unlimited replay option
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1 year ago |
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BattleInterfaceClasses.h
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c540dd1183
round_counter
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1 year ago |
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BattleObstacleController.cpp
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73b89d4e84
#2977 - fix obstackle path deserialization
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2 years ago |
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BattleObstacleController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleProjectileController.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleProjectileController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleRenderer.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleRenderer.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleSiegeController.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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BattleSiegeController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleStacksController.cpp
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0a8b81b2c4
Fix deactivation of current stack if player does not acts in time
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1 year ago |
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BattleStacksController.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleWindow.cpp
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9bf1e72a19
Merge pull request #3346 from IvanSavenko/better_timers
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1 year ago |
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BattleWindow.h
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f834cb3d99
Display different timers separately when applicable
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1 year ago |
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CreatureAnimation.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CreatureAnimation.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |