Xilmi aefe2fda36 Update BuildingBehavior.cpp 1 year ago
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BuildingBehavior.cpp aefe2fda36 Update BuildingBehavior.cpp 1 year ago
BuildingBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
BuyArmyBehavior.cpp d9fe8d7fa0 Update BuyArmyBehavior.cpp 1 year ago
BuyArmyBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
CaptureObjectsBehavior.cpp e6d907af55 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
CaptureObjectsBehavior.h 1388fb1493 NKAI: port exploration from VCAI 1 year ago
ClusterBehavior.cpp 1388fb1493 NKAI: port exploration from VCAI 1 year ago
ClusterBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
DefenceBehavior.cpp e7e3f6dcbe Update DefenceBehavior.cpp 1 year ago
DefenceBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
ExplorationBehavior.cpp 69b64a3241 Update ExplorationBehavior.cpp 1 year ago
ExplorationBehavior.h 1388fb1493 NKAI: port exploration from VCAI 1 year ago
GatherArmyBehavior.cpp 455ad648ae More warning fixes 1 year ago
GatherArmyBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
RecruitHeroBehavior.cpp 37f9f93948 Update RecruitHeroBehavior.cpp 1 year ago
RecruitHeroBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
StartupBehavior.cpp 1be36e1ad4 NKAI: rewardables 1 year ago
StartupBehavior.h 728f673763 NKAI: remove static ai field 1 year ago
StayAtTownBehavior.cpp 0edc17b7d8 Going to town when nothing to do. 1 year ago
StayAtTownBehavior.h 728f673763 NKAI: remove static ai field 1 year ago