Ivan Savenko b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
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CBattleAnimations.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleAnimations.h b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleControlPanel.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleControlPanel.h 7a6ad671ab Separated battle control panel into new class, refactoring of 3 anni fa
CBattleFieldController.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleFieldController.h b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleInterface.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleInterface.h b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleInterfaceClasses.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleInterfaceClasses.h 7a6ad671ab Separated battle control panel into new class, refactoring of 3 anni fa
CBattleObstacleController.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleObstacleController.h 3c5858f01e Separated battlefield background&hexes handling into a new class 3 anni fa
CBattleProjectileController.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleProjectileController.h b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleSiegeController.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleSiegeController.h 3c5858f01e Separated battlefield background&hexes handling into a new class 3 anni fa
CBattleStacksController.cpp b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CBattleStacksController.h b01737daf2 Moved stacks & animations handling into a separate class 2 anni fa
CCreatureAnimation.cpp 1ce7701168 Fixed: Animation errors should not lead to hanging 4 anni fa
CCreatureAnimation.h 468584d469 Update the originalPalette, and use SDL_Palette methods to improve memory management. 5 anni fa