SpellEffectConditionTest.cpp 1.9 KB

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  1. /*
  2. * SpellEffectConditionTest.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "StdInc.h"
  12. #include "TargetConditionItemFixture.h"
  13. namespace test
  14. {
  15. using namespace ::spells;
  16. using namespace ::testing;
  17. class SpellEffectConditionTest : public TargetConditionItemTest
  18. {
  19. public:
  20. void setDefaultExpectations()
  21. {
  22. EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
  23. EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
  24. }
  25. void SetUp() override
  26. {
  27. TargetConditionItemTest::SetUp();
  28. subject = TargetConditionItemFactory::getDefault()->createConfigurable("core", "spell", "age");
  29. GTEST_ASSERT_NE(subject, nullptr);
  30. }
  31. };
  32. TEST_F(SpellEffectConditionTest, ImmuneByDefault)
  33. {
  34. setDefaultExpectations();
  35. EXPECT_FALSE(subject->isReceptive(&mechanicsMock, &unitMock));
  36. }
  37. TEST_F(SpellEffectConditionTest, ReceptiveIfHasEffectFromDesiredSpell)
  38. {
  39. setDefaultExpectations();
  40. unitBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::STACK_HEALTH, BonusSource::SPELL_EFFECT, 3, TBonusSourceID(SpellID(SpellID::AGE))));
  41. EXPECT_TRUE(subject->isReceptive(&mechanicsMock, &unitMock));
  42. }
  43. TEST_F(SpellEffectConditionTest, ImmuneIfHasEffectFromOtherSpell)
  44. {
  45. setDefaultExpectations();
  46. unitBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::STACK_HEALTH, BonusSource::SPELL_EFFECT, 3, TBonusSourceID(SpellID(SpellID::AIR_SHIELD))));
  47. EXPECT_FALSE(subject->isReceptive(&mechanicsMock, &unitMock));
  48. }
  49. TEST_F(SpellEffectConditionTest, ImmuneIfHasNoSpellEffects)
  50. {
  51. setDefaultExpectations();
  52. unitBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::STACK_HEALTH, BonusSource::CREATURE_ABILITY, 3, TBonusSourceID::NONE));
  53. EXPECT_FALSE(subject->isReceptive(&mechanicsMock, &unitMock));
  54. }
  55. }