CMapEditManager.cpp 4.8 KB

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  1. /*
  2. * CMapEditManager.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CMapEditManager.h"
  12. #include "../mapObjects/CGHeroInstance.h"
  13. #include "../VCMI_Lib.h"
  14. #include "CDrawRoadsOperation.h"
  15. #include "CMapOperation.h"
  16. #include <vstd/RNG.h>
  17. VCMI_LIB_NAMESPACE_BEGIN
  18. CMapUndoManager::CMapUndoManager() :
  19. undoRedoLimit(100000), //not sure if we ever need to bother about undo limit
  20. undoCallback([](bool, bool) {})
  21. {
  22. }
  23. CMapUndoManager::~CMapUndoManager() = default;
  24. void CMapUndoManager::undo()
  25. {
  26. doOperation(undoStack, redoStack, true);
  27. }
  28. void CMapUndoManager::redo()
  29. {
  30. doOperation(redoStack, undoStack, false);
  31. }
  32. void CMapUndoManager::clearAll()
  33. {
  34. //FIXME: Will crash if an object was added twice to actions
  35. undoStack.clear();
  36. redoStack.clear();
  37. onUndoRedo();
  38. }
  39. int CMapUndoManager::getUndoRedoLimit() const
  40. {
  41. return undoRedoLimit;
  42. }
  43. void CMapUndoManager::setUndoRedoLimit(int value)
  44. {
  45. assert(value >= 0);
  46. undoStack.resize(std::min(undoStack.size(), static_cast<TStack::size_type>(value)));
  47. redoStack.resize(std::min(redoStack.size(), static_cast<TStack::size_type>(value)));
  48. onUndoRedo();
  49. }
  50. const CMapOperation * CMapUndoManager::peekRedo() const
  51. {
  52. return peek(redoStack);
  53. }
  54. const CMapOperation * CMapUndoManager::peekUndo() const
  55. {
  56. return peek(undoStack);
  57. }
  58. void CMapUndoManager::addOperation(std::unique_ptr<CMapOperation> && operation)
  59. {
  60. undoStack.push_front(std::move(operation));
  61. if(undoStack.size() > undoRedoLimit) undoStack.pop_back();
  62. redoStack.clear();
  63. onUndoRedo();
  64. }
  65. void CMapUndoManager::doOperation(TStack & fromStack, TStack & toStack, bool doUndo)
  66. {
  67. if(fromStack.empty()) return;
  68. auto & operation = fromStack.front();
  69. if(doUndo)
  70. {
  71. operation->undo();
  72. }
  73. else
  74. {
  75. operation->redo();
  76. }
  77. toStack.push_front(std::move(operation));
  78. fromStack.pop_front();
  79. onUndoRedo();
  80. }
  81. const CMapOperation * CMapUndoManager::peek(const TStack & stack) const
  82. {
  83. if(stack.empty()) return nullptr;
  84. return stack.front().get();
  85. }
  86. void CMapUndoManager::onUndoRedo()
  87. {
  88. //true if there's anything on the stack
  89. undoCallback((bool)peekUndo(), (bool)peekRedo());
  90. }
  91. void CMapUndoManager::setUndoCallback(std::function<void(bool, bool)> functor)
  92. {
  93. undoCallback = std::move(functor);
  94. onUndoRedo(); //inform immediately
  95. }
  96. CMapEditManager::CMapEditManager(CMap * map)
  97. : map(map), terrainSel(map), objectSel(map)
  98. {
  99. }
  100. CMapEditManager::~CMapEditManager() = default;
  101. CMap * CMapEditManager::getMap()
  102. {
  103. return map;
  104. }
  105. void CMapEditManager::clearTerrain(vstd::RNG * customGen)
  106. {
  107. execute(std::make_unique<CClearTerrainOperation>(map, customGen ? customGen : gen.get()));
  108. }
  109. void CMapEditManager::drawTerrain(TerrainId terType, int decorationsPercentage, vstd::RNG * customGen)
  110. {
  111. execute(std::make_unique<CDrawTerrainOperation>(map, terrainSel, terType, decorationsPercentage, customGen ? customGen : gen.get()));
  112. terrainSel.clearSelection();
  113. }
  114. void CMapEditManager::drawRoad(RoadId roadType, vstd::RNG* customGen)
  115. {
  116. execute(std::make_unique<CDrawRoadsOperation>(map, terrainSel, roadType, customGen ? customGen : gen.get()));
  117. terrainSel.clearSelection();
  118. }
  119. void CMapEditManager::drawRiver(RiverId riverType, vstd::RNG* customGen)
  120. {
  121. execute(std::make_unique<CDrawRiversOperation>(map, terrainSel, riverType, customGen ? customGen : gen.get()));
  122. terrainSel.clearSelection();
  123. }
  124. void CMapEditManager::insertObject(CGObjectInstance * obj)
  125. {
  126. execute(std::make_unique<CInsertObjectOperation>(map, obj));
  127. }
  128. void CMapEditManager::insertObjects(std::set<CGObjectInstance*>& objects)
  129. {
  130. auto composedOperation = std::make_unique<CComposedOperation>(map);
  131. for(auto * obj : objects)
  132. {
  133. composedOperation->addOperation(std::make_unique<CInsertObjectOperation>(map, obj));
  134. }
  135. execute(std::move(composedOperation));
  136. }
  137. void CMapEditManager::moveObject(CGObjectInstance * obj, const int3 & pos)
  138. {
  139. execute(std::make_unique<CMoveObjectOperation>(map, obj, pos));
  140. }
  141. void CMapEditManager::removeObject(CGObjectInstance * obj)
  142. {
  143. execute(std::make_unique<CRemoveObjectOperation>(map, obj));
  144. }
  145. void CMapEditManager::removeObjects(std::set<CGObjectInstance*> & objects)
  146. {
  147. auto composedOperation = std::make_unique<CComposedOperation>(map);
  148. for(auto * obj : objects)
  149. {
  150. composedOperation->addOperation(std::make_unique<CRemoveObjectOperation>(map, obj));
  151. }
  152. execute(std::move(composedOperation));
  153. }
  154. void CMapEditManager::execute(std::unique_ptr<CMapOperation> && operation)
  155. {
  156. operation->execute();
  157. undoManager.addOperation(std::move(operation));
  158. }
  159. CTerrainSelection & CMapEditManager::getTerrainSelection()
  160. {
  161. return terrainSel;
  162. }
  163. CObjectSelection & CMapEditManager::getObjectSelection()
  164. {
  165. return objectSel;
  166. }
  167. CMapUndoManager & CMapEditManager::getUndoManager()
  168. {
  169. return undoManager;
  170. }
  171. VCMI_LIB_NAMESPACE_END