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						AttackPossibility.cpp
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					7359b66f99
					Do not use floating point equality checks
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				1 year ago | 
			
		
			
				
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						AttackPossibility.h
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					4c70abbeb5
					Reduced usage of global variables - removed or made const / constexpr
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				1 year ago | 
			
		
			
				
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						BattleAI.cbp
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					ecaa9f5d0b
					Entities redesign and a few ERM features
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				4 years ago | 
			
		
			
				
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						BattleAI.cpp
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					ced0bbe526
					Remove "catch everything and silently ignore" block
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				1 year ago | 
			
		
			
				
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						BattleAI.h
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					036df2e0ad
					Support multiple battles in AI
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				2 years ago | 
			
		
			
				
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						BattleAI.vcxproj
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					54550b50de
					Update VS files to 2019, partially fix test project
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				6 years ago | 
			
		
			
				
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						BattleEvaluator.cpp
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					0935f931fa
					BattleAI: fix bypassing 2-hex moat
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				1 year ago | 
			
		
			
				
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						BattleEvaluator.h
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					036df2e0ad
					Support multiple battles in AI
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				2 years ago | 
			
		
			
				
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						BattleExchangeVariant.cpp
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					7359b66f99
					Do not use floating point equality checks
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				1 year ago | 
			
		
			
				
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						BattleExchangeVariant.h
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					3602be5eab
					BattleAI: remove adjustPositions method as it gives more troubles than usefulness
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				1 year ago | 
			
		
			
				
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						CMakeLists.txt
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					9ebd194ab1
					Merge pull request #3609 from IvanSavenko/single_process
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				1 year ago | 
			
		
			
				
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						EnemyInfo.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						EnemyInfo.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						PossibleSpellcast.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						PossibleSpellcast.h
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					5f13a0bbda
					BattleAI: spellcast fixes and floating point score
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				2 years ago | 
			
		
			
				
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						PotentialTargets.cpp
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					274bf739b8
					BattleAI: damage cache and switch to different model of spells evaluation
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				2 years ago | 
			
		
			
				
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						PotentialTargets.h
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					274bf739b8
					BattleAI: damage cache and switch to different model of spells evaluation
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				2 years ago | 
			
		
			
				
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						StackWithBonuses.cpp
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					9e49587749
					Replace bonus string description with metastring that can properly
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				1 year ago | 
			
		
			
				
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						StackWithBonuses.h
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					b58301849b
					Pass functor via reference to avoid costly copies
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				1 year ago | 
			
		
			
				
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						StdInc.cpp
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					a1a5bc28c2
					convert line endings from CRLF (Windows) to LF (Linux/Unix)
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				2 years ago | 
			
		
			
				
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						StdInc.h
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					a1a5bc28c2
					convert line endings from CRLF (Windows) to LF (Linux/Unix)
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				2 years ago | 
			
		
			
				
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						ThreatMap.cpp
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					b472c89276
					vcmi: make some CStack properties private
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				2 years ago | 
			
		
			
				
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						ThreatMap.h
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					3de891b4b4
					Moving/dividing classes from BattleState to separate files.
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				8 years ago | 
			
		
			
				
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						main.cpp
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					4c70abbeb5
					Reduced usage of global variables - removed or made const / constexpr
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				1 year ago |