| .. |
|
CArmedInstance.cpp
|
0f35082024
Fix crash with objects belonging players without state
|
3 年 前 |
|
CArmedInstance.h
|
0f35082024
Fix crash with objects belonging players without state
|
3 年 前 |
|
CBank.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CBank.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CGHeroInstance.cpp
|
23cb47b457
Fixed several scenarios with incorrect scope for requesting identifiers
|
2 年 前 |
|
CGHeroInstance.h
|
729357824b
Added common method for secondary skill availability checks
|
3 年 前 |
|
CGMarket.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CGMarket.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CGPandoraBox.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CGPandoraBox.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CGTownInstance.cpp
|
26985600b2
Fixed several more cases of incorrect scope for identifiers resolving
|
2 年 前 |
|
CGTownInstance.h
|
0f35082024
Fix crash with objects belonging players without state
|
3 年 前 |
|
CObjectClassesHandler.cpp
|
2cbe6bcb47
Added common method to get names of hardcoded mod scopes
|
2 年 前 |
|
CObjectClassesHandler.h
|
abe11aaf54
Introduced "map" scope for accessing identifier on map loading.
|
2 年 前 |
|
CObjectHandler.cpp
|
b6b6063505
Fix positioning of heroes after release from prisons
|
2 年 前 |
|
CObjectHandler.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CQuest.cpp
|
26985600b2
Fixed several more cases of incorrect scope for identifiers resolving
|
2 年 前 |
|
CQuest.h
|
45a3064e5d
suggested changes
|
2 年 前 |
|
CRewardableConstructor.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CRewardableConstructor.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CRewardableObject.cpp
|
b030a88ca5
fix gold check for School of War
|
2 年 前 |
|
CRewardableObject.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
CommonConstructors.cpp
|
79c96e94fa
Cleared up comments
|
2 年 前 |
|
CommonConstructors.h
|
8c481dff46
Fix incorrect templates for mines in HoTA
|
3 年 前 |
|
JsonRandom.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
JsonRandom.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
MapObjects.h
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 年 前 |
|
MiscObjects.cpp
|
2cbe6bcb47
Added common method to get names of hardcoded mod scopes
|
2 年 前 |
|
MiscObjects.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年 前 |
|
ObjectTemplate.cpp
|
5f8cfadc4d
Better formatting for not found terrains ID's
|
2 年 前 |
|
ObjectTemplate.h
|
20c102e648
Remove T prefix from new typedefs
|
3 年 前 |