CZonePlacer.h 2.0 KB

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  1. /*
  2. * CZonePlacer.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "CMapGenerator.h"
  12. #include "float3.h"
  13. #include "../int3.h"
  14. class CZoneGraph;
  15. class CMap;
  16. class CRandomGenerator;
  17. class CRmgTemplateZone;
  18. class CMapGenerator;
  19. typedef std::vector<std::pair<TRmgTemplateZoneId, CRmgTemplateZone*>> TZoneVector;
  20. typedef std::map <TRmgTemplateZoneId, CRmgTemplateZone*> TZoneMap;
  21. typedef std::map <CRmgTemplateZone *, float3> TForceVector;
  22. typedef std::map <CRmgTemplateZone *, float> TDistanceVector;
  23. class CPlacedZone
  24. {
  25. public:
  26. explicit CPlacedZone(const CRmgTemplateZone * Zone);
  27. private:
  28. //const CRmgTemplateZone * zone;
  29. //TODO exact outline data of zone
  30. //TODO perhaps further zone data, guards, obstacles, etc...
  31. };
  32. class CZonePlacer
  33. {
  34. public:
  35. explicit CZonePlacer(CMapGenerator * gen);
  36. int3 cords (const float3 f) const;
  37. float metric (const int3 &a, const int3 &b) const;
  38. float getDistance(float distance) const; //additional scaling without 0 divison
  39. ~CZonePlacer();
  40. void prepareZones(TZoneMap &zones, TZoneVector &zonesVector, const bool underground, CRandomGenerator * rand);
  41. void attractConnectedZones(TZoneMap &zones, TForceVector &forces, TDistanceVector &distances);
  42. void separateOverlappingZones(TZoneMap &zones, TForceVector &forces, TDistanceVector &overlaps);
  43. void moveOneZone(TZoneMap &zones, TForceVector &totalForces, TDistanceVector &distances, TDistanceVector &overlaps);
  44. void placeZones(const CMapGenOptions * mapGenOptions, CRandomGenerator * rand);
  45. void assignZones(const CMapGenOptions * mapGenOptions);
  46. private:
  47. int width;
  48. int height;
  49. //metric coefiicients
  50. float scaleX;
  51. float scaleY;
  52. float mapSize;
  53. float gravityConstant;
  54. float stiffnessConstant;
  55. //float a1, b1, c1, a2, b2, c2;
  56. //CMap * map;
  57. //std::unique_ptr<CZoneGraph> graph;
  58. CMapGenerator * gen;
  59. };