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- #include "StdInc.h"
- #include "CGeneralTextHandler.h"
- #include "../lib/VCMI_Lib.h"
- #include "CLodHandler.h"
- #include "GameConstants.h"
- /*
- * CGeneralTextHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- std::string readTo(const std::string &in, int &it, char end)
- {
- int pom = it;
- int last = in.find_first_of(end,it);
- it+=(1+last-it);
- return in.substr(pom,last-pom);
- }
- void trimQuotation(std::string &op)
- {
- if(op.length() && op[0] == '\"' && op[op.size()-1] == '\"')
- op = op.substr(1,op.size()-2);
- }
- void CGeneralTextHandler::load()
- {
- std::string buf1 = bitmaph->getTextFile("ZELP.TXT");
- int itr=0, eol=-1, eolnext=-1, pom;
- eolnext = buf1.find_first_of('\r',itr);
- while(itr<buf1.size())
- {
- eol = eolnext; //end of this line
- eolnext = buf1.find_first_of('\r',eol+1); //end of the next line
- pom=buf1.find_first_of('\t',itr); //upcoming tab
- if(eol<0 || pom<0)
- break;
- if(pom>eol) //in current line there is not tab
- zelp.push_back(std::pair<std::string,std::string>());
- else
- {
- zelp.push_back
- (std::pair<std::string,std::string>
- (buf1.substr(itr,pom-itr),
- buf1.substr(pom+1,eol-pom-1)));
- boost::algorithm::replace_all(zelp[zelp.size()-1].first,"\t","");
- boost::algorithm::replace_all(zelp[zelp.size()-1].second,"\t","");
- trimQuotation(zelp.back().second);
- }
- itr=eol+2;
- }
- std::string buf = bitmaph->getTextFile("VCDESC.TXT");
- int andame = buf.size();
- int i=0; //buf iterator
- for(int gg=0; gg<14; ++gg)
- {
- int befi=i;
- for(; i<andame; ++i)
- {
- if(buf[i]=='\r')
- break;
- }
- victoryConditions[gg] = buf.substr(befi, i-befi);
- i+=2;
- }
- buf = bitmaph->getTextFile("LCDESC.TXT");
- andame = buf.size();
- i=0; //buf iterator
- for(int gg=0; gg<4; ++gg)
- {
- int befi=i;
- for(; i<andame; ++i)
- {
- if(buf[i]=='\r')
- break;
- }
- lossCondtions[gg] = buf.substr(befi, i-befi);
- i+=2;
- }
- hTxts.resize(GameConstants::HEROES_QUANTITY);
- buf = bitmaph->getTextFile("HEROSPEC.TXT");
- i=0;
- std::string dump;
- for(int iii=0; iii<2; ++iii)
- {
- loadToIt(dump,buf,i,3);
- }
- for (int iii=0;iii<hTxts.size();iii++)
- {
- loadToIt(hTxts[iii].bonusName,buf,i,4);
- loadToIt(hTxts[iii].shortBonus,buf,i,4);
- loadToIt(hTxts[iii].longBonus,buf,i,3);
- trimQuotation(hTxts[iii].longBonus);
- }
- buf = bitmaph->getTextFile("HEROBIOS.TXT");
- i=0;
- for (int iii=0;iii<hTxts.size();iii++)
- {
- loadToIt(hTxts[iii].biography,buf,i,3);
- trimQuotation(hTxts[iii].biography);
- }
- int it;
- buf = bitmaph->getTextFile("BLDGNEUT.TXT");
- andame = buf.size(), it=0;
- for(int b=0;b<15;b++)
- {
- std::string name = readTo(buf,it,'\t'),
- description = readTo(buf,it,'\n');
- for(int fi=0;fi<GameConstants::F_NUMBER;fi++)
- {
- buildings[fi][b].first = name;
- buildings[fi][b].second = description;
- }
- }
- buf1 = readTo(buf,it,'\n');buf1 = readTo(buf,it,'\n');buf1 = readTo(buf,it,'\n');//silo,blacksmith,moat - useless???
- //shipyard with the ship
- std::string name = readTo(buf,it,'\t'),
- description = readTo(buf,it,'\n');
- for(int fi=0;fi<GameConstants::F_NUMBER;fi++)
- {
- buildings[fi][20].first = name;
- buildings[fi][20].second = description;
- }
- for(int fi=0;fi<GameConstants::F_NUMBER;fi++)
- {
- buildings[fi][16].first = readTo(buf,it,'\t'),
- buildings[fi][16].second = readTo(buf,it,'\n');
- }
- /////done reading "BLDGNEUT.TXT"******************************
- buf = bitmaph->getTextFile("BLDGSPEC.TXT");
- andame = buf.size(), it=0;
- for(int f=0;f<GameConstants::F_NUMBER;f++)
- {
- for(int b=0;b<9;b++)
- {
- buildings[f][17+b].first = readTo(buf,it,'\t');
- buildings[f][17+b].second = readTo(buf,it,'\n');
- }
- buildings[f][26].first = readTo(buf,it,'\t');
- buildings[f][26].second = readTo(buf,it,'\n');
- buildings[f][15].first = readTo(buf,it,'\t'); //resource silo
- buildings[f][15].second = readTo(buf,it,'\n');//resource silo
- }
- /////done reading BLDGSPEC.TXT*********************************
- buf = bitmaph->getTextFile("DWELLING.TXT");
- andame = buf.size(), it=0;
- for(int f=0;f<GameConstants::F_NUMBER;f++)
- {
- for(int b=0;b<14;b++)
- {
- buildings[f][30+b].first = readTo(buf,it,'\t');
- buildings[f][30+b].second = readTo(buf,it,'\n');
- }
- }
- //remove prceeding / trailing whitespaces nad quoation marks from buildings descriptions
- for(std::map<int, std::map<int, std::pair<std::string, std::string> > >::iterator i = buildings.begin(); i != buildings.end(); i++)
- {
- for(std::map<int, std::pair<std::string, std::string> >::iterator j = i->second.begin(); j != i->second.end(); j++)
- {
- std::string &str = j->second.second;
- boost::algorithm::trim(str);
- trimQuotation(str);
- }
- }
- buf = bitmaph->getTextFile("TCOMMAND.TXT");
- itr=0;
- while(itr<buf.length()-1)
- {
- std::string tmp;
- loadToIt(tmp, buf, itr, 3);
- tcommands.push_back(tmp);
- }
- buf = bitmaph->getTextFile("HALLINFO.TXT");
- itr=0;
- while(itr<buf.length()-1)
- {
- std::string tmp;
- loadToIt(tmp, buf, itr, 3);
- hcommands.push_back(tmp);
- }
- buf = bitmaph->getTextFile("CASTINFO.TXT");
- itr=0;
- while(itr<buf.length()-1)
- {
- std::string tmp;
- loadToIt(tmp, buf, itr, 3);
- fcommands.push_back(tmp);
- }
- std::istringstream ins, namess;
- ins.str(bitmaph->getTextFile("TOWNTYPE.TXT"));
- namess.str(bitmaph->getTextFile("TOWNNAME.TXT"));
- int si=0;
- char bufname[75];
- while (!ins.eof())
- {
- ins.getline(bufname,50);
- townTypes.push_back(std::string(bufname).substr(0,strlen(bufname)-1));
- townNames.resize(si+1);
- for (int i=0; i<GameConstants::NAMES_PER_TOWN; i++)
- {
- namess.getline(bufname,50);
- townNames[si].push_back(std::string(bufname).substr(0,strlen(bufname)-1));
- }
- si++;
- }
- tlog5 << "\t\tReading OBJNAMES \n";
- buf = bitmaph->getTextFile("OBJNAMES.TXT");
- it=0; //hope that -1 will not break this
- while (it<buf.length()-1)
- {
- std::string nobj;
- loadToIt(nobj, buf, it, 3);
- if(nobj.size() && (nobj[nobj.size()-1]==(char)10 || nobj[nobj.size()-1]==(char)13 || nobj[nobj.size()-1]==(char)9))
- {
- nobj = nobj.substr(0, nobj.size()-1);
- }
- names.push_back(nobj);
- }
- tlog5 << "\t\tReading ADVEVENT \n";
- buf = bitmaph->getTextFile("ADVEVENT.TXT");
- it=0;
- std::string temp;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- if (temp[0]=='\"')
- {
- temp = temp.substr(1,temp.length()-2);
- }
- boost::algorithm::replace_all(temp,"\"\"","\"");
- advobtxt.push_back(temp);
- }
- tlog5 << "\t\tReading XTRAINFO \n";
- buf = bitmaph->getTextFile("XTRAINFO.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- xtrainfo.push_back(temp);
- }
- tlog5 << "\t\tReading MINENAME \n";
- buf = bitmaph->getTextFile("MINENAME.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- mines.push_back(std::pair<std::string,std::string>(temp,""));
- }
- tlog5 << "\t\tReading MINEEVNT \n";
- buf = bitmaph->getTextFile("MINEEVNT.TXT");
- it=0;
- i=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- temp = temp.substr(1,temp.length()-2);
- if(i < mines.size())
- mines[i++].second = temp;
- else
- tlog2 << "Warning - too much entries in MINEEVNT. Omitting this one: " << temp << std::endl;
- }
- tlog5 << "\t\tReading RESTYPES \n";
- buf = bitmaph->getTextFile("RESTYPES.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- restypes.push_back(temp);
- }
- tlog5 << "\t\tReading TERRNAME \n";
- buf = bitmaph->getTextFile("TERRNAME.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- terrainNames.push_back(temp);
- }
- tlog5 << "\t\tReading RANDSIGN \n";
- buf = bitmaph->getTextFile("RANDSIGN.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- randsign.push_back(temp);
- }
- tlog5 << "\t\tReading ZCRGN1 \n";
- buf = bitmaph->getTextFile("ZCRGN1.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- creGens.push_back(temp);
- }
- tlog5 << "\t\tReading CRGN4 \n";
- buf = bitmaph->getTextFile("CRGEN4.TXT");
- it=0;
- while (it<buf.length()-1)
- {
- loadToIt(temp,buf,it,3);
- creGens4.push_back(temp);
- }
- buf = bitmaph->getTextFile("GENRLTXT.TXT");
- std::string tmp;
- andame = buf.size();
- i=0; //buf iterator
- for(; i<andame; ++i)
- {
- if(buf[i]=='\r')
- break;
- }
- i+=2;
- std::string buflet;
- for(int jj=0; jj<764; ++jj)
- {
- loadToIt(buflet, buf, i, 2);
- trimQuotation(buflet);
- boost::algorithm::replace_all(buflet,"\"\"","\"");
- allTexts.push_back(buflet);
- }
- std::string stro = bitmaph->getTextFile("Overview.txt");
- itr=0;
- while(itr<stro.length()-1)
- {
- loadToIt(tmp, stro, itr, 3);
- trimQuotation(tmp);
- overview.push_back(tmp);
- }
- std::string strc = bitmaph->getTextFile("PLCOLORS.TXT");
- itr=0;
- while(itr<strc.length()-1)
- {
- loadToIt(tmp, strc, itr, 3);
- colors.push_back(tmp);
- tmp[0] = toupper(tmp[0]);
- capColors.push_back(tmp);
- }
- std::string strs = bitmaph->getTextFile("ARRAYTXT.TXT");
- itr=0;
- while(itr<strs.length()-1)
- {
- loadToIt(tmp, strs, itr, 3);
- trimQuotation(tmp);
- arraytxt.push_back(tmp);
- }
- itr = 0;
- std::string strin = bitmaph->getTextFile("PRISKILL.TXT");
- for(int hh=0; hh<4; ++hh)
- {
- loadToIt(tmp, strin, itr, 3);
- primarySkillNames.push_back(tmp);
- }
- itr = 0;
- strin = bitmaph->getTextFile("JKTEXT.TXT");
- for(int hh=0; hh<45; ++hh)
- {
- loadToIt(tmp, strin, itr, 3);
- trimQuotation(tmp);
- jktexts.push_back(tmp);
- }
- itr = 0;
- strin = bitmaph->getTextFile("TVRNINFO.TXT");
- for(int hh=0; hh<8; ++hh)
- {
- loadToIt(tmp, strin, itr, 3);
- tavernInfo.push_back(tmp);
- }
- itr = 0;
- strin = bitmaph->getTextFile("TURNDUR.TXT");
- for(int hh=0; hh<11; ++hh)
- {
- loadToIt(tmp, strin, itr, 3);
- turnDurations.push_back(tmp);
- }
- itr = 0;
- strin = bitmaph->getTextFile("HEROSCRN.TXT");
- for(int hh=0; hh<33; ++hh)
- {
- loadToIt(tmp, strin, itr, 3);
- heroscrn.push_back(tmp);
- }
- itr = 0;
- strin = bitmaph->getTextFile("ARTEVENT.TXT");
- for(; itr<strin.size();)
- {
- loadToIt(tmp, strin, itr, 2);
- // boost::algorithm::trim(tmp);
- trimQuotation(tmp);
- boost::algorithm::replace_all(tmp,"\"\"","\"");
- artifEvents.push_back(tmp);
- }
- buf = bitmaph->getTextFile("SSTRAITS.TXT");
- it=0;
- for(int i=0; i<2; ++i)
- loadToIt(dump,buf,it,3);
- skillName.resize(GameConstants::SKILL_QUANTITY);
- skillInfoTexts.resize(GameConstants::SKILL_QUANTITY);
- for (int i=0; i<GameConstants::SKILL_QUANTITY; i++)
- {
- skillInfoTexts[i].resize(3);
- loadToIt(skillName[i],buf,it,4);
- loadToIt(skillInfoTexts[i][0],buf,it,4);
- loadToIt(skillInfoTexts[i][1],buf,it,4);
- loadToIt(skillInfoTexts[i][2],buf,it,3);
- for(int j = 0; j < 3; j++)
- trimQuotation(skillInfoTexts[i][j]);
- }
- buf = bitmaph->getTextFile("SKILLLEV.TXT");
- it=0;
- for(int i=0; i<6; ++i)
- {
- std::string buffo;
- loadToIt(buffo,buf,it,3);
- levels.push_back(buffo);
- }
- buf = bitmaph->getTextFile ("SEERHUT.TXT");
- it = 0;
- loadToIt (dump, buf, it, 3);
- loadToIt (dump, buf, it, 4); //dump description
- seerEmpty.resize(6);
- for (i = 0; i < 5; ++i)
- {
- loadToIt(seerEmpty[i], buf, it, 4);
- trimQuotation (seerEmpty[i]);
- }
- loadToIt (seerEmpty[5], buf, it, 3);
- trimQuotation (seerEmpty[5]);
- int j,k;
- quests.resize(10);
- for (i = 0; i < 9; ++i) //9 types of quests
- {
- quests[i].resize(5);
- for (j = 0; j < 5; ++j)
- {
- loadToIt (dump, buf, it, 4); //front description
- quests[i][j].resize(6);
- for (k = 0; k < 5; ++k)
- {
- loadToIt (quests[i][j][k], buf, it, 4);
- trimQuotation (quests[i][j][k]);
- }
- loadToIt (quests[i][j][5], buf, it, 3);
- trimQuotation (quests[i][j][5]);
- }
- }
- quests[9].resize(1);
- quests[9][0].resize(6);
- for (k = 0; k < 5; ++k) //Time limit
- {
- loadToIt (quests[9][0][k], buf, it, 4);
- }
- loadToIt (quests[9][0][k], buf, it, 3);
- for (i = 0; i < 2; ++i) //gap description
- loadToIt(dump,buf,it,3);
- seerNames.resize(48);
- for (i = 0; i < 48; ++i)
- loadToIt(seerNames[i], buf, it, 3);
- buf = bitmaph->getTextFile("TENTCOLR.TXT");
- itr=0;
- while(itr<buf.length()-1)
- {
- std::string tmp;
- loadToIt(tmp, buf, itr, 3);
- tentColors.push_back(tmp);
- }
- //campaigns
- buf = bitmaph->getTextFile ("CAMPTEXT.TXT");
- it = 0;
- loadToIt (dump, buf, it, 3); //comment
- std::string nameBuf;
- do //map names
- {
- loadToIt(nameBuf, buf, it, 3);
- if(nameBuf.size())
- {
- campaignMapNames.push_back(nameBuf);
- }
- } while (nameBuf.size());
- campaignRegionNames.resize(campaignMapNames.size()); //allocating space
- for(int g=0; g<campaignMapNames.size(); ++g) //region names
- {
- do //dump comments and empty lines
- {
- loadToIt(nameBuf, buf, it, 3);
- } while (!nameBuf.size() || nameBuf[0] != '/');
- do //actual names
- {
- loadToIt(nameBuf, buf, it, 3);
- if(nameBuf.size())
- {
- campaignRegionNames[g].push_back(nameBuf);
- }
- } while (nameBuf.size());
- }
- buf = bitmaph->getTextFile ("ZCREXP.TXT");
- it = 0;
- loadToIt (dump, buf, it, 3); //comment
- for (int i = 0; i < 459; ++i) //some texts seem to be empty
- {
- loadToIt(dump, buf, it, 4); //description, usually useless
- loadToIt(nameBuf, buf, it, 3);
- zcrexp.push_back(nameBuf);
- }
- std::string threatLevelDir = GameConstants::DATA_DIR + "/config/threatlevel.txt";
- std::ifstream ifs(threatLevelDir.c_str(), std::ios::in | std::ios::binary);
- getline(ifs, buf); //skip 1st line
- for (int i = 0; i < 13; ++i)
- {
- getline(ifs, buf);
- threat.push_back(buf);
- }
- }
- std::string CGeneralTextHandler::getTitle(const std::string & text)
- {
- std::string ret;
- int i=0;
- while ((text[i++]!='{'));
- while ((text[i]!='}') && (i<text.length()))
- ret+=text[i++];
- return ret;
- }
- std::string CGeneralTextHandler::getDescr(const std::string & text)
- {
- std::string ret;
- int i=0;
- while ((text[i++]!='}'));
- i+=2;
- while ((text[i]!='"') && (i<text.length()))
- ret+=text[i++];
- return ret;
- }
- CGeneralTextHandler::CGeneralTextHandler()
- {
- }
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