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						adventureMap
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					85655d5534
					Block map level toggle on maps without underground
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				2 years ago | 
			
		
			
				
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						battle
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					85262cf4f5
					Moved CGameState files into a separate directory
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				2 years ago | 
			
		
			
				
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						eventsSDL
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					07d9674828
					Mouse click that activates a window will also trigger mouse event
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				2 years ago | 
			
		
			
				
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						gui
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					1dff721747
					Fix infobox resetting to current hero during enemy turn
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				2 years ago | 
			
		
			
				
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						icons
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					d64106b700
					Update generate_icns.py
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				2 years ago | 
			
		
			
				
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						ios
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					aacef72125
					Attempt to remove native pinch handling from ios
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				2 years ago | 
			
		
			
				
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						lobby
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					b327f890f2
					Partially fixed initial loading of save file
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				2 years ago | 
			
		
			
				
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						mainmenu
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					8b61c0d59b
					Replaced CIntObject::type bitfield with bool's. Added input blocking.
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				2 years ago | 
			
		
			
				
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						mapView
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					fa4a0004b2
					Merge pull request #2291 from IvanSavenko/terrain_animations_config
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				2 years ago | 
			
		
			
				
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						render
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					85262cf4f5
					Moved CGameState files into a separate directory
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				2 years ago | 
			
		
			
				
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						renderSDL
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					0ee1866f73
					Added SDLImage::doubleFlip()
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				2 years ago | 
			
		
			
				
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						widgets
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					41755c9d87
					Fix slider scroll via UI buttons
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				2 years ago | 
			
		
			
				
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						windows
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					ae8579558d
					Merge pull request #2282 from IvanSavenko/adventure_map_fixes
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				2 years ago | 
			
		
			
				
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						CFocusableHelper.cpp
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					44d0e19c71
					remove focus from active text input after keyboard is closed
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				3 years ago | 
			
		
			
				
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						CFocusableHelper.h
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					44d0e19c71
					remove focus from active text input after keyboard is closed
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				3 years ago | 
			
		
			
				
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						CGameInfo.cpp
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					383387ef29
					Integrated defaultMods into mod system
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				2 years ago | 
			
		
			
				
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						CGameInfo.h
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					383387ef29
					Integrated defaultMods into mod system
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				2 years ago | 
			
		
			
				
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						CMT.cpp
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					0f8d53e978
					Replaced SDL user events list with dispatching of arbitrary functors
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				2 years ago | 
			
		
			
				
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						CMT.h
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					ee7a573cb8
					Refactoring of SDL API usage:
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				2 years ago | 
			
		
			
				
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						CMakeLists.txt
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					0f8d53e978
					Replaced SDL user events list with dispatching of arbitrary functors
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				2 years ago | 
			
		
			
				
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						CMusicHandler.cpp
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					9eac3eaafa
					Merged "music" resource type into "sound", enables ogg's use as sounds
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				2 years ago | 
			
		
			
				
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						CMusicHandler.h
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					86f5d6de69
					vcmi: modernize headers
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				2 years ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					1cbc6457ce
					Fix possible assertion failure on removing non-owned town
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				2 years ago | 
			
		
			
				
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						CPlayerInterface.h
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					1cbc6457ce
					Fix possible assertion failure on removing non-owned town
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				2 years ago | 
			
		
			
				
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						CServerHandler.cpp
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					88566cb1ef
					Fix another unprotected UI access
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				2 years ago | 
			
		
			
				
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						CServerHandler.h
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					d1e5a347ff
					Refactoring of campaign handler: rename types and use strong typing
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				2 years ago | 
			
		
			
				
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						CVideoHandler.cpp
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					c77f8482e3
					Replaced event handling break system with key capturing
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				2 years ago | 
			
		
			
				
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						CVideoHandler.h
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					a9fefffc65
					Video playback is now time-based, using video file timings
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				2 years ago | 
			
		
			
				
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						Client.cpp
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					8efa7911b7
					Implemented "Allied Adventure Map AI" option
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				2 years ago | 
			
		
			
				
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						Client.h
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					8efa7911b7
					Implemented "Allied Adventure Map AI" option
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				2 years ago | 
			
		
			
				
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						ClientCommandManager.cpp
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					8efa7911b7
					Implemented "Allied Adventure Map AI" option
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				2 years ago | 
			
		
			
				
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						ClientCommandManager.h
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						ClientNetPackVisitors.h
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					1cbc6457ce
					Fix possible assertion failure on removing non-owned town
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				2 years ago | 
			
		
			
				
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						LobbyClientNetPackVisitors.h
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					84af64ce6b
					Removed magical initialization of registry via static variables
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				2 years ago | 
			
		
			
				
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						NetPacksClient.cpp
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					1cbc6457ce
					Fix possible assertion failure on removing non-owned town
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				2 years ago | 
			
		
			
				
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						NetPacksLobbyClient.cpp
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					e2ef136003
					Renamed "Int" -> "Window" in WindowHandler API
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				2 years ago | 
			
		
			
				
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						PlayerLocalState.cpp
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					08cfbe79cf
					Added encapsulation for movement points access
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				2 years ago | 
			
		
			
				
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						PlayerLocalState.h
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					bb08a0afc8
					Moved selection logic to player state
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				2 years ago | 
			
		
			
				
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						StdInc.cpp
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					cce814c41b
					* Final commit
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				14 years ago | 
			
		
			
				
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						StdInc.h
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					9c3030603d
					Removed most SDL includes from headers, removed SDL int's
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				2 years ago | 
			
		
			
				
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						VCMI_client.cbp
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					ecaa9f5d0b
					Entities redesign and a few ERM features
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				4 years ago | 
			
		
			
				
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						VCMI_client.rc
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					ab5e1f9109
					don't use separate .rc files for MSVC and MinGW
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				11 years ago | 
			
		
			
				
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						VCMI_client.vcxproj
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					54550b50de
					Update VS files to 2019, partially fix test project
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				6 years ago | 
			
		
			
				
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						VCMI_client.vcxproj.filters
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					260981d586
					Update project files to match vcmi code changes
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				7 years ago | 
			
		
			
				
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						resource.h
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					3d4db35df0
					Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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				16 years ago | 
			
		
			
				
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						vcmi.ico
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					6e22663121
					new icons
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				2 years ago |