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- /*
- * CDynLibHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CDynLibHandler.h"
- #include "CGlobalAI.h"
- #include "../VCMIDirs.h"
- #ifdef STATIC_AI
- # include "../../AI/VCAI/VCAI.h"
- # include "../../AI/Nullkiller/AIGateway.h"
- # include "../../AI/BattleAI/BattleAI.h"
- # include "../../AI/StupidAI/StupidAI.h"
- # include "../../AI/EmptyAI/CEmptyAI.h"
- #else
- # ifdef VCMI_WINDOWS
- # include <windows.h> //for .dll libs
- # else
- # include <dlfcn.h>
- # endif // VCMI_WINDOWS
- #endif // STATIC_AI
- VCMI_LIB_NAMESPACE_BEGIN
- template<typename rett>
- std::shared_ptr<rett> createAny(const boost::filesystem::path & libpath, const std::string & methodName)
- {
- #ifdef STATIC_AI
- // android currently doesn't support loading libs dynamically, so the access to the known libraries
- // is possible only via specializations of this template
- throw std::runtime_error("Could not resolve ai library " + libpath.generic_string());
- #else
- using TGetAIFun = void (*)(std::shared_ptr<rett> &);
- using TGetNameFun = void (*)(char *);
- char temp[150];
- TGetAIFun getAI = nullptr;
- TGetNameFun getName = nullptr;
- #ifdef VCMI_WINDOWS
- #ifdef __MINGW32__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wcast-function-type"
- #endif
- HMODULE dll = LoadLibraryW(libpath.c_str());
- if (dll)
- {
- getName = reinterpret_cast<TGetNameFun>(GetProcAddress(dll, "GetAiName"));
- getAI = reinterpret_cast<TGetAIFun>(GetProcAddress(dll, methodName.c_str()));
- }
- #ifdef __MINGW32__
- #pragma GCC diagnostic pop
- #endif
- #else // !VCMI_WINDOWS
- void *dll = dlopen(libpath.string().c_str(), RTLD_LOCAL | RTLD_LAZY);
- if (dll)
- {
- getName = reinterpret_cast<TGetNameFun>(dlsym(dll, "GetAiName"));
- getAI = reinterpret_cast<TGetAIFun>(dlsym(dll, methodName.c_str()));
- }
- else
- {
- logGlobal->error("Cannot open dynamic library '%s'. Reason: %s", libpath.string(), dlerror());
- }
- #endif // VCMI_WINDOWS
- if (!dll)
- {
- logGlobal->error("Cannot open dynamic library (%s). Throwing...", libpath.string());
- throw std::runtime_error("Cannot open dynamic library");
- }
- else if(!getName || !getAI)
- {
- logGlobal->error("%s does not export method %s", libpath.string(), methodName);
- #ifdef VCMI_WINDOWS
- FreeLibrary(dll);
- #else
- dlclose(dll);
- #endif
- throw std::runtime_error("Cannot find method " + methodName);
- }
- getName(temp);
- logGlobal->info("Loaded %s", temp);
- std::shared_ptr<rett> ret;
- getAI(ret);
- if(!ret)
- logGlobal->error("Cannot get AI!");
- return ret;
- #endif // STATIC_AI
- }
- #ifdef STATIC_AI
- template<>
- std::shared_ptr<CGlobalAI> createAny(const boost::filesystem::path & libpath, const std::string & methodName)
- {
- if(libpath.stem() == "libNullkiller") {
- return std::make_shared<NKAI::AIGateway>();
- }
- else{
- return std::make_shared<VCAI>();
- }
- }
- template<>
- std::shared_ptr<CBattleGameInterface> createAny(const boost::filesystem::path & libpath, const std::string & methodName)
- {
- if(libpath.stem() == "libBattleAI")
- return std::make_shared<CBattleAI>();
- else if(libpath.stem() == "libStupidAI")
- return std::make_shared<CStupidAI>();
- return std::make_shared<CEmptyAI>();
- }
- #endif // STATIC_AI
- template<typename rett>
- std::shared_ptr<rett> createAnyAI(const std::string & dllname, const std::string & methodName)
- {
- logGlobal->info("Opening %s", dllname);
- const boost::filesystem::path filePath = VCMIDirs::get().fullLibraryPath("AI", dllname);
- auto ret = createAny<rett>(filePath, methodName);
- ret->dllName = dllname;
- return ret;
- }
- std::shared_ptr<CGlobalAI> CDynLibHandler::getNewAI(const std::string & dllname)
- {
- return createAnyAI<CGlobalAI>(dllname, "GetNewAI");
- }
- std::shared_ptr<CBattleGameInterface> CDynLibHandler::getNewBattleAI(const std::string & dllname)
- {
- return createAnyAI<CBattleGameInterface>(dllname, "GetNewBattleAI");
- }
- #if SCRIPTING_ENABLED
- std::shared_ptr<scripting::Module> CDynLibHandler::getNewScriptingModule(const boost::filesystem::path & dllname)
- {
- return createAny<scripting::Module>(dllname, "GetNewModule");
- }
- #endif
- VCMI_LIB_NAMESPACE_END
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