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- /*
- * TownPortalAction.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "../../Goals/AdventureSpellCast.h"
- #include "../../../../lib/mapping/CMap.h"
- #include "../../../../lib/mapObjects/MapObjects.h"
- #include "TownPortalAction.h"
- using namespace AIPathfinding;
- Goals::TSubgoal TownPortalAction::whatToDo(const CGHeroInstance * hero) const
- {
- const CGTownInstance * targetTown = target; // const pointer is not allowed in settown
- return Goals::sptr(Goals::AdventureSpellCast(hero, SpellID::TOWN_PORTAL).settown(targetTown).settile(targetTown->visitablePos()));
- }
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