VCMI_client.vcxproj 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="RD|Win32">
  9. <Configuration>RD</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. </ItemGroup>
  17. <PropertyGroup Label="Globals">
  18. <ProjectGuid>{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}</ProjectGuid>
  19. <RootNamespace>VCMI_client</RootNamespace>
  20. </PropertyGroup>
  21. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  22. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
  23. <ConfigurationType>Application</ConfigurationType>
  24. <CharacterSet>Unicode</CharacterSet>
  25. <WholeProgramOptimization>true</WholeProgramOptimization>
  26. </PropertyGroup>
  27. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  28. <ConfigurationType>Application</ConfigurationType>
  29. <CharacterSet>Unicode</CharacterSet>
  30. <WholeProgramOptimization>true</WholeProgramOptimization>
  31. </PropertyGroup>
  32. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  33. <ConfigurationType>Application</ConfigurationType>
  34. <CharacterSet>Unicode</CharacterSet>
  35. </PropertyGroup>
  36. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  37. <ImportGroup Label="ExtensionSettings">
  38. </ImportGroup>
  39. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="PropertySheets">
  40. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  41. </ImportGroup>
  42. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  43. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  44. </ImportGroup>
  45. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  46. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  47. </ImportGroup>
  48. <PropertyGroup Label="UserMacros" />
  49. <PropertyGroup>
  50. <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
  51. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)</OutDir>
  52. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
  53. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
  54. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
  55. <OutDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(SolutionDir)$(Configuration)\bin\</OutDir>
  56. <IntDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(Configuration)\</IntDir>
  57. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  58. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  59. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
  60. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  61. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
  62. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
  63. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
  64. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  65. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  66. <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">D:\Program Files\boost\boost_1_46_1;$(IncludePath)</IncludePath>
  67. <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">D:\Program Files\boost\boost_1_46_1\stage\lib;$(LibraryPath)</LibraryPath>
  68. <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\C++\boost_1_42_0;$(IncludePath)</IncludePath>
  69. <IncludePath Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">C:\C++\boost_1_42_0;$(IncludePath)</IncludePath>
  70. <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\C++\boost_1_42_0\stage\lib;$(LibraryPath)</LibraryPath>
  71. <LibraryPath Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">C:\C++\boost_1_42_0\stage\lib;$(LibraryPath)</LibraryPath>
  72. </PropertyGroup>
  73. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  74. <ClCompile>
  75. <AdditionalOptions>/MP4 %(AdditionalOptions)</AdditionalOptions>
  76. <Optimization>Disabled</Optimization>
  77. <AdditionalIncludeDirectories>D:\Program Files\boost\boost_1_46_1;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  78. <PreprocessToFile>false</PreprocessToFile>
  79. <PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
  80. <MinimalRebuild>false</MinimalRebuild>
  81. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  82. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  83. <WarningLevel>Level1</WarningLevel>
  84. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  85. <DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
  86. <AssemblerOutput>NoListing</AssemblerOutput>
  87. </ClCompile>
  88. <Link>
  89. <AdditionalDependencies>SDL.lib;zdll.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
  90. <ShowProgress>NotSet</ShowProgress>
  91. <AdditionalLibraryDirectories>D:\Program Files\boost\boost_1_46_1\stage\lib;../../libs;../;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  92. <GenerateDebugInformation>true</GenerateDebugInformation>
  93. <OptimizeReferences>false</OptimizeReferences>
  94. <TargetMachine>MachineX86</TargetMachine>
  95. <Profile>true</Profile>
  96. </Link>
  97. <Manifest>
  98. <AdditionalManifestFiles>$(ProjectDir)DPIaware.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
  99. </Manifest>
  100. </ItemDefinitionGroup>
  101. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  102. <ClCompile>
  103. <AdditionalOptions>/MP4 %(AdditionalOptions)</AdditionalOptions>
  104. <Optimization>Full</Optimization>
  105. <IntrinsicFunctions>true</IntrinsicFunctions>
  106. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  107. <OmitFramePointers>true</OmitFramePointers>
  108. <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
  109. <WholeProgramOptimization>true</WholeProgramOptimization>
  110. <AdditionalIncludeDirectories>D:\Program Files\boost\boost_1_46_1;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  111. <StringPooling>true</StringPooling>
  112. <BasicRuntimeChecks>Default</BasicRuntimeChecks>
  113. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  114. <FunctionLevelLinking>false</FunctionLevelLinking>
  115. <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
  116. <WarningLevel>Level3</WarningLevel>
  117. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  118. </ClCompile>
  119. <Link>
  120. <AdditionalDependencies>SDL.lib;zdll.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
  121. <AdditionalLibraryDirectories>D:\Program Files\boost\boost_1_46_1\stage\lib;../../libs;../;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  122. <GenerateDebugInformation>true</GenerateDebugInformation>
  123. <Driver>NotSet</Driver>
  124. <OptimizeReferences>true</OptimizeReferences>
  125. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  126. <LinkTimeCodeGeneration>
  127. </LinkTimeCodeGeneration>
  128. <TargetMachine>MachineX86</TargetMachine>
  129. <Profile>true</Profile>
  130. </Link>
  131. <Manifest>
  132. <AdditionalManifestFiles>$(ProjectDir)DPIaware.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
  133. </Manifest>
  134. </ItemDefinitionGroup>
  135. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
  136. <ClCompile>
  137. <AdditionalOptions>/Oy- %(AdditionalOptions)</AdditionalOptions>
  138. <Optimization>Full</Optimization>
  139. <IntrinsicFunctions>true</IntrinsicFunctions>
  140. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  141. <OmitFramePointers>false</OmitFramePointers>
  142. <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
  143. <WholeProgramOptimization>true</WholeProgramOptimization>
  144. <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  145. <StringPooling>true</StringPooling>
  146. <BasicRuntimeChecks>Default</BasicRuntimeChecks>
  147. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  148. <FunctionLevelLinking>false</FunctionLevelLinking>
  149. <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
  150. <AssemblerOutput>All</AssemblerOutput>
  151. <AssemblerListingLocation>$(SolutionDir)$(Configuration)\</AssemblerListingLocation>
  152. <WarningLevel>Level3</WarningLevel>
  153. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  154. </ClCompile>
  155. <Link>
  156. <AdditionalDependencies>SDL.lib;zdll.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
  157. <AdditionalLibraryDirectories>../../libs;../RD/bin;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  158. <GenerateDebugInformation>true</GenerateDebugInformation>
  159. <GenerateMapFile>true</GenerateMapFile>
  160. <Driver>NotSet</Driver>
  161. <OptimizeReferences>true</OptimizeReferences>
  162. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  163. <LinkTimeCodeGeneration>
  164. </LinkTimeCodeGeneration>
  165. <TargetMachine>MachineX86</TargetMachine>
  166. <Profile>true</Profile>
  167. <ShowProgress>NotSet</ShowProgress>
  168. </Link>
  169. </ItemDefinitionGroup>
  170. <ItemGroup>
  171. <ClCompile Include="AdventureMapButton.cpp">
  172. <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
  173. </ClCompile>
  174. <ClCompile Include="CAdvmapInterface.cpp" />
  175. <ClCompile Include="CAnimation.cpp" />
  176. <ClCompile Include="CBattleInterface.cpp" />
  177. <ClCompile Include="CBitmapHandler.cpp" />
  178. <ClCompile Include="..\CCallback.cpp" />
  179. <ClCompile Include="CCastleInterface.cpp" />
  180. <ClCompile Include="CConfigHandler.cpp" />
  181. <ClCompile Include="CCreatureAnimation.cpp" />
  182. <ClCompile Include="CCreatureWindow.cpp" />
  183. <ClCompile Include="CCursorHandler.cpp" />
  184. <ClCompile Include="CDefHandler.cpp" />
  185. <ClCompile Include="CGameInfo.cpp" />
  186. <ClCompile Include="..\CGameInterface.cpp" />
  187. <ClCompile Include="CHeroWindow.cpp" />
  188. <ClCompile Include="CKingdomInterface.cpp" />
  189. <ClCompile Include="Client.cpp" />
  190. <ClCompile Include="CMessage.cpp" />
  191. <ClCompile Include="CMT.cpp" />
  192. <ClCompile Include="CMusicHandler.cpp" />
  193. <ClCompile Include="CPlayerInterface.cpp" />
  194. <ClCompile Include="CPreGame.cpp" />
  195. <ClCompile Include="CSndHandler.cpp" />
  196. <ClCompile Include="CSpellWindow.cpp" />
  197. <ClCompile Include="CVideoHandler.cpp" />
  198. <ClCompile Include="Graphics.cpp" />
  199. <ClCompile Include="GUIBase.cpp" />
  200. <ClCompile Include="GUIClasses.cpp" />
  201. <ClCompile Include="mapHandler.cpp" />
  202. <ClCompile Include="NetPacksClient.cpp" />
  203. <ClCompile Include="SDL_Extensions.cpp" />
  204. <ClCompile Include="SDL_framerate.cpp" />
  205. </ItemGroup>
  206. <ItemGroup>
  207. <ClInclude Include="AdventureMapButton.h" />
  208. <ClInclude Include="..\AI_Base.h" />
  209. <ClInclude Include="CAdvmapInterface.h" />
  210. <ClInclude Include="CAnimation.h" />
  211. <ClInclude Include="CBattleInterface.h" />
  212. <ClInclude Include="CBitmapHandler.h" />
  213. <ClInclude Include="..\CCallback.h" />
  214. <ClInclude Include="CCastleInterface.h" />
  215. <ClInclude Include="CConfigHandler.h" />
  216. <ClInclude Include="CCreatureAnimation.h" />
  217. <ClInclude Include="CCreatureWindow.h" />
  218. <ClInclude Include="CCursorHandler.h" />
  219. <ClInclude Include="CDefHandler.h" />
  220. <ClInclude Include="CGameInfo.h" />
  221. <ClInclude Include="..\CGameInterface.h" />
  222. <ClInclude Include="CHeroWindow.h" />
  223. <ClInclude Include="CKingdomInterface.h" />
  224. <ClInclude Include="Client.h" />
  225. <ClInclude Include="CMessage.h" />
  226. <ClInclude Include="CMusicBase.h" />
  227. <ClInclude Include="CMusicHandler.h" />
  228. <ClInclude Include="CPlayerInterface.h" />
  229. <ClInclude Include="CPreGame.h" />
  230. <ClInclude Include="CSndHandler.h" />
  231. <ClInclude Include="CSoundBase.h" />
  232. <ClInclude Include="CSpellWindow.h" />
  233. <ClInclude Include="CVideoHandler.h" />
  234. <ClInclude Include="FontBase.h" />
  235. <ClInclude Include="FunctionList.h" />
  236. <ClInclude Include="..\global.h" />
  237. <ClInclude Include="Graphics.h" />
  238. <ClInclude Include="GUIBase.h" />
  239. <ClInclude Include="GUIClasses.h" />
  240. <ClInclude Include="..\int3.h" />
  241. <ClInclude Include="..\nodrze.h" />
  242. <ClInclude Include="mapHandler.h" />
  243. <ClInclude Include="resource.h" />
  244. <ClInclude Include="SDL_Extensions.h" />
  245. <ClInclude Include="SDL_framerate.h" />
  246. <ClInclude Include="..\stdafx.h" />
  247. <ClInclude Include="..\timeHandler.h" />
  248. </ItemGroup>
  249. <ItemGroup>
  250. <None Include="..\ChangeLog" />
  251. <None Include="vcmi.ico" />
  252. </ItemGroup>
  253. <ItemGroup>
  254. <ResourceCompile Include="VCMI_client.rc" />
  255. </ItemGroup>
  256. <ItemGroup>
  257. <ProjectReference Include="..\lib\VCMI_lib.vcxproj">
  258. <Project>{b952ffc5-3039-4de1-9f08-90acda483d8f}</Project>
  259. </ProjectReference>
  260. </ItemGroup>
  261. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  262. <ImportGroup Label="ExtensionTargets">
  263. </ImportGroup>
  264. </Project>