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							- /*
 
-  * OptionsTabBase.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "OptionsTabBase.h"
 
- #include "CSelectionBase.h"
 
- #include "../widgets/ComboBox.h"
 
- #include "../widgets/CTextInput.h"
 
- #include "../widgets/Images.h"
 
- #include "../widgets/Slider.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../CServerHandler.h"
 
- #include "../CGameInfo.h"
 
- #include "../../lib/StartInfo.h"
 
- #include "../../lib/texts/CGeneralTextHandler.h"
 
- #include "../../lib/texts/Languages.h"
 
- #include "../../lib/texts/MetaString.h"
 
- #include "../../lib/CConfigHandler.h"
 
- static std::string timeToString(int time)
 
- {
 
- 	std::stringstream ss;
 
- 	ss << time / 1000 / 60 << ":" << std::setw(2) << std::setfill('0') << time / 1000 % 60;
 
- 	return ss.str();
 
- };
 
- std::vector<TurnTimerInfo> OptionsTabBase::getTimerPresets() const
 
- {
 
- 	std::vector<TurnTimerInfo> result;
 
- 	for (auto const & tpreset : variables["timerPresets"].Vector())
 
- 	{
 
- 		TurnTimerInfo tinfo;
 
- 		tinfo.baseTimer = tpreset[0].Integer() * 1000;
 
- 		tinfo.turnTimer = tpreset[1].Integer() * 1000;
 
- 		tinfo.battleTimer = tpreset[2].Integer() * 1000;
 
- 		tinfo.unitTimer = tpreset[3].Integer() * 1000;
 
- 		tinfo.accumulatingTurnTimer = tpreset[4].Bool();
 
- 		tinfo.accumulatingUnitTimer = tpreset[5].Bool();
 
- 		result.push_back(tinfo);
 
- 	}
 
- 	return result;
 
- }
 
- std::vector<SimturnsInfo> OptionsTabBase::getSimturnsPresets() const
 
- {
 
- 	std::vector<SimturnsInfo> result;
 
- 	for (auto const & tpreset : variables["simturnsPresets"].Vector())
 
- 	{
 
- 		SimturnsInfo tinfo;
 
- 		tinfo.optionalTurns = tpreset[0].Integer();
 
- 		tinfo.requiredTurns = tpreset[1].Integer();
 
- 		tinfo.allowHumanWithAI = tpreset[2].Bool();
 
- 		result.push_back(tinfo);
 
- 	}
 
- 	return result;
 
- }
 
- OptionsTabBase::OptionsTabBase(const JsonPath & configPath)
 
- {
 
- 	recActions = 0;
 
- 	auto setTimerPresetCallback = [this](int index){
 
- 		CSH->setTurnTimerInfo(getTimerPresets().at(index));
 
- 	};
 
- 	auto setSimturnsPresetCallback = [this](int index){
 
- 		CSH->setSimturnsInfo(getSimturnsPresets().at(index));
 
- 	};
 
- 	addCallback("setTimerPreset", setTimerPresetCallback);
 
- 	addCallback("setSimturnPreset", setSimturnsPresetCallback);
 
- 	addCallback("setSimturnDurationMin", [&](int index){
 
- 		SimturnsInfo info = SEL->getStartInfo()->simturnsInfo;
 
- 		info.requiredTurns = index;
 
- 		info.optionalTurns = std::max(info.optionalTurns, index);
 
- 		CSH->setSimturnsInfo(info);
 
- 	});
 
- 	addCallback("setSimturnDurationMax", [&](int index){
 
- 		SimturnsInfo info = SEL->getStartInfo()->simturnsInfo;
 
- 		info.optionalTurns = index;
 
- 		info.requiredTurns = std::min(info.requiredTurns, index);
 
- 		CSH->setSimturnsInfo(info);
 
- 	});
 
- 	addCallback("setSimturnAI", [&](int index){
 
- 		SimturnsInfo info = SEL->getStartInfo()->simturnsInfo;
 
- 		info.allowHumanWithAI = index;
 
- 		CSH->setSimturnsInfo(info);
 
- 	});
 
- 	addCallback("setCheatAllowed", [&](int index){
 
- 		bool isMultiplayer = CSH->loadMode == ELoadMode::MULTI;
 
- 		Settings entry = persistentStorage.write["startExtraOptions"][isMultiplayer ? "multiPlayer" : "singlePlayer"][isMultiplayer ? "cheatsAllowed" : "cheatsNotAllowed"];
 
- 		entry->Bool() = isMultiplayer ? index : !index;
 
- 		ExtraOptionsInfo info = SEL->getStartInfo()->extraOptionsInfo;
 
- 		info.cheatsAllowed = index;
 
- 		CSH->setExtraOptionsInfo(info);
 
- 	});
 
- 	addCallback("setUnlimitedReplay", [&](int index){
 
- 		bool isMultiplayer = CSH->loadMode == ELoadMode::MULTI;
 
- 		Settings entry = persistentStorage.write["startExtraOptions"][isMultiplayer ? "multiPlayer" : "singlePlayer"]["unlimitedReplay"];
 
- 		entry->Bool() = index;
 
- 		ExtraOptionsInfo info = SEL->getStartInfo()->extraOptionsInfo;
 
- 		info.unlimitedReplay = index;
 
- 		CSH->setExtraOptionsInfo(info);
 
- 	});
 
- 	addCallback("setTurnTimerAccumulate", [&](int index){
 
- 		TurnTimerInfo info = SEL->getStartInfo()->turnTimerInfo;
 
- 		info.accumulatingTurnTimer = index;
 
- 		CSH->setTurnTimerInfo(info);
 
- 	});
 
- 	addCallback("setUnitTimerAccumulate", [&](int index){
 
- 		TurnTimerInfo info = SEL->getStartInfo()->turnTimerInfo;
 
- 		info.accumulatingUnitTimer = index;
 
- 		CSH->setTurnTimerInfo(info);
 
- 	});
 
- 	//helper function to parse string containing time to integer reflecting time in seconds
 
- 	//assumed that input string can be modified by user, function shall support user's intention
 
- 	// normal: 2:00, 12:30
 
- 	// adding symbol: 2:005 -> 2:05, 2:305 -> 23:05,
 
- 	// adding symbol (>60 seconds): 12:095 -> 129:05
 
- 	// removing symbol: 129:0 -> 12:09, 2:0 -> 0:20, 0:2 -> 0:02
 
- 	auto parseTimerString = [](const std::string & str) -> int
 
- 	{
 
- 		auto sc = str.find(":");
 
- 		if(sc == std::string::npos)
 
- 			return str.empty() ? 0 : std::stoi(str);
 
- 		auto l = str.substr(0, sc);
 
- 		auto r = str.substr(sc + 1, std::string::npos);
 
- 		if(r.length() == 3) //symbol added
 
- 		{
 
- 			l.push_back(r.front());
 
- 			r.erase(r.begin());
 
- 		}
 
- 		else if(r.length() == 1) //symbol removed
 
- 		{
 
- 			r.insert(r.begin(), l.back());
 
- 			l.pop_back();
 
- 		}
 
- 		else if(r.empty())
 
- 			r = "0";
 
- 		int sec = std::stoi(r);
 
- 		if(sec >= 60)
 
- 		{
 
- 			if(l.empty()) //9:00 -> 0:09
 
- 				return sec / 10;
 
- 			l.push_back(r.front()); //0:090 -> 9:00
 
- 			r.erase(r.begin());
 
- 		}
 
- 		else if(l.empty())
 
- 			return sec;
 
- 		return std::min(24*60, std::stoi(l)) * 60 + std::stoi(r);
 
- 	};
 
- 	addCallback("parseAndSetTimer_base", [this, parseTimerString](const std::string & str){
 
- 		int time = parseTimerString(str) * 1000;
 
- 		if(time >= 0)
 
- 		{
 
- 			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 
- 			tinfo.baseTimer = time;
 
- 			CSH->setTurnTimerInfo(tinfo);
 
- 			if(auto ww = widget<CTextInput>("chessFieldBase"))
 
- 				ww->setText(timeToString(time));
 
- 		}
 
- 	});
 
- 	addCallback("parseAndSetTimer_turn", [this, parseTimerString](const std::string & str){
 
- 		int time = parseTimerString(str) * 1000;
 
- 		if(time >= 0)
 
- 		{
 
- 			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 
- 			tinfo.turnTimer = time;
 
- 			CSH->setTurnTimerInfo(tinfo);
 
- 			if(auto ww = widget<CTextInput>("chessFieldTurn"))
 
- 				ww->setText(timeToString(time));
 
- 		}
 
- 	});
 
- 	addCallback("parseAndSetTimer_battle", [this, parseTimerString](const std::string & str){
 
- 		int time = parseTimerString(str) * 1000;
 
- 		if(time >= 0)
 
- 		{
 
- 			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 
- 			tinfo.battleTimer = time;
 
- 			CSH->setTurnTimerInfo(tinfo);
 
- 			if(auto ww = widget<CTextInput>("chessFieldBattle"))
 
- 				ww->setText(timeToString(time));
 
- 		}
 
- 	});
 
- 	addCallback("parseAndSetTimer_unit", [this, parseTimerString](const std::string & str){
 
- 		int time = parseTimerString(str) * 1000;
 
- 		if(time >= 0)
 
- 		{
 
- 			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 
- 			tinfo.unitTimer = time;
 
- 			CSH->setTurnTimerInfo(tinfo);
 
- 			if(auto ww = widget<CTextInput>("chessFieldUnit"))
 
- 				ww->setText(timeToString(time));
 
- 		}
 
- 	});
 
- 	const JsonNode config(configPath);
 
- 	build(config);
 
- 	//set timers combo box callbacks
 
- 	if(auto w = widget<ComboBox>("timerModeSwitch"))
 
- 	{
 
- 		w->onConstructItems = [&](std::vector<const void *> & curItems){
 
- 			if(variables["timers"].isNull())
 
- 				return;
 
- 			for(auto & p : variables["timers"].Vector())
 
- 			{
 
- 				curItems.push_back(&p);
 
- 			}
 
- 		};
 
- 		w->onSetItem = [&](const void * item){
 
- 			if(item)
 
- 			{
 
- 				if(auto * tObj = reinterpret_cast<const JsonNode *>(item))
 
- 				{
 
- 					for(auto wname : (*tObj)["hideWidgets"].Vector())
 
- 					{
 
- 						if(auto w = widget<CIntObject>(wname.String()))
 
- 							w->setEnabled(false);
 
- 					}
 
- 					for(auto wname : (*tObj)["showWidgets"].Vector())
 
- 					{
 
- 						if(auto w = widget<CIntObject>(wname.String()))
 
- 							w->setEnabled(true);
 
- 					}
 
- 					if((*tObj)["default"].isVector())
 
- 					{
 
- 						TurnTimerInfo tinfo;
 
- 						tinfo.baseTimer = (*tObj)["default"].Vector().at(0).Integer() * 1000;
 
- 						tinfo.turnTimer = (*tObj)["default"].Vector().at(1).Integer() * 1000;
 
- 						tinfo.battleTimer = (*tObj)["default"].Vector().at(2).Integer() * 1000;
 
- 						tinfo.unitTimer = (*tObj)["default"].Vector().at(3).Integer() * 1000;
 
- 						CSH->setTurnTimerInfo(tinfo);
 
- 					}
 
- 				}
 
- 				redraw();
 
- 			}
 
- 		};
 
- 		w->getItemText = [this](int idx, const void * item){
 
- 			if(item)
 
- 			{
 
- 				if(auto * tObj = reinterpret_cast<const JsonNode *>(item))
 
- 					return readText((*tObj)["text"]);
 
- 			}
 
- 			return std::string("");
 
- 		};
 
- 		w->setItem(0);
 
- 	}
 
- 	if(auto w = widget<ComboBox>("simturnsPresetSelector"))
 
- 	{
 
- 		w->onConstructItems = [this](std::vector<const void *> & curItems)
 
- 		{
 
- 			for (size_t i = 0; i < variables["simturnsPresets"].Vector().size(); ++i)
 
- 				curItems.push_back((void*)i);
 
- 		};
 
- 		w->onSetItem = [setSimturnsPresetCallback](const void * item){
 
- 			size_t itemIndex = (size_t)item;
 
- 			setSimturnsPresetCallback(itemIndex);
 
- 		};
 
- 	}
 
- 	if(auto w = widget<ComboBox>("timerPresetSelector"))
 
- 	{
 
- 		w->onConstructItems = [this](std::vector<const void *> & curItems)
 
- 		{
 
- 			for (size_t i = 0; i < variables["timerPresets"].Vector().size(); ++i)
 
- 				curItems.push_back((void*)i);
 
- 		};
 
- 		w->onSetItem = [setTimerPresetCallback](const void * item){
 
- 			size_t itemIndex = (size_t)item;
 
- 			setTimerPresetCallback(itemIndex);
 
- 		};
 
- 	}
 
- }
 
- void OptionsTabBase::recreate(bool campaign)
 
- {
 
- 	auto const & generateSimturnsDurationText = [](int days) -> std::string
 
- 	{
 
- 		if (days == 0)
 
- 			return CGI->generaltexth->translate("core.genrltxt.523");
 
- 		if (days >= 1000000) // Not "unlimited" but close enough
 
- 			return CGI->generaltexth->translate("core.turndur.10");
 
- 		bool canUseMonth = days % 28 == 0 && days >= 28*2;
 
- 		bool canUseWeek = days % 7 == 0 && days >= 7*2;
 
- 		int value = days;
 
- 		std::string text = "vcmi.optionsTab.simturns.days";
 
- 		if (canUseWeek && !canUseMonth)
 
- 		{
 
- 			value = days / 7;
 
- 			text = "vcmi.optionsTab.simturns.weeks";
 
- 		}
 
- 		if (canUseMonth)
 
- 		{
 
- 			value = days / 28;
 
- 			text = "vcmi.optionsTab.simturns.months";
 
- 		}
 
- 		MetaString message;
 
- 		message.appendTextID(Languages::getPluralFormTextID( CGI->generaltexth->getPreferredLanguage(), value, text));
 
- 		message.replaceNumber(value);
 
- 		return message.toString();
 
- 	};
 
- 	//Simultaneous turns
 
- 	if(auto turnSlider = widget<CSlider>("simturnsDurationMin"))
 
- 		turnSlider->setValue(SEL->getStartInfo()->simturnsInfo.requiredTurns, false);
 
- 	if(auto turnSlider = widget<CSlider>("simturnsDurationMax"))
 
- 		turnSlider->setValue(SEL->getStartInfo()->simturnsInfo.optionalTurns, false);
 
- 	if(auto w = widget<CLabel>("labelSimturnsDurationValueMin"))
 
- 		w->setText(generateSimturnsDurationText(SEL->getStartInfo()->simturnsInfo.requiredTurns));
 
- 	if(auto w = widget<CLabel>("labelSimturnsDurationValueMax"))
 
- 		w->setText(generateSimturnsDurationText(SEL->getStartInfo()->simturnsInfo.optionalTurns));
 
- 	if(auto buttonSimturnsAI = widget<CToggleButton>("buttonSimturnsAI"))
 
- 		buttonSimturnsAI->setSelectedSilent(SEL->getStartInfo()->simturnsInfo.allowHumanWithAI);
 
- 	if(auto buttonTurnTimerAccumulate = widget<CToggleButton>("buttonTurnTimerAccumulate"))
 
- 		buttonTurnTimerAccumulate->setSelectedSilent(SEL->getStartInfo()->turnTimerInfo.accumulatingTurnTimer);
 
- 	if(auto chessFieldTurnLabel = widget<CLabel>("chessFieldTurnLabel"))
 
- 	{
 
- 		if (SEL->getStartInfo()->turnTimerInfo.accumulatingTurnTimer)
 
- 			chessFieldTurnLabel->setText(CGI->generaltexth->translate("vcmi.optionsTab.chessFieldTurnAccumulate.help"));
 
- 		else
 
- 			chessFieldTurnLabel->setText(CGI->generaltexth->translate("vcmi.optionsTab.chessFieldTurnDiscard.help"));
 
- 	}
 
- 	if(auto chessFieldUnitLabel = widget<CLabel>("chessFieldUnitLabel"))
 
- 	{
 
- 		if (SEL->getStartInfo()->turnTimerInfo.accumulatingUnitTimer)
 
- 			chessFieldUnitLabel->setText(CGI->generaltexth->translate("vcmi.optionsTab.chessFieldUnitAccumulate.help"));
 
- 		else
 
- 			chessFieldUnitLabel->setText(CGI->generaltexth->translate("vcmi.optionsTab.chessFieldUnitDiscard.help"));
 
- 	}
 
- 	if(auto buttonUnitTimerAccumulate = widget<CToggleButton>("buttonUnitTimerAccumulate"))
 
- 		buttonUnitTimerAccumulate->setSelectedSilent(SEL->getStartInfo()->turnTimerInfo.accumulatingUnitTimer);
 
- 	const auto & turnTimerRemote = SEL->getStartInfo()->turnTimerInfo;
 
- 	//classic timer
 
- 	if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
 
- 	{
 
- 		if(!variables["timerPresets"].isNull() && !turnTimerRemote.battleTimer && !turnTimerRemote.unitTimer && !turnTimerRemote.baseTimer)
 
- 		{
 
- 			for(int idx = 0; idx < variables["timerPresets"].Vector().size(); ++idx)
 
- 			{
 
- 				auto & tpreset = variables["timerPresets"].Vector()[idx];
 
- 				if(tpreset.Vector().at(1).Integer() == turnTimerRemote.turnTimer / 1000)
 
- 				{
 
- 					turnSlider->scrollTo(idx, false);
 
- 					if(auto w = widget<CLabel>("labelTurnDurationValue"))
 
- 						w->setText(CGI->generaltexth->turnDurations[idx]);
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	if(auto ww = widget<CTextInput>("chessFieldBase"))
 
- 		ww->setText(timeToString(turnTimerRemote.baseTimer));
 
- 	if(auto ww = widget<CTextInput>("chessFieldTurn"))
 
- 		ww->setText(timeToString(turnTimerRemote.turnTimer));
 
- 	if(auto ww = widget<CTextInput>("chessFieldBattle"))
 
- 		ww->setText(timeToString(turnTimerRemote.battleTimer));
 
- 	if(auto ww = widget<CTextInput>("chessFieldUnit"))
 
- 		ww->setText(timeToString(turnTimerRemote.unitTimer));
 
- 	if(auto w = widget<ComboBox>("timerModeSwitch"))
 
- 	{
 
- 		if(turnTimerRemote.battleTimer || turnTimerRemote.unitTimer || turnTimerRemote.baseTimer)
 
- 		{
 
- 			if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
 
- 				if(turnSlider->isActive())
 
- 					w->setItem(1);
 
- 		}
 
- 	}
 
- 	if(auto buttonCheatAllowed = widget<CToggleButton>("buttonCheatAllowed"))
 
- 	{
 
- 		buttonCheatAllowed->setSelectedSilent(SEL->getStartInfo()->extraOptionsInfo.cheatsAllowed);
 
- 		buttonCheatAllowed->block(CSH->isGuest());
 
- 	}
 
- 	if(auto buttonUnlimitedReplay = widget<CToggleButton>("buttonUnlimitedReplay"))
 
- 	{
 
- 		buttonUnlimitedReplay->setSelectedSilent(SEL->getStartInfo()->extraOptionsInfo.unlimitedReplay);
 
- 		buttonUnlimitedReplay->block(CSH->isGuest());
 
- 	}
 
- 	if(auto textureCampaignOverdraw = widget<CFilledTexture>("textureCampaignOverdraw"))
 
- 		textureCampaignOverdraw->setEnabled(campaign);
 
- }
 
 
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