CArtHandler.cpp 28 KB

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  1. /*
  2. * CArtHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ArtifactUtils.h"
  12. #include "ExceptionsCommon.h"
  13. #include "GameSettings.h"
  14. #include "mapObjects/MapObjects.h"
  15. #include "constants/StringConstants.h"
  16. #include "json/JsonBonus.h"
  17. #include "mapObjectConstructors/AObjectTypeHandler.h"
  18. #include "mapObjectConstructors/CObjectClassesHandler.h"
  19. #include "serializer/JsonSerializeFormat.h"
  20. #include "texts/CGeneralTextHandler.h"
  21. #include "texts/CLegacyConfigParser.h"
  22. // Note: list must match entries in ArtTraits.txt
  23. #define ART_POS_LIST \
  24. ART_POS(SPELLBOOK) \
  25. ART_POS(MACH4) \
  26. ART_POS(MACH3) \
  27. ART_POS(MACH2) \
  28. ART_POS(MACH1) \
  29. ART_POS(MISC5) \
  30. ART_POS(MISC4) \
  31. ART_POS(MISC3) \
  32. ART_POS(MISC2) \
  33. ART_POS(MISC1) \
  34. ART_POS(FEET) \
  35. ART_POS(LEFT_RING) \
  36. ART_POS(RIGHT_RING) \
  37. ART_POS(TORSO) \
  38. ART_POS(LEFT_HAND) \
  39. ART_POS(RIGHT_HAND) \
  40. ART_POS(NECK) \
  41. ART_POS(SHOULDERS) \
  42. ART_POS(HEAD)
  43. VCMI_LIB_NAMESPACE_BEGIN
  44. bool CCombinedArtifact::isCombined() const
  45. {
  46. return !(constituents.empty());
  47. }
  48. const std::vector<const CArtifact*> & CCombinedArtifact::getConstituents() const
  49. {
  50. return constituents;
  51. }
  52. const std::vector<const CArtifact*> & CCombinedArtifact::getPartOf() const
  53. {
  54. return partOf;
  55. }
  56. bool CScrollArtifact::isScroll() const
  57. {
  58. return static_cast<const CArtifact*>(this)->getId() == ArtifactID::SPELL_SCROLL;
  59. }
  60. bool CGrowingArtifact::isGrowing() const
  61. {
  62. return !bonusesPerLevel.empty() || !thresholdBonuses.empty();
  63. }
  64. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel()
  65. {
  66. return bonusesPerLevel;
  67. }
  68. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel() const
  69. {
  70. return bonusesPerLevel;
  71. }
  72. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses()
  73. {
  74. return thresholdBonuses;
  75. }
  76. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses() const
  77. {
  78. return thresholdBonuses;
  79. }
  80. int32_t CArtifact::getIndex() const
  81. {
  82. return id.toEnum();
  83. }
  84. int32_t CArtifact::getIconIndex() const
  85. {
  86. return iconIndex;
  87. }
  88. std::string CArtifact::getJsonKey() const
  89. {
  90. return modScope + ':' + identifier;
  91. }
  92. std::string CArtifact::getModScope() const
  93. {
  94. return modScope;
  95. }
  96. void CArtifact::registerIcons(const IconRegistar & cb) const
  97. {
  98. cb(getIconIndex(), 0, "ARTIFACT", image);
  99. cb(getIconIndex(), 0, "ARTIFACTLARGE", large);
  100. }
  101. ArtifactID CArtifact::getId() const
  102. {
  103. return id;
  104. }
  105. const IBonusBearer * CArtifact::getBonusBearer() const
  106. {
  107. return this;
  108. }
  109. std::string CArtifact::getDescriptionTranslated() const
  110. {
  111. return VLC->generaltexth->translate(getDescriptionTextID());
  112. }
  113. std::string CArtifact::getEventTranslated() const
  114. {
  115. return VLC->generaltexth->translate(getEventTextID());
  116. }
  117. std::string CArtifact::getNameTranslated() const
  118. {
  119. return VLC->generaltexth->translate(getNameTextID());
  120. }
  121. std::string CArtifact::getDescriptionTextID() const
  122. {
  123. return TextIdentifier("artifact", modScope, identifier, "description").get();
  124. }
  125. std::string CArtifact::getEventTextID() const
  126. {
  127. return TextIdentifier("artifact", modScope, identifier, "event").get();
  128. }
  129. std::string CArtifact::getNameTextID() const
  130. {
  131. return TextIdentifier("artifact", modScope, identifier, "name").get();
  132. }
  133. uint32_t CArtifact::getPrice() const
  134. {
  135. return price;
  136. }
  137. CreatureID CArtifact::getWarMachine() const
  138. {
  139. return warMachine;
  140. }
  141. bool CArtifact::isBig() const
  142. {
  143. return warMachine != CreatureID::NONE;
  144. }
  145. bool CArtifact::isTradable() const
  146. {
  147. switch(id.toEnum())
  148. {
  149. case ArtifactID::SPELLBOOK:
  150. case ArtifactID::GRAIL:
  151. return false;
  152. default:
  153. return !isBig();
  154. }
  155. }
  156. bool CArtifact::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
  157. {
  158. auto simpleArtCanBePutAt = [this](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  159. {
  160. if(artSet->bearerType() == ArtBearer::HERO && ArtifactUtils::isSlotBackpack(slot))
  161. {
  162. if(isBig() || (!assumeDestRemoved && !ArtifactUtils::isBackpackFreeSlots(artSet)))
  163. return false;
  164. return true;
  165. }
  166. if(!vstd::contains(possibleSlots.at(artSet->bearerType()), slot))
  167. return false;
  168. return artSet->isPositionFree(slot, assumeDestRemoved);
  169. };
  170. auto artCanBePutAt = [this, simpleArtCanBePutAt](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  171. {
  172. if(isCombined())
  173. {
  174. if(!simpleArtCanBePutAt(artSet, slot, assumeDestRemoved))
  175. return false;
  176. if(ArtifactUtils::isSlotBackpack(slot))
  177. return true;
  178. CArtifactFittingSet fittingSet(artSet->bearerType());
  179. fittingSet.artifactsWorn = artSet->artifactsWorn;
  180. if(assumeDestRemoved)
  181. fittingSet.removeArtifact(slot);
  182. for(const auto art : constituents)
  183. {
  184. auto possibleSlot = ArtifactUtils::getArtAnyPosition(&fittingSet, art->getId());
  185. if(ArtifactUtils::isSlotEquipment(possibleSlot))
  186. {
  187. fittingSet.setNewArtSlot(possibleSlot, nullptr, true);
  188. }
  189. else
  190. {
  191. return false;
  192. }
  193. }
  194. return true;
  195. }
  196. else
  197. {
  198. return simpleArtCanBePutAt(artSet, slot, assumeDestRemoved);
  199. }
  200. };
  201. if(slot == ArtifactPosition::TRANSITION_POS)
  202. return true;
  203. if(slot == ArtifactPosition::FIRST_AVAILABLE)
  204. {
  205. for(const auto & slot : possibleSlots.at(artSet->bearerType()))
  206. {
  207. if(artCanBePutAt(artSet, slot, assumeDestRemoved))
  208. return true;
  209. }
  210. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  211. }
  212. else if(ArtifactUtils::isSlotBackpack(slot))
  213. {
  214. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  215. }
  216. else
  217. {
  218. return artCanBePutAt(artSet, slot, assumeDestRemoved);
  219. }
  220. }
  221. CArtifact::CArtifact()
  222. : iconIndex(ArtifactID::NONE),
  223. price(0)
  224. {
  225. setNodeType(ARTIFACT);
  226. possibleSlots[ArtBearer::HERO]; //we want to generate map entry even if it will be empty
  227. possibleSlots[ArtBearer::CREATURE]; //we want to generate map entry even if it will be empty
  228. possibleSlots[ArtBearer::COMMANDER];
  229. possibleSlots[ArtBearer::ALTAR];
  230. }
  231. //This destructor should be placed here to avoid side effects
  232. CArtifact::~CArtifact() = default;
  233. int CArtifact::getArtClassSerial() const
  234. {
  235. if(id == ArtifactID::SPELL_SCROLL)
  236. return 4;
  237. switch(aClass)
  238. {
  239. case ART_TREASURE:
  240. return 0;
  241. case ART_MINOR:
  242. return 1;
  243. case ART_MAJOR:
  244. return 2;
  245. case ART_RELIC:
  246. return 3;
  247. case ART_SPECIAL:
  248. return 5;
  249. }
  250. return -1;
  251. }
  252. std::string CArtifact::nodeName() const
  253. {
  254. return "Artifact: " + getNameTranslated();
  255. }
  256. void CArtifact::addNewBonus(const std::shared_ptr<Bonus>& b)
  257. {
  258. b->source = BonusSource::ARTIFACT;
  259. b->duration = BonusDuration::PERMANENT;
  260. b->description.appendTextID(getNameTextID());
  261. b->description.appendRawString(" %+d");
  262. CBonusSystemNode::addNewBonus(b);
  263. }
  264. const std::map<ArtBearer::ArtBearer, std::vector<ArtifactPosition>> & CArtifact::getPossibleSlots() const
  265. {
  266. return possibleSlots;
  267. }
  268. void CArtifact::updateFrom(const JsonNode& data)
  269. {
  270. //TODO:CArtifact::updateFrom
  271. }
  272. void CArtifact::setImage(int32_t iconIndex, std::string image, std::string large)
  273. {
  274. this->iconIndex = iconIndex;
  275. this->image = image;
  276. this->large = large;
  277. }
  278. CArtHandler::~CArtHandler() = default;
  279. std::vector<JsonNode> CArtHandler::loadLegacyData()
  280. {
  281. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_ARTIFACT);
  282. objects.resize(dataSize);
  283. std::vector<JsonNode> h3Data;
  284. h3Data.reserve(dataSize);
  285. #define ART_POS(x) #x ,
  286. const std::vector<std::string> artSlots = { ART_POS_LIST };
  287. #undef ART_POS
  288. static const std::map<char, std::string> classes =
  289. {{'S',"SPECIAL"}, {'T',"TREASURE"},{'N',"MINOR"},{'J',"MAJOR"},{'R',"RELIC"},};
  290. CLegacyConfigParser parser(TextPath::builtin("DATA/ARTRAITS.TXT"));
  291. CLegacyConfigParser events(TextPath::builtin("DATA/ARTEVENT.TXT"));
  292. parser.endLine(); // header
  293. parser.endLine();
  294. for (size_t i = 0; i < dataSize; i++)
  295. {
  296. JsonNode artData;
  297. artData["text"]["name"].String() = parser.readString();
  298. artData["text"]["event"].String() = events.readString();
  299. artData["value"].Float() = parser.readNumber();
  300. for(const auto & artSlot : artSlots)
  301. {
  302. if(parser.readString() == "x")
  303. {
  304. artData["slot"].Vector().emplace_back(artSlot);
  305. }
  306. }
  307. std::string artClass = parser.readString();
  308. if (classes.count(artClass[0]))
  309. artData["class"].String() = classes.at(artClass[0]);
  310. else
  311. throw DataLoadingException("File ARTRAITS.TXT is invalid or corrupted! Please reinstall Heroes III data files");
  312. artData["text"]["description"].String() = parser.readString();
  313. parser.endLine();
  314. events.endLine();
  315. h3Data.push_back(artData);
  316. }
  317. return h3Data;
  318. }
  319. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  320. {
  321. auto object = loadFromJson(scope, data, name, objects.size());
  322. object->iconIndex = object->getIndex() + 5;
  323. objects.emplace_back(object);
  324. registerObject(scope, "artifact", name, object->id.getNum());
  325. }
  326. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  327. {
  328. auto object = loadFromJson(scope, data, name, index);
  329. object->iconIndex = object->getIndex();
  330. assert(objects[index] == nullptr); // ensure that this id was not loaded before
  331. objects[index] = object;
  332. registerObject(scope, "artifact", name, object->id.getNum());
  333. }
  334. const std::vector<std::string> & CArtHandler::getTypeNames() const
  335. {
  336. static const std::vector<std::string> typeNames = { "artifact" };
  337. return typeNames;
  338. }
  339. std::shared_ptr<CArtifact> CArtHandler::loadFromJson(const std::string & scope, const JsonNode & node, const std::string & identifier, size_t index)
  340. {
  341. assert(identifier.find(':') == std::string::npos);
  342. assert(!scope.empty());
  343. auto art = std::make_shared<CArtifact>();
  344. if(!node["growing"].isNull())
  345. {
  346. for(auto bonus : node["growing"]["bonusesPerLevel"].Vector())
  347. {
  348. art->bonusesPerLevel.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  349. JsonUtils::parseBonus(bonus["bonus"], &art->bonusesPerLevel.back().second);
  350. }
  351. for(auto bonus : node["growing"]["thresholdBonuses"].Vector())
  352. {
  353. art->thresholdBonuses.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  354. JsonUtils::parseBonus(bonus["bonus"], &art->thresholdBonuses.back().second);
  355. }
  356. }
  357. art->id = ArtifactID(index);
  358. art->identifier = identifier;
  359. art->modScope = scope;
  360. const JsonNode & text = node["text"];
  361. VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"].String());
  362. VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"].String());
  363. VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"].String());
  364. const JsonNode & graphics = node["graphics"];
  365. art->image = graphics["image"].String();
  366. if(!graphics["large"].isNull())
  367. art->large = graphics["large"].String();
  368. else
  369. art->large = art->image;
  370. art->advMapDef = graphics["map"].String();
  371. art->price = static_cast<ui32>(node["value"].Float());
  372. art->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
  373. loadSlots(art.get(), node);
  374. loadClass(art.get(), node);
  375. loadType(art.get(), node);
  376. loadComponents(art.get(), node);
  377. for(const auto & b : node["bonuses"].Vector())
  378. {
  379. auto bonus = JsonUtils::parseBonus(b);
  380. art->addNewBonus(bonus);
  381. }
  382. const JsonNode & warMachine = node["warMachine"];
  383. if(!warMachine.isNull())
  384. {
  385. VLC->identifiers()->requestIdentifier("creature", warMachine, [=](si32 id)
  386. {
  387. art->warMachine = CreatureID(id);
  388. //this assumes that creature object is stored before registration
  389. VLC->creh->objects.at(id)->warMachine = art->id;
  390. });
  391. }
  392. VLC->identifiers()->requestIdentifier(scope, "object", "artifact", [=](si32 index)
  393. {
  394. JsonNode conf;
  395. conf.setModScope(scope);
  396. VLC->objtypeh->loadSubObject(art->identifier, conf, Obj::ARTIFACT, art->getIndex());
  397. if(!art->advMapDef.empty())
  398. {
  399. JsonNode templ;
  400. templ["animation"].String() = art->advMapDef;
  401. templ.setModScope(scope);
  402. // add new template.
  403. // Necessary for objects added via mods that don't have any templates in H3
  404. VLC->objtypeh->getHandlerFor(Obj::ARTIFACT, art->getIndex())->addTemplate(templ);
  405. }
  406. });
  407. if(art->isTradable())
  408. art->possibleSlots.at(ArtBearer::ALTAR).push_back(ArtifactPosition::ALTAR);
  409. return art;
  410. }
  411. int32_t ArtifactPositionBase::decode(const std::string & slotName)
  412. {
  413. #define ART_POS(x) { #x, ArtifactPosition::x },
  414. static const std::map<std::string, ArtifactPosition> artifactPositionMap = { ART_POS_LIST };
  415. #undef ART_POS
  416. auto it = artifactPositionMap.find (slotName);
  417. if (it != artifactPositionMap.end())
  418. return it->second;
  419. else
  420. return PRE_FIRST;
  421. }
  422. void CArtHandler::addSlot(CArtifact * art, const std::string & slotID) const
  423. {
  424. static const std::vector<ArtifactPosition> miscSlots =
  425. {
  426. ArtifactPosition::MISC1, ArtifactPosition::MISC2, ArtifactPosition::MISC3, ArtifactPosition::MISC4, ArtifactPosition::MISC5
  427. };
  428. static const std::vector<ArtifactPosition> ringSlots =
  429. {
  430. ArtifactPosition::RIGHT_RING, ArtifactPosition::LEFT_RING
  431. };
  432. if (slotID == "MISC")
  433. {
  434. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], miscSlots);
  435. }
  436. else if (slotID == "RING")
  437. {
  438. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], ringSlots);
  439. }
  440. else
  441. {
  442. auto slot = ArtifactPosition::decode(slotID);
  443. if (slot != ArtifactPosition::PRE_FIRST)
  444. art->possibleSlots[ArtBearer::HERO].push_back(slot);
  445. }
  446. }
  447. void CArtHandler::loadSlots(CArtifact * art, const JsonNode & node) const
  448. {
  449. if (!node["slot"].isNull()) //we assume non-hero slots are irrelevant?
  450. {
  451. if (node["slot"].getType() == JsonNode::JsonType::DATA_STRING)
  452. addSlot(art, node["slot"].String());
  453. else
  454. {
  455. for (const JsonNode & slot : node["slot"].Vector())
  456. addSlot(art, slot.String());
  457. }
  458. std::sort(art->possibleSlots.at(ArtBearer::HERO).begin(), art->possibleSlots.at(ArtBearer::HERO).end());
  459. }
  460. }
  461. CArtifact::EartClass CArtHandler::stringToClass(const std::string & className)
  462. {
  463. static const std::map<std::string, CArtifact::EartClass> artifactClassMap =
  464. {
  465. {"TREASURE", CArtifact::ART_TREASURE},
  466. {"MINOR", CArtifact::ART_MINOR},
  467. {"MAJOR", CArtifact::ART_MAJOR},
  468. {"RELIC", CArtifact::ART_RELIC},
  469. {"SPECIAL", CArtifact::ART_SPECIAL}
  470. };
  471. auto it = artifactClassMap.find (className);
  472. if (it != artifactClassMap.end())
  473. return it->second;
  474. logMod->warn("Warning! Artifact rarity %s not recognized!", className);
  475. return CArtifact::ART_SPECIAL;
  476. }
  477. void CArtHandler::loadClass(CArtifact * art, const JsonNode & node) const
  478. {
  479. art->aClass = stringToClass(node["class"].String());
  480. }
  481. void CArtHandler::loadType(CArtifact * art, const JsonNode & node) const
  482. {
  483. #define ART_BEARER(x) { #x, ArtBearer::x },
  484. static const std::map<std::string, int> artifactBearerMap = { ART_BEARER_LIST };
  485. #undef ART_BEARER
  486. for (const JsonNode & b : node["type"].Vector())
  487. {
  488. auto it = artifactBearerMap.find (b.String());
  489. if (it != artifactBearerMap.end())
  490. {
  491. int bearerType = it->second;
  492. switch (bearerType)
  493. {
  494. case ArtBearer::HERO://TODO: allow arts having several possible bearers
  495. break;
  496. case ArtBearer::COMMANDER:
  497. makeItCommanderArt (art); //original artifacts should have only one bearer type
  498. break;
  499. case ArtBearer::CREATURE:
  500. makeItCreatureArt (art);
  501. break;
  502. }
  503. }
  504. else
  505. logMod->warn("Warning! Artifact type %s not recognized!", b.String());
  506. }
  507. }
  508. void CArtHandler::loadComponents(CArtifact * art, const JsonNode & node)
  509. {
  510. if (!node["components"].isNull())
  511. {
  512. for(const auto & component : node["components"].Vector())
  513. {
  514. VLC->identifiers()->requestIdentifier("artifact", component, [=](si32 id)
  515. {
  516. // when this code is called both combinational art as well as component are loaded
  517. // so it is safe to access any of them
  518. art->constituents.push_back(ArtifactID(id).toArtifact());
  519. objects[id]->partOf.push_back(art);
  520. });
  521. }
  522. }
  523. }
  524. void CArtHandler::makeItCreatureArt(CArtifact * a, bool onlyCreature)
  525. {
  526. if (onlyCreature)
  527. {
  528. a->possibleSlots[ArtBearer::HERO].clear();
  529. a->possibleSlots[ArtBearer::COMMANDER].clear();
  530. }
  531. a->possibleSlots[ArtBearer::CREATURE].push_back(ArtifactPosition::CREATURE_SLOT);
  532. }
  533. void CArtHandler::makeItCommanderArt(CArtifact * a, bool onlyCommander)
  534. {
  535. if (onlyCommander)
  536. {
  537. a->possibleSlots[ArtBearer::HERO].clear();
  538. a->possibleSlots[ArtBearer::CREATURE].clear();
  539. }
  540. for(const auto & slot : ArtifactUtils::commanderSlots())
  541. a->possibleSlots[ArtBearer::COMMANDER].push_back(ArtifactPosition(slot));
  542. }
  543. bool CArtHandler::legalArtifact(const ArtifactID & id) const
  544. {
  545. auto art = id.toArtifact();
  546. //assert ( (!art->constituents) || art->constituents->size() ); //artifacts is not combined or has some components
  547. if(art->isCombined())
  548. return false; //no combo artifacts spawning
  549. if(art->aClass < CArtifact::ART_TREASURE || art->aClass > CArtifact::ART_RELIC)
  550. return false; // invalid class
  551. if(art->possibleSlots.count(ArtBearer::HERO) && !art->possibleSlots.at(ArtBearer::HERO).empty())
  552. return true;
  553. if(art->possibleSlots.count(ArtBearer::CREATURE) && !art->possibleSlots.at(ArtBearer::CREATURE).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_STACK_ARTIFACT))
  554. return true;
  555. if(art->possibleSlots.count(ArtBearer::COMMANDER) && !art->possibleSlots.at(ArtBearer::COMMANDER).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_COMMANDERS))
  556. return true;
  557. return false;
  558. }
  559. std::set<ArtifactID> CArtHandler::getDefaultAllowed() const
  560. {
  561. std::set<ArtifactID> allowedArtifacts;
  562. for (const auto & artifact : objects)
  563. {
  564. if (!artifact->isCombined())
  565. allowedArtifacts.insert(artifact->getId());
  566. }
  567. return allowedArtifacts;
  568. }
  569. void CArtHandler::afterLoadFinalization()
  570. {
  571. //All artifacts have their id, so we can properly update their bonuses' source ids.
  572. for(auto &art : objects)
  573. {
  574. for(auto &bonus : art->getExportedBonusList())
  575. {
  576. assert(bonus->source == BonusSource::ARTIFACT);
  577. bonus->sid = BonusSourceID(art->id);
  578. }
  579. }
  580. CBonusSystemNode::treeHasChanged();
  581. }
  582. CArtifactSet::~CArtifactSet() = default;
  583. const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
  584. {
  585. if(const ArtSlotInfo * si = getSlot(pos))
  586. {
  587. if(si->artifact && (!excludeLocked || !si->locked))
  588. return si->artifact;
  589. }
  590. return nullptr;
  591. }
  592. CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked)
  593. {
  594. return const_cast<CArtifactInstance*>((const_cast<const CArtifactSet*>(this))->getArt(pos, excludeLocked));
  595. }
  596. ArtifactPosition CArtifactSet::getArtPos(const ArtifactID & aid, bool onlyWorn, bool allowLocked) const
  597. {
  598. const auto result = getAllArtPositions(aid, onlyWorn, allowLocked, false);
  599. return result.empty() ? ArtifactPosition{ArtifactPosition::PRE_FIRST} : result[0];
  600. }
  601. std::vector<ArtifactPosition> CArtifactSet::getAllArtPositions(const ArtifactID & aid, bool onlyWorn, bool allowLocked, bool getAll) const
  602. {
  603. std::vector<ArtifactPosition> result;
  604. for(const auto & slotInfo : artifactsWorn)
  605. if(slotInfo.second.artifact->getTypeId() == aid && (allowLocked || !slotInfo.second.locked))
  606. result.push_back(slotInfo.first);
  607. if(onlyWorn)
  608. return result;
  609. if(!getAll && !result.empty())
  610. return result;
  611. auto backpackPositions = getBackpackArtPositions(aid);
  612. result.insert(result.end(), backpackPositions.begin(), backpackPositions.end());
  613. return result;
  614. }
  615. std::vector<ArtifactPosition> CArtifactSet::getBackpackArtPositions(const ArtifactID & aid) const
  616. {
  617. std::vector<ArtifactPosition> result;
  618. si32 backpackPosition = ArtifactPosition::BACKPACK_START;
  619. for(const auto & artInfo : artifactsInBackpack)
  620. {
  621. const auto * art = artInfo.getArt();
  622. if(art && art->artType->getId() == aid)
  623. result.emplace_back(backpackPosition);
  624. backpackPosition++;
  625. }
  626. return result;
  627. }
  628. const CArtifactInstance * CArtifactSet::getArtByInstanceId(const ArtifactInstanceID & artInstId) const
  629. {
  630. for(auto i : artifactsWorn)
  631. if(i.second.artifact->getId() == artInstId)
  632. return i.second.artifact;
  633. for(auto i : artifactsInBackpack)
  634. if(i.artifact->getId() == artInstId)
  635. return i.artifact;
  636. return nullptr;
  637. }
  638. ArtifactPosition CArtifactSet::getArtPos(const CArtifactInstance * artInst) const
  639. {
  640. if(artInst)
  641. {
  642. for(const auto & slot : artInst->artType->getPossibleSlots().at(bearerType()))
  643. if(getArt(slot) == artInst)
  644. return slot;
  645. ArtifactPosition backpackSlot = ArtifactPosition::BACKPACK_START;
  646. for(auto & slotInfo : artifactsInBackpack)
  647. {
  648. if(slotInfo.getArt() == artInst)
  649. return backpackSlot;
  650. backpackSlot = ArtifactPosition(backpackSlot + 1);
  651. }
  652. }
  653. return ArtifactPosition::PRE_FIRST;
  654. }
  655. bool CArtifactSet::hasArt(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  656. {
  657. return getArtPosCount(aid, onlyWorn, searchBackpackAssemblies, allowLocked) > 0;
  658. }
  659. bool CArtifactSet::hasArtBackpack(const ArtifactID & aid) const
  660. {
  661. return !getBackpackArtPositions(aid).empty();
  662. }
  663. unsigned CArtifactSet::getArtPosCount(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  664. {
  665. const auto allPositions = getAllArtPositions(aid, onlyWorn, allowLocked, true);
  666. if(!allPositions.empty())
  667. return allPositions.size();
  668. if(searchBackpackAssemblies && getHiddenArt(aid))
  669. return 1;
  670. return 0;
  671. }
  672. CArtifactSet::ArtPlacementMap CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
  673. {
  674. ArtPlacementMap resArtPlacement;
  675. setNewArtSlot(slot, art, false);
  676. if(art->artType->isCombined() && ArtifactUtils::isSlotEquipment(slot))
  677. {
  678. const CArtifactInstance * mainPart = nullptr;
  679. for(const auto & part : art->getPartsInfo())
  680. if(vstd::contains(part.art->artType->getPossibleSlots().at(bearerType()), slot)
  681. && (part.slot == ArtifactPosition::PRE_FIRST))
  682. {
  683. mainPart = part.art;
  684. break;
  685. }
  686. for(const auto & part : art->getPartsInfo())
  687. {
  688. if(part.art != mainPart)
  689. {
  690. auto partSlot = part.slot;
  691. if(!part.art->artType->canBePutAt(this, partSlot))
  692. partSlot = ArtifactUtils::getArtAnyPosition(this, part.art->getTypeId());
  693. assert(ArtifactUtils::isSlotEquipment(partSlot));
  694. setNewArtSlot(partSlot, part.art, true);
  695. resArtPlacement.emplace(std::make_pair(part.art, partSlot));
  696. }
  697. else
  698. {
  699. resArtPlacement.emplace(std::make_pair(part.art, part.slot));
  700. }
  701. }
  702. }
  703. return resArtPlacement;
  704. }
  705. void CArtifactSet::removeArtifact(ArtifactPosition slot)
  706. {
  707. if(const auto art = getArt(slot, false))
  708. {
  709. if(art->isCombined())
  710. {
  711. for(const auto & part : art->getPartsInfo())
  712. {
  713. if(part.slot != ArtifactPosition::PRE_FIRST)
  714. {
  715. assert(getArt(part.slot, false));
  716. assert(getArt(part.slot, false) == part.art);
  717. }
  718. eraseArtSlot(part.slot);
  719. }
  720. }
  721. eraseArtSlot(slot);
  722. }
  723. }
  724. std::pair<const CArtifactInstance *, const CArtifactInstance *> CArtifactSet::searchForConstituent(const ArtifactID & aid) const
  725. {
  726. for(const auto & slot : artifactsInBackpack)
  727. {
  728. auto art = slot.artifact;
  729. if(art->isCombined())
  730. {
  731. for(auto & ci : art->getPartsInfo())
  732. {
  733. if(ci.art->getTypeId() == aid)
  734. {
  735. return {art, ci.art};
  736. }
  737. }
  738. }
  739. }
  740. return {nullptr, nullptr};
  741. }
  742. const CArtifactInstance * CArtifactSet::getHiddenArt(const ArtifactID & aid) const
  743. {
  744. return searchForConstituent(aid).second;
  745. }
  746. const CArtifactInstance * CArtifactSet::getAssemblyByConstituent(const ArtifactID & aid) const
  747. {
  748. return searchForConstituent(aid).first;
  749. }
  750. const ArtSlotInfo * CArtifactSet::getSlot(const ArtifactPosition & pos) const
  751. {
  752. if(pos == ArtifactPosition::TRANSITION_POS)
  753. return &artifactsTransitionPos;
  754. if(vstd::contains(artifactsWorn, pos))
  755. return &artifactsWorn.at(pos);
  756. if(ArtifactUtils::isSlotBackpack(pos))
  757. {
  758. auto backpackPos = pos - ArtifactPosition::BACKPACK_START;
  759. if(backpackPos < 0 || backpackPos >= artifactsInBackpack.size())
  760. return nullptr;
  761. else
  762. return &artifactsInBackpack[backpackPos];
  763. }
  764. return nullptr;
  765. }
  766. bool CArtifactSet::isPositionFree(const ArtifactPosition & pos, bool onlyLockCheck) const
  767. {
  768. if(bearerType() == ArtBearer::ALTAR)
  769. return artifactsInBackpack.size() < GameConstants::ALTAR_ARTIFACTS_SLOTS;
  770. if(const ArtSlotInfo *s = getSlot(pos))
  771. return (onlyLockCheck || !s->artifact) && !s->locked;
  772. return true; //no slot means not used
  773. }
  774. void CArtifactSet::setNewArtSlot(const ArtifactPosition & slot, ConstTransitivePtr<CArtifactInstance> art, bool locked)
  775. {
  776. assert(!vstd::contains(artifactsWorn, slot));
  777. ArtSlotInfo * slotInfo;
  778. if(slot == ArtifactPosition::TRANSITION_POS)
  779. {
  780. slotInfo = &artifactsTransitionPos;
  781. }
  782. else if(ArtifactUtils::isSlotEquipment(slot))
  783. {
  784. slotInfo = &artifactsWorn[slot];
  785. }
  786. else
  787. {
  788. auto position = artifactsInBackpack.begin() + slot - ArtifactPosition::BACKPACK_START;
  789. slotInfo = &(*artifactsInBackpack.emplace(position, ArtSlotInfo()));
  790. }
  791. slotInfo->artifact = art;
  792. slotInfo->locked = locked;
  793. }
  794. void CArtifactSet::eraseArtSlot(const ArtifactPosition & slot)
  795. {
  796. if(slot == ArtifactPosition::TRANSITION_POS)
  797. {
  798. artifactsTransitionPos.artifact = nullptr;
  799. }
  800. else if(ArtifactUtils::isSlotBackpack(slot))
  801. {
  802. auto backpackSlot = ArtifactPosition(slot - ArtifactPosition::BACKPACK_START);
  803. assert(artifactsInBackpack.begin() + backpackSlot < artifactsInBackpack.end());
  804. artifactsInBackpack.erase(artifactsInBackpack.begin() + backpackSlot);
  805. }
  806. else
  807. {
  808. artifactsWorn.erase(slot);
  809. }
  810. }
  811. void CArtifactSet::artDeserializationFix(CBonusSystemNode *node)
  812. {
  813. for(auto & elem : artifactsWorn)
  814. if(elem.second.artifact && !elem.second.locked)
  815. node->attachTo(*elem.second.artifact);
  816. }
  817. void CArtifactSet::serializeJsonArtifacts(JsonSerializeFormat & handler, const std::string & fieldName)
  818. {
  819. //todo: creature and commander artifacts
  820. if(handler.saving && artifactsInBackpack.empty() && artifactsWorn.empty())
  821. return;
  822. if(!handler.saving)
  823. {
  824. artifactsInBackpack.clear();
  825. artifactsWorn.clear();
  826. }
  827. auto s = handler.enterStruct(fieldName);
  828. switch(bearerType())
  829. {
  830. case ArtBearer::HERO:
  831. serializeJsonHero(handler);
  832. break;
  833. case ArtBearer::CREATURE:
  834. serializeJsonCreature(handler);
  835. break;
  836. case ArtBearer::COMMANDER:
  837. serializeJsonCommander(handler);
  838. break;
  839. default:
  840. assert(false);
  841. break;
  842. }
  843. }
  844. void CArtifactSet::serializeJsonHero(JsonSerializeFormat & handler)
  845. {
  846. for(const auto & slot : ArtifactUtils::allWornSlots())
  847. {
  848. serializeJsonSlot(handler, slot);
  849. }
  850. std::vector<ArtifactID> backpackTemp;
  851. if(handler.saving)
  852. {
  853. backpackTemp.reserve(artifactsInBackpack.size());
  854. for(const ArtSlotInfo & info : artifactsInBackpack)
  855. backpackTemp.push_back(info.artifact->getTypeId());
  856. }
  857. handler.serializeIdArray(NArtifactPosition::backpack, backpackTemp);
  858. if(!handler.saving)
  859. {
  860. for(const ArtifactID & artifactID : backpackTemp)
  861. {
  862. auto * artifact = ArtifactUtils::createArtifact(artifactID);
  863. auto slot = ArtifactPosition::BACKPACK_START + artifactsInBackpack.size();
  864. if(artifact->artType->canBePutAt(this, slot))
  865. {
  866. auto artsMap = putArtifact(slot, artifact);
  867. artifact->addPlacementMap(artsMap);
  868. }
  869. }
  870. }
  871. }
  872. void CArtifactSet::serializeJsonCreature(JsonSerializeFormat & handler)
  873. {
  874. logGlobal->error("CArtifactSet::serializeJsonCreature not implemented");
  875. }
  876. void CArtifactSet::serializeJsonCommander(JsonSerializeFormat & handler)
  877. {
  878. logGlobal->error("CArtifactSet::serializeJsonCommander not implemented");
  879. }
  880. void CArtifactSet::serializeJsonSlot(JsonSerializeFormat & handler, const ArtifactPosition & slot)
  881. {
  882. ArtifactID artifactID;
  883. if(handler.saving)
  884. {
  885. const ArtSlotInfo * info = getSlot(slot);
  886. if(info != nullptr && !info->locked)
  887. {
  888. artifactID = info->artifact->getTypeId();
  889. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  890. }
  891. }
  892. else
  893. {
  894. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  895. if(artifactID != ArtifactID::NONE)
  896. {
  897. auto * artifact = ArtifactUtils::createArtifact(artifactID.toEnum());
  898. if(artifact->artType->canBePutAt(this, slot))
  899. {
  900. auto artsMap = putArtifact(slot, artifact);
  901. artifact->addPlacementMap(artsMap);
  902. }
  903. else
  904. {
  905. logGlobal->debug("Artifact can't be put at the specified location."); //TODO add more debugging information
  906. }
  907. }
  908. }
  909. }
  910. CArtifactFittingSet::CArtifactFittingSet(ArtBearer::ArtBearer bearer)
  911. : bearer(bearer)
  912. {
  913. }
  914. CArtifactFittingSet::CArtifactFittingSet(const CArtifactSet & artSet)
  915. : CArtifactFittingSet(artSet.bearerType())
  916. {
  917. artifactsWorn = artSet.artifactsWorn;
  918. artifactsInBackpack = artSet.artifactsInBackpack;
  919. artifactsTransitionPos = artSet.artifactsTransitionPos;
  920. }
  921. ArtBearer::ArtBearer CArtifactFittingSet::bearerType() const
  922. {
  923. return this->bearer;
  924. }
  925. VCMI_LIB_NAMESPACE_END