MapInfoCallback.cpp 2.9 KB

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  1. #include "StdInc.h"
  2. #include "MapInfoCallback.h"
  3. #include "../constants/EntityIdentifiers.h"
  4. #include "../mapObjects/CGObjectInstance.h"
  5. #include "../mapObjects/CGHeroInstance.h"
  6. #include "../mapObjects/CGTownInstance.h"
  7. #include "../mapObjects/MiscObjects.h"
  8. #include "../StartInfo.h"
  9. #include "../mapping/CMap.h"
  10. #include "../spells/CSpellHandler.h"
  11. VCMI_LIB_NAMESPACE_BEGIN
  12. MapInfoCallback::~MapInfoCallback() = default;
  13. const CGObjectInstance * MapInfoCallback::getObj(ObjectInstanceID objid, bool verbose) const
  14. {
  15. if(!objid.hasValue())
  16. {
  17. if(verbose)
  18. logGlobal->error("Cannot get object with id %d. No such object", objid.getNum());
  19. return nullptr;
  20. }
  21. const CGObjectInstance * ret = getMapConstPtr()->getObject(objid);
  22. if(!ret && verbose)
  23. {
  24. logGlobal->error("Cannot get object with id %d. Object was removed", objid.getNum());
  25. return nullptr;
  26. }
  27. return ret;
  28. }
  29. const CGHeroInstance * MapInfoCallback::getHero(ObjectInstanceID objid) const
  30. {
  31. const CGObjectInstance * obj = getObj(objid, false);
  32. return dynamic_cast<const CGHeroInstance *>(obj);
  33. }
  34. const CGTownInstance * MapInfoCallback::getTown(ObjectInstanceID objid) const
  35. {
  36. const CGObjectInstance * obj = getObj(objid, false);
  37. return dynamic_cast<const CGTownInstance*>(obj);
  38. }
  39. PlayerColor MapInfoCallback::getOwner(ObjectInstanceID heroID) const
  40. {
  41. const CGObjectInstance * obj = getObj(heroID);
  42. if(!obj)
  43. {
  44. logGlobal->error("MapInfoCallback::getOwner(heroID): No such object for heroID: %d", heroID.num);
  45. return PlayerColor::CANNOT_DETERMINE;
  46. }
  47. return obj->tempOwner;
  48. }
  49. const CArtifactInstance * MapInfoCallback::getArtInstance(ArtifactInstanceID aid) const
  50. {
  51. return getMapConstPtr()->getArtifactInstance(aid);
  52. }
  53. const CGObjectInstance * MapInfoCallback::getObjInstance(ObjectInstanceID oid) const
  54. {
  55. return getMapConstPtr()->getObject((oid));
  56. }
  57. bool MapInfoCallback::isInTheMap(const int3 & pos) const
  58. {
  59. return getMapConstPtr()->isInTheMap(pos);
  60. }
  61. bool MapInfoCallback::isAllowed(SpellID id) const
  62. {
  63. return getMapConstPtr()->allowedSpells.count(id) != 0;
  64. }
  65. bool MapInfoCallback::isAllowed(ArtifactID id) const
  66. {
  67. return getMapConstPtr()->allowedArtifact.count(id) != 0;
  68. }
  69. bool MapInfoCallback::isAllowed(SecondarySkill id) const
  70. {
  71. return getMapConstPtr()->allowedAbilities.count(id) != 0;
  72. }
  73. int3 MapInfoCallback::getMapSize() const
  74. {
  75. return int3(getMapConstPtr()->width, getMapConstPtr()->height, getMapConstPtr()->twoLevel ? 2 : 1);
  76. }
  77. void MapInfoCallback::getAllowedSpells(std::vector<SpellID> & out, std::optional<ui16> level)
  78. {
  79. for (auto const & spellID : getMapConstPtr()->allowedSpells)
  80. {
  81. const auto * spell = spellID.toEntity(LIBRARY);
  82. if (!isAllowed(spellID))
  83. continue;
  84. if (level.has_value() && spell->getLevel() != level)
  85. continue;
  86. out.push_back(spellID);
  87. }
  88. }
  89. const IGameSettings & MapInfoCallback::getSettings() const
  90. {
  91. return getMapConstPtr()->getSettings();
  92. }
  93. const CMapHeader * MapInfoCallback::getMapHeader() const
  94. {
  95. return getMapConstPtr();
  96. }
  97. VCMI_LIB_NAMESPACE_END