Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
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CGameHandler.cpp a72a294a46 some work on new filesystem, not tested 13 years ago
CGameHandler.h b86706d58c Commander can now die in a battle and will be automatically rised when visiting town. 13 years ago
CMakeLists.txt e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CVCMIServer.cpp b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CVCMIServer.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
Makefile.am f7ac873303 Added test for librt, since linux needs it and OSX doesn't have it. 13 years ago
Makefile.in 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
NetPacksServer.cpp edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h c698181c4c * simple mechanism for detecting desync after init 13 years ago
VCMI_server.vcxproj d2756e8c88 Partial fix for #961. 13 years ago