| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211 | 
							- /*
 
-  * Updaters.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "Updaters.h"
 
- #include "Limiters.h"
 
- #include "../mapObjects/CGHeroInstance.h"
 
- #include "../CStack.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- const std::map<std::string, TUpdaterPtr> bonusUpdaterMap =
 
- {
 
- 	{"TIMES_HERO_LEVEL", std::make_shared<TimesHeroLevelUpdater>()},
 
- 	{"TIMES_STACK_LEVEL", std::make_shared<TimesStackLevelUpdater>()},
 
- 	{"ARMY_MOVEMENT", std::make_shared<ArmyMovementUpdater>()},
 
- 	{"BONUS_OWNER_UPDATER", std::make_shared<OwnerUpdater>()}
 
- };
 
- std::shared_ptr<Bonus> IUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
 
- {
 
- 	return b;
 
- }
 
- std::string IUpdater::toString() const
 
- {
 
- 	return typeid(*this).name();
 
- }
 
- JsonNode IUpdater::toJsonNode() const
 
- {
 
- 	return JsonNode(JsonNode::JsonType::DATA_NULL);
 
- }
 
- GrowsWithLevelUpdater::GrowsWithLevelUpdater(int valPer20, int stepSize) : valPer20(valPer20), stepSize(stepSize)
 
- {
 
- }
 
- std::shared_ptr<Bonus> GrowsWithLevelUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
 
- {
 
- 	if(context.getNodeType() == CBonusSystemNode::HERO)
 
- 	{
 
- 		int level = dynamic_cast<const CGHeroInstance &>(context).level;
 
- 		int steps = stepSize ? level / stepSize : level;
 
- 		//rounding follows format for HMM3 creature specialty bonus
 
- 		int newVal = (valPer20 * steps + 19) / 20;
 
- 		//return copy of bonus with updated val
 
- 		std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
 
- 		newBonus->val = newVal;
 
- 		return newBonus;
 
- 	}
 
- 	return b;
 
- }
 
- std::string GrowsWithLevelUpdater::toString() const
 
- {
 
- 	return boost::str(boost::format("GrowsWithLevelUpdater(valPer20=%d, stepSize=%d)") % valPer20 % stepSize);
 
- }
 
- JsonNode GrowsWithLevelUpdater::toJsonNode() const
 
- {
 
- 	JsonNode root(JsonNode::JsonType::DATA_STRUCT);
 
- 	root["type"].String() = "GROWS_WITH_LEVEL";
 
- 	root["parameters"].Vector().push_back(JsonUtils::intNode(valPer20));
 
- 	if(stepSize > 1)
 
- 		root["parameters"].Vector().push_back(JsonUtils::intNode(stepSize));
 
- 	return root;
 
- }
 
- std::shared_ptr<Bonus> TimesHeroLevelUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
 
- {
 
- 	if(context.getNodeType() == CBonusSystemNode::HERO)
 
- 	{
 
- 		int level = dynamic_cast<const CGHeroInstance &>(context).level;
 
- 		std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
 
- 		newBonus->val *= level;
 
- 		return newBonus;
 
- 	}
 
- 	return b;
 
- }
 
- std::string TimesHeroLevelUpdater::toString() const
 
- {
 
- 	return "TimesHeroLevelUpdater";
 
- }
 
- JsonNode TimesHeroLevelUpdater::toJsonNode() const
 
- {
 
- 	return JsonUtils::stringNode("TIMES_HERO_LEVEL");
 
- }
 
- ArmyMovementUpdater::ArmyMovementUpdater():
 
- 	base(20),
 
- 	divider(3),
 
- 	multiplier(10),
 
- 	max(700)
 
- {
 
- }
 
- ArmyMovementUpdater::ArmyMovementUpdater(int base, int divider, int multiplier, int max):
 
- 	base(base),
 
- 	divider(divider),
 
- 	multiplier(multiplier),
 
- 	max(max)
 
- {
 
- }
 
- std::shared_ptr<Bonus> ArmyMovementUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
 
- {
 
- 	if(b->type == BonusType::MOVEMENT && context.getNodeType() == CBonusSystemNode::HERO)
 
- 	{
 
- 		auto speed = static_cast<const CGHeroInstance &>(context).getLowestCreatureSpeed();
 
- 		si32 armySpeed = speed * base / divider;
 
- 		auto counted = armySpeed * multiplier;
 
- 		auto newBonus = std::make_shared<Bonus>(*b);
 
- 		newBonus->source = BonusSource::ARMY;
 
- 		newBonus->val += vstd::amin(counted, max);
 
- 		return newBonus;
 
- 	}
 
- 	if(b->type != BonusType::MOVEMENT)
 
- 		logGlobal->error("ArmyMovementUpdater should only be used for MOVEMENT bonus!");
 
- 	return b;
 
- }
 
- std::string ArmyMovementUpdater::toString() const
 
- {
 
- 	return "ArmyMovementUpdater";
 
- }
 
- JsonNode ArmyMovementUpdater::toJsonNode() const
 
- {
 
- 	JsonNode root(JsonNode::JsonType::DATA_STRUCT);
 
- 	root["type"].String() = "ARMY_MOVEMENT";
 
- 	root["parameters"].Vector().push_back(JsonUtils::intNode(base));
 
- 	root["parameters"].Vector().push_back(JsonUtils::intNode(divider));
 
- 	root["parameters"].Vector().push_back(JsonUtils::intNode(multiplier));
 
- 	root["parameters"].Vector().push_back(JsonUtils::intNode(max));
 
- 	return root;
 
- }
 
- std::shared_ptr<Bonus> TimesStackLevelUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
 
- {
 
- 	if(context.getNodeType() == CBonusSystemNode::STACK_INSTANCE)
 
- 	{
 
- 		int level = dynamic_cast<const CStackInstance &>(context).getLevel();
 
- 		std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
 
- 		newBonus->val *= level;
 
- 		return newBonus;
 
- 	}
 
- 	else if(context.getNodeType() == CBonusSystemNode::STACK_BATTLE)
 
- 	{
 
- 		const auto & stack = dynamic_cast<const CStack &>(context);
 
- 		//only update if stack doesn't have an instance (summons, war machines)
 
- 		//otherwise we'd end up multiplying twice
 
- 		if(stack.base == nullptr)
 
- 		{
 
- 			int level = stack.unitType()->getLevel();
 
- 			std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
 
- 			newBonus->val *= level;
 
- 			return newBonus;
 
- 		}
 
- 	}
 
- 	return b;
 
- }
 
- std::string TimesStackLevelUpdater::toString() const
 
- {
 
- 	return "TimesStackLevelUpdater";
 
- }
 
- JsonNode TimesStackLevelUpdater::toJsonNode() const
 
- {
 
- 	return JsonUtils::stringNode("TIMES_STACK_LEVEL");
 
- }
 
- std::string OwnerUpdater::toString() const
 
- {
 
- 	return "OwnerUpdater";
 
- }
 
- JsonNode OwnerUpdater::toJsonNode() const
 
- {
 
- 	return JsonUtils::stringNode("BONUS_OWNER_UPDATER");
 
- }
 
- std::shared_ptr<Bonus> OwnerUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
 
- {
 
- 	auto owner = context.getOwner();
 
- 	if(owner == PlayerColor::UNFLAGGABLE)
 
- 		owner = PlayerColor::NEUTRAL;
 
- 	std::shared_ptr<Bonus> updated =
 
- 		std::make_shared<Bonus>(b->duration, b->type, b->source, b->val, b->sid, b->subtype, b->valType);
 
- 	updated->limiter = std::make_shared<OppositeSideLimiter>(owner);
 
- 	return updated;
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
  |