Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
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CGameState.cpp 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
CGameState.h 786f80871e Replace more usages of pointers to packs with references 1 rok pred
CGameStateCampaign.cpp 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
CGameStateCampaign.h 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 rok pred
EVictoryLossCheckResult.h 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 rok pred
GameStatistics.cpp 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
GameStatistics.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 rok pred
HighScore.cpp a481f07daf PlayerState now stores all objects owned by player 1 rok pred
HighScore.h 9ceb1c567d highscore refactoring 1 rok pred
InfoAboutArmy.cpp 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
InfoAboutArmy.h 037efdf5fc Improvements to type safety of Identifier class 2 rokov pred
QuestInfo.h 0c07384293 Refactoring of serialization versioning handling 1 rok pred
RumorState.cpp 388d65d6b2 Fix merge 1 rok pred
RumorState.h 5178e4842e Moved generation of new rumors to server 1 rok pred
SThievesGuildInfo.h 31e1d39f92 Fix issues introduced by fixing typos 1 rok pred
TavernHeroesPool.cpp 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
TavernHeroesPool.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 rok pred
TavernSlot.h ee8adbe85f Update tavern on end of 7th turn of player in question 2 rokov pred