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- /*
- * RandomMapTab.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RandomMapTab.h"
- #include "CSelectionBase.h"
- #include "../CGameInfo.h"
- #include "../CServerHandler.h"
- #include "../gui/CAnimation.h"
- #include "../gui/CGuiHandler.h"
- #include "../widgets/CComponent.h"
- #include "../widgets/Buttons.h"
- #include "../widgets/MiscWidgets.h"
- #include "../widgets/ObjectLists.h"
- #include "../widgets/TextControls.h"
- #include "../windows/GUIClasses.h"
- #include "../windows/InfoWindows.h"
- #include "../../lib/CGeneralTextHandler.h"
- #include "../../lib/mapping/CMapInfo.h"
- #include "../../lib/rmg/CMapGenOptions.h"
- #include "../../lib/CModHandler.h"
- RandomMapTab::RandomMapTab():
- InterfaceBuilder()
- {
- recActions = 0;
- mapGenOptions = std::make_shared<CMapGenOptions>();
-
- const JsonNode config(ResourceID("config/windows.json"));
- addCallback("toggleMapSize", [&](int btnId)
- {
- auto mapSizeVal = getPossibleMapSizes();
- mapGenOptions->setWidth(mapSizeVal[btnId]);
- mapGenOptions->setHeight(mapSizeVal[btnId]);
- updateMapInfoByHost();
- });
- addCallback("toggleTwoLevels", [&](bool on)
- {
- mapGenOptions->setHasTwoLevels(on);
- updateMapInfoByHost();
- });
-
- addCallback("setPlayersCount", [&](int btnId)
- {
- mapGenOptions->setPlayerCount(btnId);
-
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")))
- deactivateButtonsFrom(w.get(), btnId);
- // deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")))
- deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
- validatePlayersCnt(btnId);
- updateMapInfoByHost();
- });
-
- addCallback("setTeamsCount", [&](int btnId)
- {
- mapGenOptions->setTeamCount(btnId);
- updateMapInfoByHost();
- });
-
- addCallback("setCompOnlyPlayers", [&](int btnId)
- {
- mapGenOptions->setCompOnlyPlayerCount(btnId);
- // deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers")))
- deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
-
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")))
- deactivateButtonsFrom(w.get(), (btnId == 0 ? 1 : btnId));
- validateCompOnlyPlayersCnt(btnId);
- updateMapInfoByHost();
- });
-
- addCallback("setCompOnlyTeams", [&](int btnId)
- {
- mapGenOptions->setCompOnlyTeamCount(btnId);
- updateMapInfoByHost();
- });
-
- addCallback("setWaterContent", [&](int btnId)
- {
- mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
- updateMapInfoByHost();
- });
-
- addCallback("setMonsterStrenght", [&](int btnId)
- {
- if(btnId < 0)
- mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
- else
- mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
- updateMapInfoByHost();
- });
-
- init(config["randomMapTab"]);
-
- updateMapInfoByHost();
- }
- void RandomMapTab::updateMapInfoByHost()
- {
- if(CSH->isGuest())
- return;
- // Generate header info
- mapInfo = std::make_shared<CMapInfo>();
- mapInfo->isRandomMap = true;
- mapInfo->mapHeader = make_unique<CMapHeader>();
- mapInfo->mapHeader->version = EMapFormat::SOD;
- mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
- mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
- mapInfo->mapHeader->difficulty = 1; // Normal
- mapInfo->mapHeader->height = mapGenOptions->getHeight();
- mapInfo->mapHeader->width = mapGenOptions->getWidth();
- mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
- // Generate player information
- mapInfo->mapHeader->players.clear();
- int playersToGen = PlayerColor::PLAYER_LIMIT_I;
- if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
- {
- if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
- playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
- else
- playersToGen = mapGenOptions->getPlayerCount();
- }
- mapInfo->mapHeader->howManyTeams = playersToGen;
- for(int i = 0; i < playersToGen; ++i)
- {
- PlayerInfo player;
- player.isFactionRandom = true;
- player.canComputerPlay = true;
- if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
- {
- player.canHumanPlay = false;
- }
- else
- {
- player.canHumanPlay = true;
- }
- player.team = TeamID(i);
- player.hasMainTown = true;
- player.generateHeroAtMainTown = true;
- mapInfo->mapHeader->players.push_back(player);
- }
- mapInfoChanged(mapInfo, mapGenOptions);
- }
- void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
- {
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMapSize")))
- w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
- if(auto w = dynamic_pointer_cast<CToggleButton>(widget("buttonTwoLevels")))
- w->setSelected(opts->getHasTwoLevels());
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers")))
- w->setSelected(opts->getPlayerCount());
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")))
- w->setSelected(opts->getTeamCount());
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")))
- w->setSelected(opts->getCompOnlyPlayerCount());
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")))
- w->setSelected(opts->getCompOnlyTeamCount());
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupWaterContent")))
- w->setSelected(opts->getWaterContent());
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupgroupMonsterStrengthMaxTeams")))
- w->setSelected(opts->getMonsterStrength());
- }
- void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
- {
- logGlobal->debug("Blocking buttons from %d", startId);
- for(auto toggle : group->buttons)
- {
- if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
- {
- if(startId == CMapGenOptions::RANDOM_SIZE || toggle.first < startId)
- {
- button->block(false);
- }
- else
- {
- button->block(true);
- }
- }
- }
- }
- void RandomMapTab::validatePlayersCnt(int playersCnt)
- {
- if(playersCnt == CMapGenOptions::RANDOM_SIZE)
- {
- return;
- }
- if(mapGenOptions->getTeamCount() >= playersCnt)
- {
- mapGenOptions->setTeamCount(playersCnt - 1);
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")))
- w->setSelected(mapGenOptions->getTeamCount());
- }
- // total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3)
- if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I)
- {
- mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")))
- w->setSelected(mapGenOptions->getCompOnlyPlayerCount());
- }
- validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount());
- }
- void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
- {
- if(compOnlyPlayersCnt == CMapGenOptions::RANDOM_SIZE)
- {
- return;
- }
- if(mapGenOptions->getCompOnlyTeamCount() >= compOnlyPlayersCnt)
- {
- int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
- mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
- updateMapInfoByHost();
- if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")))
- w->setSelected(compOnlyTeamCount);
- }
- }
- std::vector<int> RandomMapTab::getPossibleMapSizes()
- {
- return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
- }
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