SelectionTab.cpp 32 KB

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  1. /*
  2. * SelectionTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SelectionTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "../CGameInfo.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/Shortcut.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/Buttons.h"
  22. #include "../widgets/CTextInput.h"
  23. #include "../widgets/MiscWidgets.h"
  24. #include "../widgets/ObjectLists.h"
  25. #include "../widgets/Slider.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../windows/GUIClasses.h"
  28. #include "../windows/InfoWindows.h"
  29. #include "../windows/CMapOverview.h"
  30. #include "../render/CAnimation.h"
  31. #include "../render/IImage.h"
  32. #include "../render/IRenderHandler.h"
  33. #include "../../CCallback.h"
  34. #include "../../lib/CConfigHandler.h"
  35. #include "../../lib/IGameSettings.h"
  36. #include "../../lib/filesystem/Filesystem.h"
  37. #include "../../lib/campaign/CampaignState.h"
  38. #include "../../lib/mapping/CMapInfo.h"
  39. #include "../../lib/mapping/CMapHeader.h"
  40. #include "../../lib/mapping/MapFormat.h"
  41. #include "../../lib/networkPacks/PacksForLobby.h"
  42. #include "../../lib/texts/CGeneralTextHandler.h"
  43. #include "../../lib/texts/TextOperations.h"
  44. #include "../../lib/TerrainHandler.h"
  45. #include "../../lib/UnlockGuard.h"
  46. bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
  47. {
  48. if(aaa->isFolder || bbb->isFolder)
  49. {
  50. if(aaa->isFolder != bbb->isFolder)
  51. return (aaa->isFolder > bbb->isFolder);
  52. else
  53. {
  54. if(boost::algorithm::starts_with(aaa->folderName, "..") || boost::algorithm::starts_with(bbb->folderName, ".."))
  55. return boost::algorithm::starts_with(aaa->folderName, "..");
  56. return boost::ilexicographical_compare(aaa->folderName, bbb->folderName);
  57. }
  58. }
  59. auto a = aaa->mapHeader.get();
  60. auto b = bbb->mapHeader.get();
  61. if(a && b) //if we are sorting scenarios
  62. {
  63. switch(sortBy)
  64. {
  65. case _format: //by map format (RoE, WoG, etc)
  66. return (a->version < b->version);
  67. break;
  68. case _loscon: //by loss conditions
  69. return (a->defeatIconIndex < b->defeatIconIndex);
  70. break;
  71. case _playerAm: //by player amount
  72. int playerAmntB;
  73. int humenPlayersB;
  74. int playerAmntA;
  75. int humenPlayersA;
  76. playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
  77. for(int i = 0; i < 8; i++)
  78. {
  79. if(a->players[i].canHumanPlay)
  80. {
  81. playerAmntA++;
  82. humenPlayersA++;
  83. }
  84. else if(a->players[i].canComputerPlay)
  85. {
  86. playerAmntA++;
  87. }
  88. if(b->players[i].canHumanPlay)
  89. {
  90. playerAmntB++;
  91. humenPlayersB++;
  92. }
  93. else if(b->players[i].canComputerPlay)
  94. {
  95. playerAmntB++;
  96. }
  97. }
  98. if(playerAmntB != playerAmntA)
  99. return (playerAmntA < playerAmntB);
  100. else
  101. return (humenPlayersA < humenPlayersB);
  102. break;
  103. case _size: //by size of map
  104. return (a->width < b->width);
  105. break;
  106. case _viccon: //by victory conditions
  107. return (a->victoryIconIndex < b->victoryIconIndex);
  108. break;
  109. case _name: //by name
  110. return boost::ilexicographical_compare(a->name.toString(), b->name.toString());
  111. case _fileName: //by filename
  112. return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
  113. case _changeDate: //by changedate
  114. return aaa->lastWrite < bbb->lastWrite;
  115. default:
  116. return boost::ilexicographical_compare(a->name.toString(), b->name.toString());
  117. }
  118. }
  119. else //if we are sorting campaigns
  120. {
  121. switch(sortBy)
  122. {
  123. case _numOfMaps: //by number of maps in campaign
  124. return aaa->campaign->scenariosCount() < bbb->campaign->scenariosCount();
  125. case _name: //by name
  126. return boost::ilexicographical_compare(aaa->campaign->getNameTranslated(), bbb->campaign->getNameTranslated());
  127. default:
  128. return boost::ilexicographical_compare(aaa->campaign->getNameTranslated(), bbb->campaign->getNameTranslated());
  129. }
  130. }
  131. }
  132. // pick sorting order based on selection
  133. static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
  134. {
  135. switch(Type)
  136. {
  137. case ESelectionScreen::newGame:
  138. return ESortBy::_name;
  139. case ESelectionScreen::loadGame:
  140. case ESelectionScreen::saveGame:
  141. return ESortBy::_fileName;
  142. case ESelectionScreen::campaignList:
  143. return ESortBy::_name;
  144. }
  145. // Should not reach here. But let's not crash the game.
  146. return ESortBy::_name;
  147. }
  148. SelectionTab::SelectionTab(ESelectionScreen Type)
  149. : CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false), deleteMode(false)
  150. {
  151. OBJECT_CONSTRUCTION;
  152. generalSortingBy = getSortBySelectionScreen(tabType);
  153. sortingBy = _format;
  154. bool enableUiEnhancements = settings["general"]["enableUiEnhancements"].Bool();
  155. if(tabType != ESelectionScreen::campaignList)
  156. {
  157. background = std::make_shared<CPicture>(ImagePath::builtin("SCSELBCK.bmp"), 0, 6);
  158. pos = background->pos;
  159. inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), ImagePath::builtin("GSSTRIP.bmp"));
  160. inputName->setFilterFilename();
  161. labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
  162. // TODO: Global constants?
  163. constexpr std::array sizes = {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, 0};
  164. constexpr std::array filterIconNmes = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
  165. constexpr std::array filterShortcuts = { EShortcut::MAPS_SIZE_S, EShortcut::MAPS_SIZE_M, EShortcut::MAPS_SIZE_L, EShortcut::MAPS_SIZE_XL, EShortcut::MAPS_SIZE_ALL };
  166. for(int i = 0; i < 5; i++)
  167. buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), AnimationPath::builtin(filterIconNmes[i]), CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true), filterShortcuts[i]));
  168. constexpr std::array xpos = {23, 55, 88, 121, 306, 339};
  169. constexpr std::array sortIconNames = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
  170. constexpr std::array sortShortcuts = { EShortcut::MAPS_SORT_PLAYERS, EShortcut::MAPS_SORT_SIZE, EShortcut::MAPS_SORT_FORMAT, EShortcut::MAPS_SORT_NAME, EShortcut::MAPS_SORT_VICTORY, EShortcut::MAPS_SORT_DEFEAT };
  171. for(int i = 0; i < 6; i++)
  172. {
  173. ESortBy criteria = (ESortBy)i;
  174. if(criteria == _name)
  175. criteria = generalSortingBy;
  176. buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), AnimationPath::builtin(sortIconNames[i]), CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria), sortShortcuts[i]));
  177. }
  178. }
  179. int positionsToShow = 18;
  180. std::string tabTitle;
  181. std::string tabTitleDelete;
  182. switch(tabType)
  183. {
  184. case ESelectionScreen::newGame:
  185. tabTitle = "{" + CGI->generaltexth->arraytxt[229] + "}";
  186. tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteMapTitle") + "}";
  187. break;
  188. case ESelectionScreen::loadGame:
  189. tabTitle = "{" + CGI->generaltexth->arraytxt[230] + "}";
  190. tabTitleDelete = "{red|" + CGI->generaltexth->translate("vcmi.lobby.deleteSaveGameTitle") + "}";
  191. break;
  192. case ESelectionScreen::saveGame:
  193. positionsToShow = 16;
  194. tabTitle = "{" + CGI->generaltexth->arraytxt[231] + "}";
  195. break;
  196. case ESelectionScreen::campaignList:
  197. tabTitle = "{" + CGI->generaltexth->allTexts[726] + "}";
  198. setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
  199. pos.w = parent->pos.w;
  200. pos.h = parent->pos.h;
  201. pos.x += 3;
  202. pos.y += 6;
  203. buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), AnimationPath::builtin("CamCusM.DEF"), CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps), EShortcut::MAPS_SORT_MAPS));
  204. buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), AnimationPath::builtin("CamCusL.DEF"), CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name), EShortcut::MAPS_SORT_NAME));
  205. break;
  206. default:
  207. assert(0);
  208. break;
  209. }
  210. if(enableUiEnhancements)
  211. {
  212. auto sortByDate = std::make_shared<CButton>(Point(371, 85), AnimationPath::builtin("selectionTabSortDate"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.sortDate")), std::bind(&SelectionTab::sortBy, this, ESortBy::_changeDate), EShortcut::MAPS_SORT_CHANGEDATE);
  213. sortByDate->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/selectionTabSortDate")));
  214. buttonsSortBy.push_back(sortByDate);
  215. if(tabType == ESelectionScreen::loadGame || tabType == ESelectionScreen::newGame)
  216. {
  217. buttonDeleteMode = std::make_shared<CButton>(Point(367, 18), AnimationPath::builtin("lobby/deleteButton"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.deleteMode")), [this, tabTitle, tabTitleDelete](){
  218. deleteMode = !deleteMode;
  219. if(deleteMode)
  220. labelTabTitle->setText(tabTitleDelete);
  221. else
  222. labelTabTitle->setText(tabTitle);
  223. });
  224. if(tabType == ESelectionScreen::newGame)
  225. buttonDeleteMode->setEnabled(false);
  226. }
  227. }
  228. for(int i = 0; i < positionsToShow; i++)
  229. listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25)));
  230. labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, tabTitle);
  231. slider = std::make_shared<CSlider>(Point(372, 86 + (enableUiEnhancements ? 30 : 0)), (tabType != ESelectionScreen::saveGame ? 480 : 430) - (enableUiEnhancements ? 30 : 0), std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
  232. slider->setPanningStep(24);
  233. // create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
  234. // entire screen can't be used in here since map description might also have slider
  235. slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
  236. filter(0);
  237. }
  238. void SelectionTab::toggleMode()
  239. {
  240. allItems.clear();
  241. curItems.clear();
  242. if(CSH->isGuest())
  243. {
  244. if(slider)
  245. slider->block(true);
  246. }
  247. else
  248. {
  249. switch(tabType)
  250. {
  251. case ESelectionScreen::newGame:
  252. {
  253. inputName->disable();
  254. auto files = getFiles("Maps/", EResType::MAP);
  255. files.erase(ResourcePath("Maps/Tutorial.tut", EResType::MAP));
  256. parseMaps(files);
  257. break;
  258. }
  259. case ESelectionScreen::loadGame:
  260. inputName->disable();
  261. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  262. break;
  263. case ESelectionScreen::saveGame:
  264. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  265. inputName->enable();
  266. inputName->activate();
  267. restoreLastSelection();
  268. break;
  269. case ESelectionScreen::campaignList:
  270. parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
  271. break;
  272. default:
  273. assert(0);
  274. break;
  275. }
  276. if(slider)
  277. {
  278. slider->block(false);
  279. filter(0);
  280. }
  281. if(CSH->campaignStateToSend)
  282. {
  283. CSH->setCampaignState(CSH->campaignStateToSend);
  284. CSH->campaignStateToSend.reset();
  285. }
  286. else
  287. {
  288. restoreLastSelection();
  289. }
  290. }
  291. slider->setAmount((int)curItems.size());
  292. updateListItems();
  293. redraw();
  294. }
  295. void SelectionTab::clickReleased(const Point & cursorPosition)
  296. {
  297. int line = getLine();
  298. if(line != -1)
  299. {
  300. if(!deleteMode)
  301. select(line);
  302. else
  303. {
  304. int py = line + slider->getValue();
  305. vstd::amax(py, 0);
  306. vstd::amin(py, curItems.size() - 1);
  307. if(curItems[py]->isFolder && boost::algorithm::starts_with(curItems[py]->folderName, ".."))
  308. {
  309. select(line);
  310. return;
  311. }
  312. if(!curItems[py]->isFolder)
  313. CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteFile") + "\n\n" + curItems[py]->fullFileURI, std::vector<std::shared_ptr<CComponent>>(), [this, py](){
  314. LobbyDelete ld;
  315. ld.type = tabType == ESelectionScreen::newGame ? LobbyDelete::RANDOMMAP : LobbyDelete::SAVEGAME;
  316. ld.name = curItems[py]->fileURI;
  317. CSH->sendLobbyPack(ld);
  318. }, nullptr);
  319. else
  320. CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteFolder") + "\n\n" + curFolder + curItems[py]->folderName, std::vector<std::shared_ptr<CComponent>>(), [this, py](){
  321. LobbyDelete ld;
  322. ld.type = LobbyDelete::SAVEGAME_FOLDER;
  323. ld.name = curFolder + curItems[py]->folderName;
  324. CSH->sendLobbyPack(ld);
  325. }, nullptr);
  326. }
  327. }
  328. #ifdef VCMI_MOBILE
  329. // focus input field if clicked inside it
  330. else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
  331. inputName->giveFocus();
  332. #endif
  333. }
  334. void SelectionTab::keyPressed(EShortcut key)
  335. {
  336. int moveBy = 0;
  337. switch(key)
  338. {
  339. case EShortcut::MOVE_UP:
  340. moveBy = -1;
  341. break;
  342. case EShortcut::MOVE_DOWN:
  343. moveBy = +1;
  344. break;
  345. case EShortcut::MOVE_PAGE_UP:
  346. moveBy = -(int)listItems.size() + 1;
  347. break;
  348. case EShortcut::MOVE_PAGE_DOWN:
  349. moveBy = +(int)listItems.size() - 1;
  350. break;
  351. case EShortcut::MOVE_FIRST:
  352. select(-slider->getValue());
  353. return;
  354. case EShortcut::MOVE_LAST:
  355. select((int)curItems.size() - slider->getValue());
  356. return;
  357. default:
  358. return;
  359. }
  360. select((int)selectionPos - slider->getValue() + moveBy);
  361. }
  362. void SelectionTab::clickDouble(const Point & cursorPosition)
  363. {
  364. int position = getLine();
  365. int itemIndex = position + slider->getValue();
  366. if(itemIndex >= curItems.size())
  367. return;
  368. auto clickedItem = curItems[itemIndex];
  369. auto selectedItem = getSelectedMapInfo();
  370. if (clickedItem != selectedItem)
  371. {
  372. // double-click BUT player hit different item than he had selected
  373. // ignore - clickReleased would still trigger and update selection.
  374. // After which another (3rd) click if it happens would still register as double-click
  375. return;
  376. }
  377. if(itemIndex >= 0 && curItems[itemIndex]->isFolder)
  378. {
  379. select(position);
  380. return;
  381. }
  382. if(getLine() != -1) //double clicked scenarios list
  383. {
  384. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickPressed(cursorPosition);
  385. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickReleased(cursorPosition);
  386. }
  387. }
  388. void SelectionTab::showPopupWindow(const Point & cursorPosition)
  389. {
  390. int position = getLine();
  391. int py = position + slider->getValue();
  392. if(py >= curItems.size())
  393. return;
  394. if(!curItems[py]->isFolder)
  395. {
  396. std::string creationDateTime;
  397. std::string author;
  398. std::string mapVersion;
  399. if(tabType != ESelectionScreen::campaignList)
  400. {
  401. author = curItems[py]->mapHeader->author.toString() + (!curItems[py]->mapHeader->authorContact.toString().empty() ? (" <" + curItems[py]->mapHeader->authorContact.toString() + ">") : "");
  402. mapVersion = curItems[py]->mapHeader->mapVersion.toString();
  403. creationDateTime = tabType == ESelectionScreen::newGame && curItems[py]->mapHeader->creationDateTime ? TextOperations::getFormattedDateTimeLocal(curItems[py]->mapHeader->creationDateTime) : curItems[py]->date;
  404. }
  405. else
  406. {
  407. author = curItems[py]->campaign->getAuthor() + (!curItems[py]->campaign->getAuthorContact().empty() ? (" <" + curItems[py]->campaign->getAuthorContact() + ">") : "");
  408. mapVersion = curItems[py]->campaign->getCampaignVersion();
  409. creationDateTime = curItems[py]->campaign->getCreationDateTime() ? TextOperations::getFormattedDateTimeLocal(curItems[py]->campaign->getCreationDateTime()) : curItems[py]->date;
  410. }
  411. GH.windows().createAndPushWindow<CMapOverview>(
  412. curItems[py]->getNameTranslated(),
  413. curItems[py]->fullFileURI,
  414. creationDateTime,
  415. author,
  416. mapVersion,
  417. ResourcePath(curItems[py]->fileURI),
  418. tabType
  419. );
  420. }
  421. else
  422. CRClickPopup::createAndPush(curItems[py]->folderName);
  423. }
  424. auto SelectionTab::checkSubfolder(std::string path)
  425. {
  426. struct Ret
  427. {
  428. std::string folderName;
  429. std::string baseFolder;
  430. bool parentExists;
  431. bool fileInFolder;
  432. } ret;
  433. ret.parentExists = (curFolder != "");
  434. ret.fileInFolder = false;
  435. std::vector<std::string> filetree;
  436. // delete first element (e.g. 'MAPS')
  437. boost::split(filetree, path, boost::is_any_of("/"));
  438. filetree.erase(filetree.begin());
  439. std::string pathWithoutPrefix = boost::algorithm::join(filetree, "/");
  440. if(!filetree.empty())
  441. {
  442. filetree.pop_back();
  443. ret.baseFolder = boost::algorithm::join(filetree, "/");
  444. }
  445. else
  446. ret.baseFolder = "";
  447. if(boost::algorithm::starts_with(ret.baseFolder, curFolder))
  448. {
  449. std::string folder = ret.baseFolder.substr(curFolder.size());
  450. if(folder != "")
  451. {
  452. boost::split(filetree, folder, boost::is_any_of("/"));
  453. ret.folderName = filetree[0];
  454. }
  455. }
  456. if(boost::algorithm::starts_with(pathWithoutPrefix, curFolder))
  457. if(boost::count(pathWithoutPrefix.substr(curFolder.size()), '/') == 0)
  458. ret.fileInFolder = true;
  459. return ret;
  460. }
  461. // A new size filter (Small, Medium, ...) has been selected. Populate
  462. // selMaps with the relevant data.
  463. void SelectionTab::filter(int size, bool selectFirst)
  464. {
  465. if(size == -1)
  466. size = currentMapSizeFilter;
  467. currentMapSizeFilter = size;
  468. curItems.clear();
  469. if(buttonDeleteMode)
  470. buttonDeleteMode->setEnabled(tabType != ESelectionScreen::newGame || showRandom);
  471. for(auto elem : allItems)
  472. {
  473. if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
  474. {
  475. if(showRandom)
  476. curFolder = "RandomMaps/";
  477. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(elem->originalFileURI);
  478. if((showRandom && baseFolder != "RandomMaps") || (!showRandom && baseFolder == "RandomMaps"))
  479. continue;
  480. if(parentExists && !showRandom)
  481. {
  482. auto folder = std::make_shared<ElementInfo>();
  483. folder->isFolder = true;
  484. folder->folderName = ".. (" + curFolder + ")";
  485. auto itemIt = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return boost::starts_with(e->folderName, ".."); });
  486. if (itemIt == curItems.end()) {
  487. curItems.push_back(folder);
  488. }
  489. }
  490. auto folder = std::make_shared<ElementInfo>();
  491. folder->isFolder = true;
  492. folder->folderName = folderName;
  493. auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });
  494. if (itemIt == curItems.end() && folderName != "") {
  495. curItems.push_back(folder);
  496. }
  497. if(fileInFolder)
  498. curItems.push_back(elem);
  499. }
  500. }
  501. if(curItems.size())
  502. {
  503. slider->block(false);
  504. slider->setAmount((int)curItems.size());
  505. sort();
  506. if(selectFirst)
  507. {
  508. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  509. if(firstPos < curItems.size())
  510. {
  511. slider->scrollTo(firstPos);
  512. callOnSelect(curItems[firstPos]);
  513. selectAbs(firstPos);
  514. }
  515. }
  516. }
  517. else
  518. {
  519. updateListItems();
  520. redraw();
  521. slider->block(true);
  522. if(callOnSelect)
  523. callOnSelect(nullptr);
  524. }
  525. }
  526. void SelectionTab::sortBy(int criteria)
  527. {
  528. if(criteria == sortingBy)
  529. {
  530. sortModeAscending = !sortModeAscending;
  531. }
  532. else
  533. {
  534. sortingBy = (ESortBy)criteria;
  535. sortModeAscending = true;
  536. }
  537. sort();
  538. selectAbs(-1);
  539. }
  540. void SelectionTab::sort()
  541. {
  542. if(sortingBy != generalSortingBy)
  543. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
  544. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
  545. int firstMapIndex = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  546. if(!sortModeAscending)
  547. std::reverse(std::next(curItems.begin(), firstMapIndex), curItems.end());
  548. updateListItems();
  549. redraw();
  550. }
  551. void SelectionTab::select(int position)
  552. {
  553. if(!curItems.size())
  554. return;
  555. // New selection. py is the index in curItems.
  556. int py = position + slider->getValue();
  557. vstd::amax(py, 0);
  558. vstd::amin(py, curItems.size() - 1);
  559. selectionPos = py;
  560. if(position < 0)
  561. slider->scrollBy(position);
  562. else if(position >= listItems.size())
  563. slider->scrollBy(position - (int)listItems.size() + 1);
  564. if(curItems[py]->isFolder) {
  565. if(boost::starts_with(curItems[py]->folderName, ".."))
  566. {
  567. std::vector<std::string> filetree;
  568. boost::split(filetree, curFolder, boost::is_any_of("/"));
  569. filetree.pop_back();
  570. filetree.pop_back();
  571. curFolder = filetree.size() > 0 ? boost::algorithm::join(filetree, "/") + "/" : "";
  572. }
  573. else
  574. curFolder += curItems[py]->folderName + "/";
  575. filter(-1);
  576. slider->scrollTo(0);
  577. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  578. if(firstPos < curItems.size())
  579. {
  580. selectAbs(firstPos);
  581. }
  582. return;
  583. }
  584. rememberCurrentSelection();
  585. if(inputName && inputName->isActive())
  586. {
  587. auto filename = *CResourceHandler::get()->getResourceName(ResourcePath(curItems[py]->fileURI, EResType::SAVEGAME));
  588. inputName->setText(filename.stem().string());
  589. }
  590. updateListItems();
  591. redraw();
  592. if(callOnSelect)
  593. callOnSelect(curItems[py]);
  594. }
  595. void SelectionTab::selectAbs(int position)
  596. {
  597. if(position == -1)
  598. position = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  599. select(position - slider->getValue());
  600. }
  601. void SelectionTab::sliderMove(int slidPos)
  602. {
  603. if(!slider)
  604. return; // ignore spurious call when slider is being created
  605. updateListItems();
  606. redraw();
  607. }
  608. void SelectionTab::updateListItems()
  609. {
  610. // elemIdx is the index of the maps or saved game to display on line 0
  611. // slider->capacity contains the number of available screen lines
  612. // slider->positionsAmnt is the number of elements after filtering
  613. int elemIdx = slider->getValue();
  614. for(auto item : listItems)
  615. {
  616. if(elemIdx < curItems.size())
  617. {
  618. item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
  619. elemIdx++;
  620. }
  621. else
  622. {
  623. item->updateItem();
  624. }
  625. }
  626. }
  627. bool SelectionTab::receiveEvent(const Point & position, int eventType) const
  628. {
  629. // FIXME: widget should instead have well-defined pos so events will be filtered using standard routine
  630. return getLine(position - pos.topLeft()) != -1;
  631. }
  632. int SelectionTab::getLine() const
  633. {
  634. Point clickPos = GH.getCursorPosition() - pos.topLeft();
  635. return getLine(clickPos);
  636. }
  637. int SelectionTab::getLine(const Point & clickPos) const
  638. {
  639. int line = -1;
  640. // Ignore clicks on save name area
  641. int maxPosY;
  642. if(tabType == ESelectionScreen::saveGame)
  643. maxPosY = 516;
  644. else
  645. maxPosY = 564;
  646. if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
  647. {
  648. line = (clickPos.y - 115) / 25; //which line
  649. }
  650. return line;
  651. }
  652. void SelectionTab::selectFileName(std::string fname)
  653. {
  654. boost::to_upper(fname);
  655. for(int i = (int)allItems.size() - 1; i >= 0; i--)
  656. {
  657. if(boost::to_upper_copy(allItems[i]->fileURI) == fname)
  658. {
  659. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(allItems[i]->originalFileURI);
  660. curFolder = baseFolder != "" ? baseFolder + "/" : "";
  661. }
  662. }
  663. filter(-1);
  664. for(int i = (int)curItems.size() - 1; i >= 0; i--)
  665. {
  666. if(boost::to_upper_copy(curItems[i]->fileURI) == fname)
  667. {
  668. slider->scrollTo(i);
  669. selectAbs(i);
  670. return;
  671. }
  672. }
  673. selectAbs(-1);
  674. if(tabType == ESelectionScreen::saveGame && inputName->getText().empty())
  675. inputName->setText(CGI->generaltexth->translate("core.genrltxt.11"));
  676. }
  677. void SelectionTab::selectNewestFile()
  678. {
  679. time_t newestTime = 0;
  680. std::string newestFile = "";
  681. for(int i = static_cast<int>(allItems.size()) - 1; i >= 0; i--)
  682. if(allItems[i]->lastWrite > newestTime)
  683. {
  684. newestTime = allItems[i]->lastWrite;
  685. newestFile = allItems[i]->fileURI;
  686. }
  687. selectFileName(newestFile);
  688. }
  689. std::shared_ptr<ElementInfo> SelectionTab::getSelectedMapInfo() const
  690. {
  691. return curItems.empty() || curItems[selectionPos]->isFolder ? nullptr : curItems[selectionPos];
  692. }
  693. void SelectionTab::rememberCurrentSelection()
  694. {
  695. if(getSelectedMapInfo()->isFolder)
  696. return;
  697. // TODO: this can be more elegant
  698. if(tabType == ESelectionScreen::newGame)
  699. {
  700. Settings lastMap = settings.write["general"]["lastMap"];
  701. lastMap->String() = getSelectedMapInfo()->fileURI;
  702. }
  703. else if(tabType == ESelectionScreen::loadGame)
  704. {
  705. Settings lastSave = settings.write["general"]["lastSave"];
  706. lastSave->String() = getSelectedMapInfo()->fileURI;
  707. }
  708. else if(tabType == ESelectionScreen::campaignList)
  709. {
  710. Settings lastCampaign = settings.write["general"]["lastCampaign"];
  711. lastCampaign->String() = getSelectedMapInfo()->fileURI;
  712. }
  713. }
  714. void SelectionTab::restoreLastSelection()
  715. {
  716. switch(tabType)
  717. {
  718. case ESelectionScreen::newGame:
  719. selectFileName(settings["general"]["lastMap"].String());
  720. break;
  721. case ESelectionScreen::campaignList:
  722. selectFileName(settings["general"]["lastCampaign"].String());
  723. break;
  724. case ESelectionScreen::loadGame:
  725. selectNewestFile();
  726. break;
  727. case ESelectionScreen::saveGame:
  728. selectFileName(settings["general"]["lastSave"].String());
  729. }
  730. }
  731. bool SelectionTab::isMapSupported(const CMapInfo & info)
  732. {
  733. switch (info.mapHeader->version)
  734. {
  735. case EMapFormat::ROE:
  736. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["supported"].Bool();
  737. case EMapFormat::AB:
  738. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["supported"].Bool();
  739. case EMapFormat::SOD:
  740. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["supported"].Bool();
  741. case EMapFormat::CHR:
  742. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_CHRONICLES)["supported"].Bool();
  743. case EMapFormat::WOG:
  744. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["supported"].Bool();
  745. case EMapFormat::HOTA:
  746. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["supported"].Bool();
  747. case EMapFormat::VCMI:
  748. return CGI->engineSettings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["supported"].Bool();
  749. }
  750. return false;
  751. }
  752. void SelectionTab::parseMaps(const std::unordered_set<ResourcePath> & files)
  753. {
  754. logGlobal->debug("Parsing %d maps", files.size());
  755. allItems.clear();
  756. for(auto & file : files)
  757. {
  758. try
  759. {
  760. auto mapInfo = std::make_shared<ElementInfo>();
  761. mapInfo->mapInit(file.getOriginalName());
  762. mapInfo->name = mapInfo->getNameForList();
  763. if (isMapSupported(*mapInfo))
  764. allItems.push_back(mapInfo);
  765. }
  766. catch(std::exception & e)
  767. {
  768. logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
  769. }
  770. }
  771. }
  772. void SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
  773. {
  774. enum Choice { NONE, REMAIN, DELETE };
  775. Choice deleteUnsupported = NONE;
  776. auto doDeleteUnsupported = [](std::string file){
  777. LobbyDelete ld;
  778. ld.type = LobbyDelete::SAVEGAME;
  779. ld.name = file;
  780. CSH->sendLobbyPack(ld);
  781. };
  782. for(auto & file : files)
  783. {
  784. try
  785. {
  786. auto mapInfo = std::make_shared<ElementInfo>();
  787. mapInfo->saveInit(file);
  788. mapInfo->name = mapInfo->getNameForList();
  789. // Filter out other game modes
  790. bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == EStartMode::CAMPAIGN;
  791. bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
  792. bool isTutorial = boost::to_upper_copy(mapInfo->scenarioOptionsOfSave->mapname) == "MAPS/TUTORIAL";
  793. switch(CSH->getLoadMode())
  794. {
  795. case ELoadMode::SINGLE:
  796. if(isCampaign || isTutorial)
  797. mapInfo->mapHeader.reset();
  798. break;
  799. case ELoadMode::CAMPAIGN:
  800. if(!isCampaign)
  801. mapInfo->mapHeader.reset();
  802. break;
  803. case ELoadMode::TUTORIAL:
  804. if(!isTutorial)
  805. mapInfo->mapHeader.reset();
  806. break;
  807. case ELoadMode::MULTI:
  808. if(!isMultiplayer)
  809. mapInfo->mapHeader.reset();
  810. break;
  811. default:
  812. assert(0);
  813. mapInfo->mapHeader.reset();
  814. break;
  815. }
  816. allItems.push_back(mapInfo);
  817. }
  818. catch(const std::exception & e)
  819. {
  820. // asking for deletion of unsupported saves
  821. if(CSH->isHost())
  822. {
  823. if(deleteUnsupported == DELETE)
  824. doDeleteUnsupported(file.getName());
  825. else if(deleteUnsupported == NONE)
  826. {
  827. CInfoWindow::showYesNoDialog(CGI->generaltexth->translate("vcmi.lobby.deleteUnsupportedSave"), std::vector<std::shared_ptr<CComponent>>(), [&deleteUnsupported, doDeleteUnsupported, file](){
  828. doDeleteUnsupported(file.getName());
  829. deleteUnsupported = DELETE;
  830. }, [&deleteUnsupported](){ deleteUnsupported = REMAIN; });
  831. while(deleteUnsupported == NONE)
  832. {
  833. auto unlockInterface = vstd::makeUnlockGuard(GH.interfaceMutex);
  834. boost::this_thread::sleep_for(boost::chrono::milliseconds(5));
  835. }
  836. }
  837. }
  838. if(deleteUnsupported != DELETE)
  839. logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
  840. }
  841. }
  842. }
  843. void SelectionTab::parseCampaigns(const std::unordered_set<ResourcePath> & files)
  844. {
  845. allItems.reserve(files.size());
  846. for(auto & file : files)
  847. {
  848. auto info = std::make_shared<ElementInfo>();
  849. info->fileURI = file.getOriginalName();
  850. info->campaignInit();
  851. info->name = info->getNameForList();
  852. if(info->campaign)
  853. allItems.push_back(info);
  854. }
  855. }
  856. std::unordered_set<ResourcePath> SelectionTab::getFiles(std::string dirURI, EResType resType)
  857. {
  858. boost::to_upper(dirURI);
  859. CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
  860. {
  861. return boost::algorithm::starts_with(mount, dirURI);
  862. });
  863. std::unordered_set<ResourcePath> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourcePath & ident)
  864. {
  865. return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
  866. });
  867. return ret;
  868. }
  869. SelectionTab::ListItem::ListItem(Point position)
  870. : CIntObject(LCLICK, position)
  871. {
  872. OBJECT_CONSTRUCTION;
  873. pictureEmptyLine = std::make_shared<CPicture>(ImagePath::builtin("camcust"), Rect(25, 121, 349, 26), -8, -14);
  874. labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "", 185);
  875. labelName->setAutoRedraw(false);
  876. labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  877. labelAmountOfPlayers->setAutoRedraw(false);
  878. labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  879. labelNumberOfCampaignMaps->setAutoRedraw(false);
  880. labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  881. labelMapSizeLetter->setAutoRedraw(false);
  882. // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
  883. iconFolder = std::make_shared<CPicture>(ImagePath::builtin("lobby/iconFolder.png"), -8, -12);
  884. iconFormat = std::make_shared<CAnimImage>(AnimationPath::builtin("SCSELC.DEF"), 0, 0, 59, -12);
  885. iconVictoryCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRVICT.DEF"), 0, 0, 277, -12);
  886. iconLossCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRLOSS.DEF"), 0, 0, 310, -12);
  887. }
  888. void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)
  889. {
  890. if(!info)
  891. {
  892. labelAmountOfPlayers->disable();
  893. labelMapSizeLetter->disable();
  894. iconFolder->disable();
  895. pictureEmptyLine->disable();
  896. iconFormat->disable();
  897. iconVictoryCondition->disable();
  898. iconLossCondition->disable();
  899. labelNumberOfCampaignMaps->disable();
  900. labelName->disable();
  901. return;
  902. }
  903. auto color = selected ? Colors::YELLOW : Colors::WHITE;
  904. if(info->isFolder)
  905. {
  906. labelAmountOfPlayers->disable();
  907. labelMapSizeLetter->disable();
  908. iconFolder->enable();
  909. pictureEmptyLine->enable();
  910. iconFormat->disable();
  911. iconVictoryCondition->disable();
  912. iconLossCondition->disable();
  913. labelNumberOfCampaignMaps->disable();
  914. labelName->enable();
  915. labelName->setMaxWidth(316);
  916. labelName->setText(info->folderName);
  917. labelName->setColor(color);
  918. return;
  919. }
  920. labelName->enable();
  921. if(info->campaign)
  922. {
  923. labelAmountOfPlayers->disable();
  924. labelMapSizeLetter->disable();
  925. iconFolder->disable();
  926. pictureEmptyLine->disable();
  927. iconFormat->disable();
  928. iconVictoryCondition->disable();
  929. iconLossCondition->disable();
  930. labelNumberOfCampaignMaps->enable();
  931. std::ostringstream ostr(std::ostringstream::out);
  932. ostr << info->campaign->scenariosCount();
  933. labelNumberOfCampaignMaps->setText(ostr.str());
  934. labelNumberOfCampaignMaps->setColor(color);
  935. labelName->setMaxWidth(316);
  936. }
  937. else
  938. {
  939. labelNumberOfCampaignMaps->disable();
  940. std::ostringstream ostr(std::ostringstream::out);
  941. ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
  942. labelAmountOfPlayers->enable();
  943. labelAmountOfPlayers->setText(ostr.str());
  944. labelAmountOfPlayers->setColor(color);
  945. labelMapSizeLetter->enable();
  946. labelMapSizeLetter->setText(info->getMapSizeName());
  947. labelMapSizeLetter->setColor(color);
  948. iconFolder->disable();
  949. pictureEmptyLine->disable();
  950. iconFormat->enable();
  951. iconFormat->setFrame(info->getMapSizeFormatIconId());
  952. iconVictoryCondition->enable();
  953. iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
  954. iconLossCondition->enable();
  955. iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
  956. labelName->setMaxWidth(185);
  957. }
  958. labelName->setText(info->name);
  959. labelName->setColor(color);
  960. }