mainwindow.cpp 37 KB

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  1. /*
  2. * mainwindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow.h"
  12. #include "ui_mainwindow.h"
  13. #include <QFileDialog>
  14. #include <QFile>
  15. #include <QMessageBox>
  16. #include <QFileInfo>
  17. #include "../lib/VCMIDirs.h"
  18. #include "../lib/VCMI_Lib.h"
  19. #include "../lib/logging/CBasicLogConfigurator.h"
  20. #include "../lib/CConfigHandler.h"
  21. #include "../lib/CModHandler.h"
  22. #include "../lib/filesystem/Filesystem.h"
  23. #include "../lib/GameConstants.h"
  24. #include "../lib/mapping/CMapService.h"
  25. #include "../lib/mapping/CMap.h"
  26. #include "../lib/mapping/CMapEditManager.h"
  27. #include "../lib/RoadHandler.h"
  28. #include "../lib/RiverHandler.h"
  29. #include "../lib/TerrainHandler.h"
  30. #include "../lib/mapObjects/CObjectClassesHandler.h"
  31. #include "../lib/filesystem/CFilesystemLoader.h"
  32. #include "maphandler.h"
  33. #include "graphics.h"
  34. #include "windownewmap.h"
  35. #include "objectbrowser.h"
  36. #include "inspector/inspector.h"
  37. #include "mapsettings.h"
  38. #include "playersettings.h"
  39. #include "validator.h"
  40. static CBasicLogConfigurator * logConfig;
  41. QJsonValue jsonFromPixmap(const QPixmap &p)
  42. {
  43. QBuffer buffer;
  44. buffer.open(QIODevice::WriteOnly);
  45. p.save(&buffer, "PNG");
  46. auto const encoded = buffer.data().toBase64();
  47. return {QLatin1String(encoded)};
  48. }
  49. QPixmap pixmapFromJson(const QJsonValue &val)
  50. {
  51. auto const encoded = val.toString().toLatin1();
  52. QPixmap p;
  53. p.loadFromData(QByteArray::fromBase64(encoded), "PNG");
  54. return p;
  55. }
  56. void init()
  57. {
  58. loadDLLClasses();
  59. logGlobal->info("Initializing VCMI_Lib");
  60. }
  61. void MainWindow::loadUserSettings()
  62. {
  63. //load window settings
  64. QSettings s(Ui::teamName, Ui::appName);
  65. auto size = s.value(mainWindowSizeSetting).toSize();
  66. if (size.isValid())
  67. {
  68. resize(size);
  69. }
  70. auto position = s.value(mainWindowPositionSetting).toPoint();
  71. if (!position.isNull())
  72. {
  73. move(position);
  74. }
  75. }
  76. void MainWindow::saveUserSettings()
  77. {
  78. QSettings s(Ui::teamName, Ui::appName);
  79. s.setValue(mainWindowSizeSetting, size());
  80. s.setValue(mainWindowPositionSetting, pos());
  81. }
  82. void MainWindow::parseCommandLine(ExtractionOptions & extractionOptions)
  83. {
  84. QCommandLineParser parser;
  85. parser.addHelpOption();
  86. parser.addPositionalArgument("map", QCoreApplication::translate("main", "Filepath of the map to open."));
  87. parser.addOptions({
  88. {"e", QCoreApplication::translate("main", "Extract original H3 archives into a separate folder.")},
  89. {"s", QCoreApplication::translate("main", "From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.")},
  90. {"c", QCoreApplication::translate("main", "From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.")},
  91. {"d", QCoreApplication::translate("main", "Delete original files, for the ones splitted / converted.")},
  92. });
  93. parser.process(qApp->arguments());
  94. const QStringList positionalArgs = parser.positionalArguments();
  95. if(!positionalArgs.isEmpty())
  96. mapFilePath = positionalArgs.at(0);
  97. extractionOptions = {
  98. parser.isSet("e"), {
  99. parser.isSet("s"),
  100. parser.isSet("c"),
  101. parser.isSet("d")}};
  102. }
  103. void MainWindow::loadTranslation()
  104. {
  105. #ifdef ENABLE_QT_TRANSLATIONS
  106. std::string translationFile = settings["general"]["language"].String() + ".qm";
  107. QVector<QString> searchPaths;
  108. for(auto const & string : VCMIDirs::get().dataPaths())
  109. searchPaths.push_back(pathToQString(string / "mapeditor" / "translation" / translationFile));
  110. searchPaths.push_back(pathToQString(VCMIDirs::get().userDataPath() / "mapeditor" / "translation" / translationFile));
  111. for(auto const & string : boost::adaptors::reverse(searchPaths))
  112. {
  113. if (translator.load(string))
  114. {
  115. if (!qApp->installTranslator(&translator))
  116. logGlobal->error("Failed to install translator");
  117. return;
  118. }
  119. }
  120. logGlobal->error("Failed to find translation");
  121. #endif
  122. }
  123. MainWindow::MainWindow(QWidget* parent) :
  124. QMainWindow(parent),
  125. ui(new Ui::MainWindow),
  126. controller(this)
  127. {
  128. // Set current working dir to executable folder.
  129. // This is important on Mac for relative paths to work inside DMG.
  130. QDir::setCurrent(QApplication::applicationDirPath());
  131. for(auto & string : VCMIDirs::get().dataPaths())
  132. QDir::addSearchPath("icons", pathToQString(string / "mapeditor" / "icons"));
  133. QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().userDataPath() / "mapeditor" / "icons"));
  134. ExtractionOptions extractionOptions;
  135. parseCommandLine(extractionOptions);
  136. //configure logging
  137. const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Editor_log.txt";
  138. console = new CConsoleHandler();
  139. logConfig = new CBasicLogConfigurator(logPath, console);
  140. logConfig->configureDefault();
  141. logGlobal->info("The log file will be saved to %s", logPath);
  142. //init
  143. preinitDLL(::console, false, extractionOptions.extractArchives);
  144. settings.init();
  145. // Initialize logging based on settings
  146. logConfig->configure();
  147. logGlobal->debug("settings = %s", settings.toJsonNode().toJson());
  148. // Some basic data validation to produce better error messages in cases of incorrect install
  149. auto testFile = [](std::string filename, std::string message) -> bool
  150. {
  151. if (CResourceHandler::get()->existsResource(ResourceID(filename)))
  152. return true;
  153. logGlobal->error("Error: %s was not found!", message);
  154. return false;
  155. };
  156. if (!testFile("DATA/HELP.TXT", "Heroes III data") ||
  157. !testFile("MODS/VCMI/MOD.JSON", "VCMI data"))
  158. {
  159. QApplication::quit();
  160. }
  161. conf.init();
  162. logGlobal->info("Loading settings");
  163. loadTranslation();
  164. ui->setupUi(this);
  165. loadUserSettings(); //For example window size
  166. setTitle();
  167. init();
  168. graphics = new Graphics(); // should be before curh->init()
  169. graphics->load();//must be after Content loading but should be in main thread
  170. if (extractionOptions.extractArchives)
  171. ResourceConverter::convertExtractedResourceFiles(extractionOptions.conversionOptions);
  172. ui->mapView->setScene(controller.scene(0));
  173. ui->mapView->setController(&controller);
  174. ui->mapView->setOptimizationFlags(QGraphicsView::DontSavePainterState | QGraphicsView::DontAdjustForAntialiasing);
  175. connect(ui->mapView, &MapView::openObjectProperties, this, &MainWindow::loadInspector);
  176. ui->minimapView->setScene(controller.miniScene(0));
  177. ui->minimapView->setController(&controller);
  178. connect(ui->minimapView, &MinimapView::cameraPositionChanged, ui->mapView, &MapView::cameraChanged);
  179. scenePreview = new QGraphicsScene(this);
  180. ui->objectPreview->setScene(scenePreview);
  181. //loading objects
  182. loadObjectsTree();
  183. ui->tabWidget->setCurrentIndex(0);
  184. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  185. {
  186. connect(getActionPlayer(PlayerColor(i)), &QAction::toggled, this, [&, i](){switchDefaultPlayer(PlayerColor(i));});
  187. }
  188. connect(getActionPlayer(PlayerColor::NEUTRAL), &QAction::toggled, this, [&](){switchDefaultPlayer(PlayerColor::NEUTRAL);});
  189. onPlayersChanged();
  190. show();
  191. //Load map from command line
  192. if(!mapFilePath.isEmpty())
  193. openMap(mapFilePath);
  194. }
  195. MainWindow::~MainWindow()
  196. {
  197. saveUserSettings(); //save window size etc.
  198. delete ui;
  199. }
  200. bool MainWindow::getAnswerAboutUnsavedChanges()
  201. {
  202. if(unsaved)
  203. {
  204. auto sure = QMessageBox::question(this, "Confirmation", "Unsaved changes will be lost, are you sure?");
  205. if(sure == QMessageBox::No)
  206. {
  207. return false;
  208. }
  209. }
  210. return true;
  211. }
  212. void MainWindow::closeEvent(QCloseEvent *event)
  213. {
  214. if(getAnswerAboutUnsavedChanges())
  215. QMainWindow::closeEvent(event);
  216. else
  217. event->ignore();
  218. }
  219. void MainWindow::setStatusMessage(const QString & status)
  220. {
  221. statusBar()->showMessage(status);
  222. }
  223. void MainWindow::setTitle()
  224. {
  225. QString title = QString("%1%2 - %3 (v%4)").arg(filename, unsaved ? "*" : "", VCMI_EDITOR_NAME, VCMI_EDITOR_VERSION);
  226. setWindowTitle(title);
  227. }
  228. void MainWindow::mapChanged()
  229. {
  230. unsaved = true;
  231. setTitle();
  232. }
  233. void MainWindow::initializeMap(bool isNew)
  234. {
  235. unsaved = isNew;
  236. if(isNew)
  237. filename.clear();
  238. setTitle();
  239. mapLevel = 0;
  240. ui->mapView->setScene(controller.scene(mapLevel));
  241. ui->minimapView->setScene(controller.miniScene(mapLevel));
  242. ui->minimapView->dimensions();
  243. setStatusMessage(QString("Scene objects: %1").arg(ui->mapView->scene()->items().size()));
  244. //enable settings
  245. ui->actionMapSettings->setEnabled(true);
  246. ui->actionPlayers_settings->setEnabled(true);
  247. onPlayersChanged();
  248. }
  249. bool MainWindow::openMap(const QString & filenameSelect)
  250. {
  251. QFileInfo fi(filenameSelect);
  252. std::string fname = fi.fileName().toStdString();
  253. std::string fdir = fi.dir().path().toStdString();
  254. ResourceID resId("MAPEDITOR/" + fname, EResType::MAP);
  255. //addFilesystem takes care about memory deallocation if case of failure, no memory leak here
  256. auto * mapEditorFilesystem = new CFilesystemLoader("MAPEDITOR/", fdir, 0);
  257. CResourceHandler::removeFilesystem("local", "mapEditor");
  258. CResourceHandler::addFilesystem("local", "mapEditor", mapEditorFilesystem);
  259. if(!CResourceHandler::get("mapEditor")->existsResource(resId))
  260. {
  261. QMessageBox::warning(this, "Failed to open map", "Cannot open map from this folder");
  262. return false;
  263. }
  264. CMapService mapService;
  265. try
  266. {
  267. controller.setMap(mapService.loadMap(resId));
  268. }
  269. catch(const std::exception & e)
  270. {
  271. QMessageBox::critical(this, "Failed to open map", e.what());
  272. return false;
  273. }
  274. filename = filenameSelect;
  275. initializeMap(controller.map()->version != EMapFormat::VCMI);
  276. return true;
  277. }
  278. void MainWindow::on_actionOpen_triggered()
  279. {
  280. if(!getAnswerAboutUnsavedChanges())
  281. return;
  282. auto filenameSelect = QFileDialog::getOpenFileName(this, tr("Open map"),
  283. QString::fromStdString(VCMIDirs::get().userCachePath().make_preferred().string()),
  284. tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
  285. if(filenameSelect.isEmpty())
  286. return;
  287. openMap(filenameSelect);
  288. }
  289. void MainWindow::saveMap()
  290. {
  291. if(!controller.map())
  292. return;
  293. if(!unsaved)
  294. return;
  295. //validate map
  296. auto issues = Validator::validate(controller.map());
  297. bool critical = false;
  298. for(auto & issue : issues)
  299. critical |= issue.critical;
  300. if(!issues.empty())
  301. {
  302. if(critical)
  303. QMessageBox::warning(this, "Map validation", "Map has critical problems and most probably will not be playable. Open Validator from the Map menu to see issues found");
  304. else
  305. QMessageBox::information(this, "Map validation", "Map has some errors. Open Validator from the Map menu to see issues found");
  306. }
  307. CMapService mapService;
  308. try
  309. {
  310. mapService.saveMap(controller.getMapUniquePtr(), filename.toStdString());
  311. }
  312. catch(const std::exception & e)
  313. {
  314. QMessageBox::critical(this, "Failed to save map", e.what());
  315. return;
  316. }
  317. unsaved = false;
  318. setTitle();
  319. }
  320. void MainWindow::on_actionSave_as_triggered()
  321. {
  322. if(!controller.map())
  323. return;
  324. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), "", tr("VCMI maps (*.vmap)"));
  325. if(filenameSelect.isNull())
  326. return;
  327. if(filenameSelect == filename)
  328. return;
  329. filename = filenameSelect;
  330. saveMap();
  331. }
  332. void MainWindow::on_actionNew_triggered()
  333. {
  334. if(getAnswerAboutUnsavedChanges())
  335. new WindowNewMap(this);
  336. }
  337. void MainWindow::on_actionSave_triggered()
  338. {
  339. if(!controller.map())
  340. return;
  341. if(filename.isNull())
  342. {
  343. auto filenameSelect = QFileDialog::getSaveFileName(this, tr("Save map"), "", tr("VCMI maps (*.vmap)"));
  344. if(filenameSelect.isNull())
  345. return;
  346. filename = filenameSelect;
  347. }
  348. saveMap();
  349. }
  350. void MainWindow::terrainButtonClicked(TerrainId terrain)
  351. {
  352. controller.commitTerrainChange(mapLevel, terrain);
  353. }
  354. void MainWindow::roadOrRiverButtonClicked(ui8 type, bool isRoad)
  355. {
  356. controller.commitRoadOrRiverChange(mapLevel, type, isRoad);
  357. }
  358. void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool staticOnly)
  359. {
  360. auto knownObjects = VLC->objtypeh->knownObjects();
  361. for(auto ID : knownObjects)
  362. {
  363. if(catalog.count(ID))
  364. continue;
  365. addGroupIntoCatalog(groupName, true, staticOnly, ID);
  366. }
  367. }
  368. void MainWindow::addGroupIntoCatalog(const std::string & groupName, bool useCustomName, bool staticOnly, int ID)
  369. {
  370. QStandardItem * itemGroup = nullptr;
  371. auto itms = objectsModel.findItems(QString::fromStdString(groupName));
  372. if(itms.empty())
  373. {
  374. itemGroup = new QStandardItem(QString::fromStdString(groupName));
  375. objectsModel.appendRow(itemGroup);
  376. }
  377. else
  378. {
  379. itemGroup = itms.front();
  380. }
  381. if (VLC->objtypeh->knownObjects().count(ID) == 0)
  382. return;
  383. auto knownSubObjects = VLC->objtypeh->knownSubObjects(ID);
  384. for(auto secondaryID : knownSubObjects)
  385. {
  386. auto factory = VLC->objtypeh->getHandlerFor(ID, secondaryID);
  387. auto templates = factory->getTemplates();
  388. bool singleTemplate = templates.size() == 1;
  389. if(staticOnly && !factory->isStaticObject())
  390. continue;
  391. auto subGroupName = QString::fromStdString(factory->getNameTranslated());
  392. auto * itemType = new QStandardItem(subGroupName);
  393. for(int templateId = 0; templateId < templates.size(); ++templateId)
  394. {
  395. auto templ = templates[templateId];
  396. //selecting file
  397. const std::string & afile = templ->editorAnimationFile.empty() ? templ->animationFile : templ->editorAnimationFile;
  398. //creating picture
  399. QPixmap preview(128, 128);
  400. preview.fill(QColor(255, 255, 255));
  401. QPainter painter(&preview);
  402. Animation animation(afile);
  403. animation.preload();
  404. auto picture = animation.getImage(0);
  405. if(picture && picture->width() && picture->height())
  406. {
  407. qreal xscale = qreal(128) / qreal(picture->width()), yscale = qreal(128) / qreal(picture->height());
  408. qreal scale = std::min(xscale, yscale);
  409. painter.scale(scale, scale);
  410. painter.drawImage(QPoint(0, 0), *picture);
  411. }
  412. //add parameters
  413. QJsonObject data{{"id", QJsonValue(ID)},
  414. {"subid", QJsonValue(secondaryID)},
  415. {"template", QJsonValue(templateId)},
  416. {"animationEditor", QString::fromStdString(templ->editorAnimationFile)},
  417. {"animation", QString::fromStdString(templ->animationFile)},
  418. {"preview", jsonFromPixmap(preview)}};
  419. //create object to extract name
  420. std::unique_ptr<CGObjectInstance> temporaryObj(factory->create(templ));
  421. QString translated = useCustomName ? tr(temporaryObj->getObjectName().c_str()) : subGroupName;
  422. //do not have extra level
  423. if(singleTemplate)
  424. {
  425. if(useCustomName)
  426. itemType->setText(translated);
  427. itemType->setIcon(QIcon(preview));
  428. itemType->setData(data);
  429. }
  430. else
  431. {
  432. if(useCustomName)
  433. itemType->setText(translated);
  434. auto * item = new QStandardItem(QIcon(preview), QString::fromStdString(templ->stringID));
  435. item->setData(data);
  436. itemType->appendRow(item);
  437. }
  438. }
  439. itemGroup->appendRow(itemType);
  440. catalog.insert(ID);
  441. }
  442. }
  443. void MainWindow::loadObjectsTree()
  444. {
  445. try
  446. {
  447. ui->terrainFilterCombo->addItem("");
  448. //adding terrains
  449. for(auto & terrain : VLC->terrainTypeHandler->objects)
  450. {
  451. QPushButton *b = new QPushButton(QString::fromStdString(terrain->getNameTranslated()));
  452. ui->terrainLayout->addWidget(b);
  453. connect(b, &QPushButton::clicked, this, [this, terrain]{ terrainButtonClicked(terrain->getId()); });
  454. //filter
  455. ui->terrainFilterCombo->addItem(QString::fromStdString(terrain->getNameTranslated()));
  456. }
  457. //add spacer to keep terrain button on the top
  458. ui->terrainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  459. //adding roads
  460. for(auto & road : VLC->roadTypeHandler->objects)
  461. {
  462. QPushButton *b = new QPushButton(QString::fromStdString(road->getNameTranslated()));
  463. ui->roadLayout->addWidget(b);
  464. connect(b, &QPushButton::clicked, this, [this, road]{ roadOrRiverButtonClicked(road->getIndex(), true); });
  465. }
  466. //add spacer to keep terrain button on the top
  467. ui->roadLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  468. //adding rivers
  469. for(auto & river : VLC->riverTypeHandler->objects)
  470. {
  471. QPushButton *b = new QPushButton(QString::fromStdString(river->getNameTranslated()));
  472. ui->riverLayout->addWidget(b);
  473. connect(b, &QPushButton::clicked, this, [this, river]{ roadOrRiverButtonClicked(river->getIndex(), false); });
  474. }
  475. //add spacer to keep terrain button on the top
  476. ui->riverLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
  477. if(objectBrowser)
  478. throw std::runtime_error("object browser exists");
  479. //model
  480. objectsModel.setHorizontalHeaderLabels(QStringList() << tr("Type"));
  481. objectBrowser = new ObjectBrowserProxyModel(this);
  482. objectBrowser->setSourceModel(&objectsModel);
  483. objectBrowser->setDynamicSortFilter(false);
  484. objectBrowser->setRecursiveFilteringEnabled(true);
  485. ui->treeView->setModel(objectBrowser);
  486. ui->treeView->setSelectionBehavior(QAbstractItemView::SelectItems);
  487. ui->treeView->setSelectionMode(QAbstractItemView::SingleSelection);
  488. connect(ui->treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(treeViewSelected(const QModelIndex &, const QModelIndex &)));
  489. //adding objects
  490. addGroupIntoCatalog("TOWNS", false, false, Obj::TOWN);
  491. addGroupIntoCatalog("TOWNS", false, false, Obj::RANDOM_TOWN);
  492. addGroupIntoCatalog("TOWNS", true, false, Obj::SHIPYARD);
  493. addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON);
  494. addGroupIntoCatalog("TOWNS", true, false, Obj::GARRISON2);
  495. addGroupIntoCatalog("OBJECTS", true, false, Obj::ALTAR_OF_SACRIFICE);
  496. addGroupIntoCatalog("OBJECTS", true, false, Obj::ARENA);
  497. addGroupIntoCatalog("OBJECTS", true, false, Obj::BLACK_MARKET);
  498. addGroupIntoCatalog("OBJECTS", true, false, Obj::BUOY);
  499. addGroupIntoCatalog("OBJECTS", true, false, Obj::CARTOGRAPHER);
  500. addGroupIntoCatalog("OBJECTS", true, false, Obj::SWAN_POND);
  501. addGroupIntoCatalog("OBJECTS", true, false, Obj::COVER_OF_DARKNESS);
  502. addGroupIntoCatalog("OBJECTS", true, false, Obj::CORPSE);
  503. addGroupIntoCatalog("OBJECTS", true, false, Obj::FAERIE_RING);
  504. addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_FORTUNE);
  505. addGroupIntoCatalog("OBJECTS", true, false, Obj::FOUNTAIN_OF_YOUTH);
  506. addGroupIntoCatalog("OBJECTS", true, false, Obj::GARDEN_OF_REVELATION);
  507. addGroupIntoCatalog("OBJECTS", true, false, Obj::HILL_FORT);
  508. addGroupIntoCatalog("OBJECTS", true, false, Obj::IDOL_OF_FORTUNE);
  509. addGroupIntoCatalog("OBJECTS", true, false, Obj::LIBRARY_OF_ENLIGHTENMENT);
  510. addGroupIntoCatalog("OBJECTS", true, false, Obj::LIGHTHOUSE);
  511. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_MAGIC);
  512. addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_SPRING);
  513. addGroupIntoCatalog("OBJECTS", true, false, Obj::MAGIC_WELL);
  514. addGroupIntoCatalog("OBJECTS", true, false, Obj::MERCENARY_CAMP);
  515. addGroupIntoCatalog("OBJECTS", true, false, Obj::MERMAID);
  516. addGroupIntoCatalog("OBJECTS", true, false, Obj::MYSTICAL_GARDEN);
  517. addGroupIntoCatalog("OBJECTS", true, false, Obj::OASIS);
  518. addGroupIntoCatalog("OBJECTS", true, false, Obj::LEAN_TO);
  519. addGroupIntoCatalog("OBJECTS", true, false, Obj::OBELISK);
  520. addGroupIntoCatalog("OBJECTS", true, false, Obj::REDWOOD_OBSERVATORY);
  521. addGroupIntoCatalog("OBJECTS", true, false, Obj::PILLAR_OF_FIRE);
  522. addGroupIntoCatalog("OBJECTS", true, false, Obj::STAR_AXIS);
  523. addGroupIntoCatalog("OBJECTS", true, false, Obj::RALLY_FLAG);
  524. addGroupIntoCatalog("OBJECTS", true, false, Obj::WATERING_HOLE);
  525. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOLAR);
  526. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_INCANTATION);
  527. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_GESTURE);
  528. addGroupIntoCatalog("OBJECTS", true, false, Obj::SHRINE_OF_MAGIC_THOUGHT);
  529. addGroupIntoCatalog("OBJECTS", true, false, Obj::SIRENS);
  530. addGroupIntoCatalog("OBJECTS", true, false, Obj::STABLES);
  531. addGroupIntoCatalog("OBJECTS", true, false, Obj::TAVERN);
  532. addGroupIntoCatalog("OBJECTS", true, false, Obj::TEMPLE);
  533. addGroupIntoCatalog("OBJECTS", true, false, Obj::DEN_OF_THIEVES);
  534. addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST);
  535. addGroupIntoCatalog("OBJECTS", true, false, Obj::TRADING_POST_SNOW);
  536. addGroupIntoCatalog("OBJECTS", true, false, Obj::LEARNING_STONE);
  537. addGroupIntoCatalog("OBJECTS", true, false, Obj::TREE_OF_KNOWLEDGE);
  538. addGroupIntoCatalog("OBJECTS", true, false, Obj::UNIVERSITY);
  539. addGroupIntoCatalog("OBJECTS", true, false, Obj::WAGON);
  540. addGroupIntoCatalog("OBJECTS", true, false, Obj::SCHOOL_OF_WAR);
  541. addGroupIntoCatalog("OBJECTS", true, false, Obj::WAR_MACHINE_FACTORY);
  542. addGroupIntoCatalog("OBJECTS", true, false, Obj::WARRIORS_TOMB);
  543. addGroupIntoCatalog("OBJECTS", true, false, Obj::WITCH_HUT);
  544. addGroupIntoCatalog("OBJECTS", true, false, Obj::FREELANCERS_GUILD);
  545. addGroupIntoCatalog("OBJECTS", true, false, Obj::SANCTUARY);
  546. addGroupIntoCatalog("OBJECTS", true, false, Obj::MARLETTO_TOWER);
  547. addGroupIntoCatalog("HEROES", true, false, Obj::PRISON);
  548. addGroupIntoCatalog("HEROES", false, false, Obj::HERO);
  549. addGroupIntoCatalog("HEROES", false, false, Obj::RANDOM_HERO);
  550. addGroupIntoCatalog("HEROES", false, false, Obj::HERO_PLACEHOLDER);
  551. addGroupIntoCatalog("HEROES", false, false, Obj::BOAT);
  552. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::ARTIFACT);
  553. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_ART);
  554. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_TREASURE_ART);
  555. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MINOR_ART);
  556. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_MAJOR_ART);
  557. addGroupIntoCatalog("ARTIFACTS", false, false, Obj::RANDOM_RELIC_ART);
  558. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::SPELL_SCROLL);
  559. addGroupIntoCatalog("ARTIFACTS", true, false, Obj::PANDORAS_BOX);
  560. addGroupIntoCatalog("RESOURCES", true, false, Obj::RANDOM_RESOURCE);
  561. addGroupIntoCatalog("RESOURCES", false, false, Obj::RESOURCE);
  562. addGroupIntoCatalog("RESOURCES", true, false, Obj::SEA_CHEST);
  563. addGroupIntoCatalog("RESOURCES", true, false, Obj::TREASURE_CHEST);
  564. addGroupIntoCatalog("RESOURCES", true, false, Obj::CAMPFIRE);
  565. addGroupIntoCatalog("RESOURCES", true, false, Obj::SHIPWRECK_SURVIVOR);
  566. addGroupIntoCatalog("RESOURCES", true, false, Obj::FLOTSAM);
  567. addGroupIntoCatalog("BANKS", true, false, Obj::CREATURE_BANK);
  568. addGroupIntoCatalog("BANKS", true, false, Obj::DRAGON_UTOPIA);
  569. addGroupIntoCatalog("BANKS", true, false, Obj::CRYPT);
  570. addGroupIntoCatalog("BANKS", true, false, Obj::DERELICT_SHIP);
  571. addGroupIntoCatalog("BANKS", true, false, Obj::PYRAMID);
  572. addGroupIntoCatalog("BANKS", true, false, Obj::SHIPWRECK);
  573. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR1);
  574. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR2);
  575. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR3);
  576. addGroupIntoCatalog("DWELLINGS", true, false, Obj::CREATURE_GENERATOR4);
  577. addGroupIntoCatalog("DWELLINGS", true, false, Obj::REFUGEE_CAMP);
  578. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING);
  579. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_LVL);
  580. addGroupIntoCatalog("DWELLINGS", false, false, Obj::RANDOM_DWELLING_FACTION);
  581. addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND1);
  582. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS1);
  583. addGroupIntoCatalog("GROUNDS", true, false, Obj::CLOVER_FIELD);
  584. addGroupIntoCatalog("GROUNDS", true, false, Obj::CURSED_GROUND2);
  585. addGroupIntoCatalog("GROUNDS", true, false, Obj::EVIL_FOG);
  586. addGroupIntoCatalog("GROUNDS", true, false, Obj::FAVORABLE_WINDS);
  587. addGroupIntoCatalog("GROUNDS", true, false, Obj::FIERY_FIELDS);
  588. addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLY_GROUNDS);
  589. addGroupIntoCatalog("GROUNDS", true, false, Obj::LUCID_POOLS);
  590. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_CLOUDS);
  591. addGroupIntoCatalog("GROUNDS", true, false, Obj::MAGIC_PLAINS2);
  592. addGroupIntoCatalog("GROUNDS", true, false, Obj::ROCKLANDS);
  593. addGroupIntoCatalog("GROUNDS", true, false, Obj::HOLE);
  594. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_ENTRANCE);
  595. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_ONE_WAY_EXIT);
  596. addGroupIntoCatalog("TELEPORTS", true, false, Obj::MONOLITH_TWO_WAY);
  597. addGroupIntoCatalog("TELEPORTS", true, false, Obj::SUBTERRANEAN_GATE);
  598. addGroupIntoCatalog("TELEPORTS", true, false, Obj::WHIRLPOOL);
  599. addGroupIntoCatalog("MINES", true, false, Obj::MINE);
  600. addGroupIntoCatalog("MINES", false, false, Obj::ABANDONED_MINE);
  601. addGroupIntoCatalog("MINES", true, false, Obj::WINDMILL);
  602. addGroupIntoCatalog("MINES", true, false, Obj::WATER_WHEEL);
  603. addGroupIntoCatalog("TRIGGERS", true, false, Obj::EVENT);
  604. addGroupIntoCatalog("TRIGGERS", true, false, Obj::GRAIL);
  605. addGroupIntoCatalog("TRIGGERS", true, false, Obj::SIGN);
  606. addGroupIntoCatalog("TRIGGERS", true, false, Obj::OCEAN_BOTTLE);
  607. addGroupIntoCatalog("MONSTERS", false, false, Obj::MONSTER);
  608. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER);
  609. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L1);
  610. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L2);
  611. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L3);
  612. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L4);
  613. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L5);
  614. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L6);
  615. addGroupIntoCatalog("MONSTERS", true, false, Obj::RANDOM_MONSTER_L7);
  616. addGroupIntoCatalog("QUESTS", true, false, Obj::SEER_HUT);
  617. addGroupIntoCatalog("QUESTS", true, false, Obj::BORDER_GATE);
  618. addGroupIntoCatalog("QUESTS", true, false, Obj::QUEST_GUARD);
  619. addGroupIntoCatalog("QUESTS", true, false, Obj::HUT_OF_MAGI);
  620. addGroupIntoCatalog("QUESTS", true, false, Obj::EYE_OF_MAGI);
  621. addGroupIntoCatalog("QUESTS", true, false, Obj::BORDERGUARD);
  622. addGroupIntoCatalog("QUESTS", true, false, Obj::KEYMASTER);
  623. addGroupIntoCatalog("wog object", true, false, Obj::WOG_OBJECT);
  624. addGroupIntoCatalog("OBSTACLES", true);
  625. addGroupIntoCatalog("OTHER", false);
  626. }
  627. catch(const std::exception &)
  628. {
  629. QMessageBox::critical(this, "Mods loading problem", "Critical error during Mods loading. Disable invalid mods and restart.");
  630. }
  631. }
  632. void MainWindow::on_actionLevel_triggered()
  633. {
  634. if(controller.map() && controller.map()->twoLevel)
  635. {
  636. mapLevel = mapLevel ? 0 : 1;
  637. ui->mapView->setScene(controller.scene(mapLevel));
  638. ui->minimapView->setScene(controller.miniScene(mapLevel));
  639. if (mapLevel == 0)
  640. {
  641. ui->actionLevel->setToolTip(tr("View underground"));
  642. }
  643. else
  644. {
  645. ui->actionLevel->setToolTip(tr("View surface"));
  646. }
  647. }
  648. }
  649. void MainWindow::on_actionUndo_triggered()
  650. {
  651. QString str("Undo clicked");
  652. statusBar()->showMessage(str, 1000);
  653. if (controller.map())
  654. {
  655. controller.undo();
  656. }
  657. }
  658. void MainWindow::on_actionRedo_triggered()
  659. {
  660. QString str("Redo clicked");
  661. displayStatus(str);
  662. if (controller.map())
  663. {
  664. controller.redo();
  665. }
  666. }
  667. void MainWindow::on_actionPass_triggered(bool checked)
  668. {
  669. QString str("Passability clicked");
  670. displayStatus(str);
  671. if(controller.map())
  672. {
  673. controller.scene(0)->passabilityView.show(checked);
  674. controller.scene(1)->passabilityView.show(checked);
  675. }
  676. }
  677. void MainWindow::on_actionGrid_triggered(bool checked)
  678. {
  679. QString str("Grid clicked");
  680. displayStatus(str);
  681. if(controller.map())
  682. {
  683. controller.scene(0)->gridView.show(checked);
  684. controller.scene(1)->gridView.show(checked);
  685. }
  686. }
  687. void MainWindow::changeBrushState(int idx)
  688. {
  689. }
  690. void MainWindow::on_toolBrush_clicked(bool checked)
  691. {
  692. //ui->toolBrush->setChecked(false);
  693. ui->toolBrush2->setChecked(false);
  694. ui->toolBrush4->setChecked(false);
  695. ui->toolArea->setChecked(false);
  696. ui->toolLasso->setChecked(false);
  697. if(checked)
  698. ui->mapView->selectionTool = MapView::SelectionTool::Brush;
  699. else
  700. ui->mapView->selectionTool = MapView::SelectionTool::None;
  701. ui->tabWidget->setCurrentIndex(0);
  702. }
  703. void MainWindow::on_toolBrush2_clicked(bool checked)
  704. {
  705. ui->toolBrush->setChecked(false);
  706. //ui->toolBrush2->setChecked(false);
  707. ui->toolBrush4->setChecked(false);
  708. ui->toolArea->setChecked(false);
  709. ui->toolLasso->setChecked(false);
  710. if(checked)
  711. ui->mapView->selectionTool = MapView::SelectionTool::Brush2;
  712. else
  713. ui->mapView->selectionTool = MapView::SelectionTool::None;
  714. ui->tabWidget->setCurrentIndex(0);
  715. }
  716. void MainWindow::on_toolBrush4_clicked(bool checked)
  717. {
  718. ui->toolBrush->setChecked(false);
  719. ui->toolBrush2->setChecked(false);
  720. //ui->toolBrush4->setChecked(false);
  721. ui->toolArea->setChecked(false);
  722. ui->toolLasso->setChecked(false);
  723. if(checked)
  724. ui->mapView->selectionTool = MapView::SelectionTool::Brush4;
  725. else
  726. ui->mapView->selectionTool = MapView::SelectionTool::None;
  727. ui->tabWidget->setCurrentIndex(0);
  728. }
  729. void MainWindow::on_toolArea_clicked(bool checked)
  730. {
  731. ui->toolBrush->setChecked(false);
  732. ui->toolBrush2->setChecked(false);
  733. ui->toolBrush4->setChecked(false);
  734. //ui->toolArea->setChecked(false);
  735. ui->toolLasso->setChecked(false);
  736. if(checked)
  737. ui->mapView->selectionTool = MapView::SelectionTool::Area;
  738. else
  739. ui->mapView->selectionTool = MapView::SelectionTool::None;
  740. ui->tabWidget->setCurrentIndex(0);
  741. }
  742. void MainWindow::on_toolLasso_clicked(bool checked)
  743. {
  744. ui->toolBrush->setChecked(false);
  745. ui->toolBrush2->setChecked(false);
  746. ui->toolBrush4->setChecked(false);
  747. ui->toolArea->setChecked(false);
  748. //ui->toolLasso->setChecked(false);
  749. if(checked)
  750. ui->mapView->selectionTool = MapView::SelectionTool::Lasso;
  751. else
  752. ui->mapView->selectionTool = MapView::SelectionTool::None;
  753. ui->tabWidget->setCurrentIndex(0);
  754. }
  755. void MainWindow::on_actionErase_triggered()
  756. {
  757. on_toolErase_clicked();
  758. }
  759. void MainWindow::on_toolErase_clicked()
  760. {
  761. if(controller.map())
  762. {
  763. controller.commitObjectErase(mapLevel);
  764. }
  765. ui->tabWidget->setCurrentIndex(0);
  766. }
  767. void MainWindow::preparePreview(const QModelIndex &index)
  768. {
  769. scenePreview->clear();
  770. auto data = objectsModel.itemFromIndex(objectBrowser->mapToSource(index))->data().toJsonObject();
  771. if(!data.empty())
  772. {
  773. auto preview = data["preview"];
  774. if(preview != QJsonValue::Undefined)
  775. {
  776. QPixmap objPreview = pixmapFromJson(preview);
  777. scenePreview->addPixmap(objPreview);
  778. }
  779. }
  780. }
  781. void MainWindow::treeViewSelected(const QModelIndex & index, const QModelIndex & deselected)
  782. {
  783. ui->toolBrush->setChecked(false);
  784. ui->toolBrush2->setChecked(false);
  785. ui->toolBrush4->setChecked(false);
  786. ui->toolArea->setChecked(false);
  787. ui->toolLasso->setChecked(false);
  788. ui->mapView->selectionTool = MapView::SelectionTool::None;
  789. preparePreview(index);
  790. }
  791. void MainWindow::on_terrainFilterCombo_currentTextChanged(const QString &arg1)
  792. {
  793. if(!objectBrowser)
  794. return;
  795. objectBrowser->terrain = TerrainId(ETerrainId::ANY_TERRAIN);
  796. if (!arg1.isEmpty())
  797. {
  798. for (auto const & terrain : VLC->terrainTypeHandler->objects)
  799. if (terrain->getJsonKey() == arg1.toStdString())
  800. objectBrowser->terrain = terrain->getId();
  801. }
  802. objectBrowser->invalidate();
  803. objectBrowser->sort(0);
  804. }
  805. void MainWindow::on_filter_textChanged(const QString &arg1)
  806. {
  807. if(!objectBrowser)
  808. return;
  809. objectBrowser->filter = arg1;
  810. objectBrowser->invalidate();
  811. objectBrowser->sort(0);
  812. }
  813. void MainWindow::on_actionFill_triggered()
  814. {
  815. QString str("Fill clicked");
  816. displayStatus(str);
  817. if(!controller.map())
  818. return;
  819. controller.commitObstacleFill(mapLevel);
  820. }
  821. void MainWindow::loadInspector(CGObjectInstance * obj, bool switchTab)
  822. {
  823. if(switchTab)
  824. ui->tabWidget->setCurrentIndex(1);
  825. Inspector inspector(controller.map(), obj, ui->inspectorWidget);
  826. inspector.updateProperties();
  827. }
  828. void MainWindow::on_inspectorWidget_itemChanged(QTableWidgetItem *item)
  829. {
  830. if(!item->isSelected())
  831. return;
  832. int r = item->row();
  833. int c = item->column();
  834. if(c < 1)
  835. return;
  836. auto * tableWidget = item->tableWidget();
  837. //get identifier
  838. auto identifier = tableWidget->item(0, 1)->text();
  839. CGObjectInstance * obj = data_cast<CGObjectInstance>(identifier.toLongLong());
  840. //get parameter name
  841. auto param = tableWidget->item(r, c - 1)->text();
  842. //set parameter
  843. Inspector inspector(controller.map(), obj, tableWidget);
  844. inspector.setProperty(param, item->text());
  845. controller.commitObjectChange(mapLevel);
  846. }
  847. void MainWindow::on_actionMapSettings_triggered()
  848. {
  849. auto settingsDialog = new MapSettings(controller, this);
  850. settingsDialog->setWindowModality(Qt::WindowModal);
  851. settingsDialog->setModal(true);
  852. }
  853. void MainWindow::on_actionPlayers_settings_triggered()
  854. {
  855. auto settingsDialog = new PlayerSettings(controller, this);
  856. settingsDialog->setWindowModality(Qt::WindowModal);
  857. settingsDialog->setModal(true);
  858. connect(settingsDialog, &QDialog::finished, this, &MainWindow::onPlayersChanged);
  859. }
  860. QAction * MainWindow::getActionPlayer(const PlayerColor & player)
  861. {
  862. if(player.getNum() == 0) return ui->actionPlayer_1;
  863. if(player.getNum() == 1) return ui->actionPlayer_2;
  864. if(player.getNum() == 2) return ui->actionPlayer_3;
  865. if(player.getNum() == 3) return ui->actionPlayer_4;
  866. if(player.getNum() == 4) return ui->actionPlayer_5;
  867. if(player.getNum() == 5) return ui->actionPlayer_6;
  868. if(player.getNum() == 6) return ui->actionPlayer_7;
  869. if(player.getNum() == 7) return ui->actionPlayer_8;
  870. return ui->actionNeutral;
  871. }
  872. void MainWindow::switchDefaultPlayer(const PlayerColor & player)
  873. {
  874. if(controller.defaultPlayer == player)
  875. return;
  876. ui->actionNeutral->blockSignals(true);
  877. ui->actionNeutral->setChecked(PlayerColor::NEUTRAL == player);
  878. ui->actionNeutral->blockSignals(false);
  879. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  880. {
  881. getActionPlayer(PlayerColor(i))->blockSignals(true);
  882. getActionPlayer(PlayerColor(i))->setChecked(PlayerColor(i) == player);
  883. getActionPlayer(PlayerColor(i))->blockSignals(false);
  884. }
  885. controller.defaultPlayer = player;
  886. }
  887. void MainWindow::onPlayersChanged()
  888. {
  889. if(controller.map())
  890. {
  891. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(true);
  892. for(int i = 0; i < controller.map()->players.size(); ++i)
  893. getActionPlayer(PlayerColor(i))->setEnabled(controller.map()->players.at(i).canAnyonePlay());
  894. if(!getActionPlayer(controller.defaultPlayer)->isEnabled() || controller.defaultPlayer == PlayerColor::NEUTRAL)
  895. switchDefaultPlayer(PlayerColor::NEUTRAL);
  896. }
  897. else
  898. {
  899. for(int i = 0; i < PlayerColor::PLAYER_LIMIT.getNum(); ++i)
  900. getActionPlayer(PlayerColor(i))->setEnabled(false);
  901. getActionPlayer(PlayerColor::NEUTRAL)->setEnabled(false);
  902. }
  903. }
  904. void MainWindow::enableUndo(bool enable)
  905. {
  906. ui->actionUndo->setEnabled(enable);
  907. }
  908. void MainWindow::enableRedo(bool enable)
  909. {
  910. ui->actionRedo->setEnabled(enable);
  911. }
  912. void MainWindow::onSelectionMade(int level, bool anythingSelected)
  913. {
  914. if (level == mapLevel)
  915. {
  916. auto info = QString::asprintf("Selection on layer %d: %s", level, anythingSelected ? "true" : "false");
  917. setStatusMessage(info);
  918. ui->actionErase->setEnabled(anythingSelected);
  919. ui->toolErase->setEnabled(anythingSelected);
  920. }
  921. }
  922. void MainWindow::displayStatus(const QString& message, int timeout /* = 2000 */)
  923. {
  924. statusBar()->showMessage(message, timeout);
  925. }
  926. void MainWindow::on_actionValidate_triggered()
  927. {
  928. new Validator(controller.map(), this);
  929. }
  930. void MainWindow::on_actionUpdate_appearance_triggered()
  931. {
  932. if(!controller.map())
  933. return;
  934. if(controller.scene(mapLevel)->selectionObjectsView.getSelection().empty())
  935. {
  936. QMessageBox::information(this, "Update appearance", "No objects selected");
  937. return;
  938. }
  939. if(QMessageBox::Yes != QMessageBox::question(this, "Update appearance", "This operation is irreversible. Do you want to continue?"))
  940. return;
  941. controller.scene(mapLevel)->selectionTerrainView.clear();
  942. int errors = 0;
  943. std::set<CGObjectInstance*> staticObjects;
  944. for(auto * obj : controller.scene(mapLevel)->selectionObjectsView.getSelection())
  945. {
  946. auto handler = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID);
  947. if(!controller.map()->isInTheMap(obj->visitablePos()))
  948. {
  949. ++errors;
  950. continue;
  951. }
  952. auto * terrain = controller.map()->getTile(obj->visitablePos()).terType;
  953. if(handler->isStaticObject())
  954. {
  955. staticObjects.insert(obj);
  956. if(obj->appearance->canBePlacedAt(terrain->getId()))
  957. {
  958. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  959. continue;
  960. }
  961. for(auto & offset : obj->appearance->getBlockedOffsets())
  962. controller.scene(mapLevel)->selectionTerrainView.select(obj->pos + offset);
  963. }
  964. else
  965. {
  966. auto app = handler->getOverride(terrain->getId(), obj);
  967. if(!app)
  968. {
  969. if(obj->appearance->canBePlacedAt(terrain->getId()))
  970. continue;
  971. auto templates = handler->getTemplates(terrain->getId());
  972. if(templates.empty())
  973. {
  974. ++errors;
  975. continue;
  976. }
  977. app = templates.front();
  978. }
  979. auto tiles = controller.mapHandler()->getTilesUnderObject(obj);
  980. obj->appearance = app;
  981. controller.mapHandler()->invalidate(tiles);
  982. controller.mapHandler()->invalidate(obj);
  983. controller.scene(mapLevel)->selectionObjectsView.deselectObject(obj);
  984. }
  985. }
  986. controller.commitObjectChange(mapLevel);
  987. controller.commitObjectErase(mapLevel);
  988. controller.commitObstacleFill(mapLevel);
  989. if(errors)
  990. QMessageBox::warning(this, "Update appearance", QString("Errors occured. %1 objects were not updated").arg(errors));
  991. }
  992. void MainWindow::on_actionRecreate_obstacles_triggered()
  993. {
  994. }
  995. void MainWindow::on_actionCut_triggered()
  996. {
  997. if(controller.map())
  998. {
  999. controller.copyToClipboard(mapLevel);
  1000. controller.commitObjectErase(mapLevel);
  1001. }
  1002. }
  1003. void MainWindow::on_actionCopy_triggered()
  1004. {
  1005. if(controller.map())
  1006. {
  1007. controller.copyToClipboard(mapLevel);
  1008. }
  1009. }
  1010. void MainWindow::on_actionPaste_triggered()
  1011. {
  1012. if(controller.map())
  1013. {
  1014. controller.pasteFromClipboard(mapLevel);
  1015. }
  1016. }