Animation.cpp 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777
  1. /*
  2. * Animation.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. //code is copied from vcmiclient/CAnimation.cpp with minimal changes
  11. #include "StdInc.h"
  12. #include "Animation.h"
  13. #include "BitmapHandler.h"
  14. #include "../lib/filesystem/Filesystem.h"
  15. #include "../lib/filesystem/ISimpleResourceLoader.h"
  16. #include "../lib/JsonNode.h"
  17. #include "../lib/CRandomGenerator.h"
  18. typedef std::map<size_t, std::vector<JsonNode>> source_map;
  19. /// Class for def loading
  20. /// After loading will store general info (palette and frame offsets) and pointer to file itself
  21. class DefFile
  22. {
  23. private:
  24. struct SSpriteDef
  25. {
  26. ui32 size;
  27. ui32 format; /// format in which pixel data is stored
  28. ui32 fullWidth; /// full width and height of frame, including borders
  29. ui32 fullHeight;
  30. ui32 width; /// width and height of pixel data, borders excluded
  31. ui32 height;
  32. si32 leftMargin;
  33. si32 topMargin;
  34. };
  35. //offset[group][frame] - offset of frame data in file
  36. std::map<size_t, std::vector <size_t> > offset;
  37. std::unique_ptr<ui8[]> data;
  38. std::unique_ptr<QVector<QRgb>> palette;
  39. public:
  40. DefFile(std::string Name);
  41. ~DefFile();
  42. std::shared_ptr<QImage> loadFrame(size_t frame, size_t group) const;
  43. const std::map<size_t, size_t> getEntries() const;
  44. };
  45. class ImageLoader
  46. {
  47. QImage * image;
  48. ui8 * lineStart;
  49. ui8 * position;
  50. QPoint spriteSize, margins, fullSize;
  51. public:
  52. //load size raw pixels from data
  53. inline void Load(size_t size, const ui8 * data);
  54. //set size pixels to color
  55. inline void Load(size_t size, ui8 color=0);
  56. inline void EndLine();
  57. //init image with these sizes and palette
  58. inline void init(QPoint SpriteSize, QPoint Margins, QPoint FullSize);
  59. ImageLoader(QImage * Img);
  60. ~ImageLoader();
  61. };
  62. // Extremely simple file cache. TODO: smarter, more general solution
  63. class FileCache
  64. {
  65. static const int cacheSize = 50; //Max number of cached files
  66. struct FileData
  67. {
  68. ResourceID name;
  69. size_t size;
  70. std::unique_ptr<ui8[]> data;
  71. std::unique_ptr<ui8[]> getCopy()
  72. {
  73. auto ret = std::unique_ptr<ui8[]>(new ui8[size]);
  74. std::copy(data.get(), data.get() + size, ret.get());
  75. return ret;
  76. }
  77. FileData(ResourceID name_, size_t size_, std::unique_ptr<ui8[]> data_):
  78. name{std::move(name_)},
  79. size{size_},
  80. data{std::move(data_)}
  81. {}
  82. };
  83. std::deque<FileData> cache;
  84. public:
  85. std::unique_ptr<ui8[]> getCachedFile(ResourceID rid)
  86. {
  87. for(auto & file : cache)
  88. {
  89. if(file.name == rid)
  90. return file.getCopy();
  91. }
  92. // Still here? Cache miss
  93. if(cache.size() > cacheSize)
  94. cache.pop_front();
  95. auto data = CResourceHandler::get()->load(rid)->readAll();
  96. cache.emplace_back(std::move(rid), data.second, std::move(data.first));
  97. return cache.back().getCopy();
  98. }
  99. };
  100. enum class DefType : uint32_t
  101. {
  102. SPELL = 0x40,
  103. SPRITE = 0x41,
  104. CREATURE = 0x42,
  105. MAP = 0x43,
  106. MAP_HERO = 0x44,
  107. TERRAIN = 0x45,
  108. CURSOR = 0x46,
  109. INTERFACE = 0x47,
  110. SPRITE_FRAME = 0x48,
  111. BATTLE_HERO = 0x49
  112. };
  113. static FileCache animationCache;
  114. /*************************************************************************
  115. * DefFile, class used for def loading *
  116. *************************************************************************/
  117. DefFile::DefFile(std::string Name):
  118. data(nullptr)
  119. {
  120. #if 0
  121. static QRgba H3_ORIG_PALETTE[8] =
  122. {
  123. { 0, 255, 255, SDL_ALPHA_OPAQUE},
  124. {255, 150, 255, SDL_ALPHA_OPAQUE},
  125. {255, 100, 255, SDL_ALPHA_OPAQUE},
  126. {255, 50, 255, SDL_ALPHA_OPAQUE},
  127. {255, 0, 255, SDL_ALPHA_OPAQUE},
  128. {255, 255, 0, SDL_ALPHA_OPAQUE},
  129. {180, 0, 255, SDL_ALPHA_OPAQUE},
  130. { 0, 255, 0, SDL_ALPHA_OPAQUE}
  131. };
  132. #endif // 0
  133. //First 8 colors in def palette used for transparency
  134. static QRgb H3Palette[8] =
  135. {
  136. qRgba(0, 0, 0, 0), // 100% - transparency
  137. qRgba(0, 0, 0, 32), // 75% - shadow border,
  138. qRgba(0, 0, 0, 64), // TODO: find exact value
  139. qRgba(0, 0, 0, 128), // TODO: for transparency
  140. qRgba(0, 0, 0, 128), // 50% - shadow body
  141. qRgba(0, 0, 0, 0), // 100% - selection highlight
  142. qRgba(0, 0, 0, 128), // 50% - shadow body below selection
  143. qRgba(0, 0, 0, 64) // 75% - shadow border below selection
  144. };
  145. data = animationCache.getCachedFile(ResourceID(std::string("SPRITES/") + Name, EResType::ANIMATION));
  146. palette = std::make_unique<QVector<QRgb>>(256);
  147. int it = 0;
  148. ui32 type = read_le_u32(data.get() + it);
  149. it += 4;
  150. //int width = read_le_u32(data + it); it+=4;//not used
  151. //int height = read_le_u32(data + it); it+=4;
  152. it += 8;
  153. ui32 totalBlocks = read_le_u32(data.get() + it);
  154. it += 4;
  155. for (ui32 i= 0; i<256; i++)
  156. {
  157. ui8 c[3];
  158. c[0] = data[it++];
  159. c[1] = data[it++];
  160. c[2] = data[it++];
  161. (*palette)[i] = qRgba(c[0], c[1], c[2], 255);
  162. }
  163. switch(static_cast<DefType>(type))
  164. {
  165. case DefType::SPELL:
  166. (*palette)[0] = H3Palette[0];
  167. break;
  168. case DefType::SPRITE:
  169. case DefType::SPRITE_FRAME:
  170. for(ui32 i= 0; i<8; i++)
  171. (*palette)[i] = H3Palette[i];
  172. break;
  173. case DefType::CREATURE:
  174. (*palette)[0] = H3Palette[0];
  175. (*palette)[1] = H3Palette[1];
  176. (*palette)[4] = H3Palette[4];
  177. (*palette)[5] = H3Palette[5];
  178. (*palette)[6] = H3Palette[6];
  179. (*palette)[7] = H3Palette[7];
  180. break;
  181. case DefType::MAP:
  182. case DefType::MAP_HERO:
  183. (*palette)[0] = H3Palette[0];
  184. (*palette)[1] = H3Palette[1];
  185. (*palette)[4] = H3Palette[4];
  186. //5 = owner flag, handled separately
  187. break;
  188. case DefType::TERRAIN:
  189. (*palette)[0] = H3Palette[0];
  190. (*palette)[1] = H3Palette[1];
  191. (*palette)[2] = H3Palette[2];
  192. (*palette)[3] = H3Palette[3];
  193. (*palette)[4] = H3Palette[4];
  194. break;
  195. case DefType::CURSOR:
  196. (*palette)[0] = H3Palette[0];
  197. break;
  198. case DefType::INTERFACE:
  199. (*palette)[0] = H3Palette[0];
  200. (*palette)[1] = H3Palette[1];
  201. (*palette)[4] = H3Palette[4];
  202. //player colors handled separately
  203. //TODO: disallow colorizing other def types
  204. break;
  205. case DefType::BATTLE_HERO:
  206. (*palette)[0] = H3Palette[0];
  207. (*palette)[1] = H3Palette[1];
  208. (*palette)[4] = H3Palette[4];
  209. break;
  210. default:
  211. logAnim->error("Unknown def type %d in %s", type, Name);
  212. break;
  213. }
  214. for (ui32 i=0; i<totalBlocks; i++)
  215. {
  216. size_t blockID = read_le_u32(data.get() + it);
  217. it+=4;
  218. size_t totalEntries = read_le_u32(data.get() + it);
  219. it+=12;
  220. //8 unknown bytes - skipping
  221. //13 bytes for name of every frame in this block - not used, skipping
  222. it+= 13 * (int)totalEntries;
  223. for (ui32 j=0; j<totalEntries; j++)
  224. {
  225. size_t currOffset = read_le_u32(data.get() + it);
  226. offset[blockID].push_back(currOffset);
  227. it += 4;
  228. }
  229. }
  230. }
  231. std::shared_ptr<QImage> DefFile::loadFrame(size_t frame, size_t group) const
  232. {
  233. std::map<size_t, std::vector <size_t> >::const_iterator it;
  234. it = offset.find(group);
  235. assert (it != offset.end());
  236. const ui8 * FDef = data.get()+it->second[frame];
  237. const SSpriteDef sd = * reinterpret_cast<const SSpriteDef *>(FDef);
  238. SSpriteDef sprite;
  239. sprite.format = read_le_u32(&sd.format);
  240. sprite.fullWidth = read_le_u32(&sd.fullWidth);
  241. sprite.fullHeight = read_le_u32(&sd.fullHeight);
  242. sprite.width = read_le_u32(&sd.width);
  243. sprite.height = read_le_u32(&sd.height);
  244. sprite.leftMargin = read_le_u32(&sd.leftMargin);
  245. sprite.topMargin = read_le_u32(&sd.topMargin);
  246. ui32 currentOffset = sizeof(SSpriteDef);
  247. //special case for some "old" format defs (SGTWMTA.DEF and SGTWMTB.DEF)
  248. if(sprite.format == 1 && sprite.width > sprite.fullWidth && sprite.height > sprite.fullHeight)
  249. {
  250. sprite.leftMargin = 0;
  251. sprite.topMargin = 0;
  252. sprite.width = sprite.fullWidth;
  253. sprite.height = sprite.fullHeight;
  254. currentOffset -= 16;
  255. }
  256. const ui32 BaseOffset = currentOffset;
  257. std::shared_ptr<QImage> img = std::make_shared<QImage>(sprite.fullWidth, sprite.fullHeight, QImage::Format_Indexed8);
  258. if(!img)
  259. throw std::runtime_error("Image memory cannot be allocated");
  260. ImageLoader loader(img.get());
  261. loader.init(QPoint(sprite.width, sprite.height),
  262. QPoint(sprite.leftMargin, sprite.topMargin),
  263. QPoint(sprite.fullWidth, sprite.fullHeight));
  264. switch(sprite.format)
  265. {
  266. case 0:
  267. {
  268. //pixel data is not compressed, copy data to surface
  269. for(ui32 i=0; i<sprite.height; i++)
  270. {
  271. loader.Load(sprite.width, FDef + currentOffset);
  272. currentOffset += sprite.width;
  273. loader.EndLine();
  274. }
  275. break;
  276. }
  277. case 1:
  278. {
  279. //for each line we have offset of pixel data
  280. const ui32 * RWEntriesLoc = reinterpret_cast<const ui32 *>(FDef+currentOffset);
  281. currentOffset += sizeof(ui32) * sprite.height;
  282. for(ui32 i=0; i<sprite.height; i++)
  283. {
  284. //get position of the line
  285. currentOffset=BaseOffset + read_le_u32(RWEntriesLoc + i);
  286. ui32 TotalRowLength = 0;
  287. while(TotalRowLength<sprite.width)
  288. {
  289. ui8 segmentType = FDef[currentOffset++];
  290. ui32 length = FDef[currentOffset++] + 1;
  291. if(segmentType==0xFF)//Raw data
  292. {
  293. loader.Load(length, FDef + currentOffset);
  294. currentOffset+=length;
  295. }
  296. else// RLE
  297. {
  298. loader.Load(length, segmentType);
  299. }
  300. TotalRowLength += length;
  301. }
  302. loader.EndLine();
  303. }
  304. break;
  305. }
  306. case 2:
  307. {
  308. currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset);
  309. for(ui32 i=0; i<sprite.height; i++)
  310. {
  311. ui32 TotalRowLength=0;
  312. while(TotalRowLength<sprite.width)
  313. {
  314. ui8 segment=FDef[currentOffset++];
  315. ui8 code = segment / 32;
  316. ui8 length = (segment & 31) + 1;
  317. if(code==7)//Raw data
  318. {
  319. loader.Load(length, FDef + currentOffset);
  320. currentOffset += length;
  321. }
  322. else//RLE
  323. {
  324. loader.Load(length, code);
  325. }
  326. TotalRowLength+=length;
  327. }
  328. loader.EndLine();
  329. }
  330. break;
  331. }
  332. case 3:
  333. {
  334. for(ui32 i=0; i<sprite.height; i++)
  335. {
  336. currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset+i*2*(sprite.width/32));
  337. ui32 TotalRowLength=0;
  338. while(TotalRowLength<sprite.width)
  339. {
  340. ui8 segment = FDef[currentOffset++];
  341. ui8 code = segment / 32;
  342. ui8 length = (segment & 31) + 1;
  343. if(code==7)//Raw data
  344. {
  345. loader.Load(length, FDef + currentOffset);
  346. currentOffset += length;
  347. }
  348. else//RLE
  349. {
  350. loader.Load(length, code);
  351. }
  352. TotalRowLength += length;
  353. }
  354. loader.EndLine();
  355. }
  356. break;
  357. }
  358. default:
  359. logGlobal->error("Error: unsupported format of def file: %d", sprite.format);
  360. break;
  361. }
  362. img->setColorTable(*palette);
  363. return img;
  364. }
  365. DefFile::~DefFile() = default;
  366. const std::map<size_t, size_t > DefFile::getEntries() const
  367. {
  368. std::map<size_t, size_t > ret;
  369. for (auto & elem : offset)
  370. ret[elem.first] = elem.second.size();
  371. return ret;
  372. }
  373. /*************************************************************************
  374. * Classes for image loaders - helpers for loading from def files *
  375. *************************************************************************/
  376. ImageLoader::ImageLoader(QImage * Img):
  377. image(Img),
  378. lineStart(Img->bits()),
  379. position(Img->bits())
  380. {
  381. }
  382. void ImageLoader::init(QPoint SpriteSize, QPoint Margins, QPoint FullSize)
  383. {
  384. spriteSize = SpriteSize;
  385. margins = Margins;
  386. fullSize = FullSize;
  387. memset((void *)image->bits(), 0, fullSize.y() * fullSize.x());
  388. lineStart = image->bits();
  389. lineStart += margins.y() * fullSize.x() + margins.x();
  390. position = lineStart;
  391. }
  392. inline void ImageLoader::Load(size_t size, const ui8 * data)
  393. {
  394. if(size)
  395. {
  396. memcpy((void *)position, data, size);
  397. position += size;
  398. }
  399. }
  400. inline void ImageLoader::Load(size_t size, ui8 color)
  401. {
  402. if(size)
  403. {
  404. memset((void *)position, color, size);
  405. position += size;
  406. }
  407. }
  408. inline void ImageLoader::EndLine()
  409. {
  410. lineStart += fullSize.x();
  411. position = lineStart;
  412. }
  413. ImageLoader::~ImageLoader()
  414. {
  415. }
  416. /*************************************************************************
  417. * Classes for images, support loading from file and drawing on surface *
  418. *************************************************************************/
  419. std::shared_ptr<QImage> Animation::getFromExtraDef(std::string filename)
  420. {
  421. size_t pos = filename.find(':');
  422. if(pos == -1)
  423. return nullptr;
  424. Animation anim(filename.substr(0, pos));
  425. pos++;
  426. size_t frame = atoi(filename.c_str()+pos);
  427. size_t group = 0;
  428. pos = filename.find(':', pos);
  429. if(pos != -1)
  430. {
  431. pos++;
  432. group = frame;
  433. frame = atoi(filename.c_str()+pos);
  434. }
  435. anim.load(frame ,group);
  436. auto ret = anim.images[group][frame];
  437. anim.images.clear();
  438. return ret;
  439. }
  440. bool Animation::loadFrame(size_t frame, size_t group)
  441. {
  442. if(size(group) <= frame)
  443. {
  444. printError(frame, group, "LoadFrame");
  445. return false;
  446. }
  447. auto image = getImage(frame, group, false);
  448. if(image)
  449. {
  450. return true;
  451. }
  452. //try to get image from def
  453. if(source[group][frame].getType() == JsonNode::JsonType::DATA_NULL)
  454. {
  455. if(defFile)
  456. {
  457. auto frameList = defFile->getEntries();
  458. if(vstd::contains(frameList, group) && frameList.at(group) > frame) // frame is present
  459. {
  460. images[group][frame] = defFile->loadFrame(frame, group);
  461. return true;
  462. }
  463. }
  464. return false;
  465. // still here? image is missing
  466. printError(frame, group, "LoadFrame");
  467. images[group][frame] = std::make_shared<QImage>("DEFAULT");
  468. }
  469. else //load from separate file
  470. {
  471. images[group][frame] = getFromExtraDef(source[group][frame]["file"].String());;
  472. return true;
  473. }
  474. return false;
  475. }
  476. bool Animation::unloadFrame(size_t frame, size_t group)
  477. {
  478. auto image = getImage(frame, group, false);
  479. if(image)
  480. {
  481. images[group].erase(frame);
  482. if(images[group].empty())
  483. images.erase(group);
  484. return true;
  485. }
  486. return false;
  487. }
  488. void Animation::init()
  489. {
  490. if(defFile)
  491. {
  492. const std::map<size_t, size_t> defEntries = defFile->getEntries();
  493. for (auto & defEntry : defEntries)
  494. source[defEntry.first].resize(defEntry.second);
  495. }
  496. #if 0 //this code is not used but maybe requred if there will be configurable sprites
  497. ResourceID resID(std::string("SPRITES/") + name, EResType::TEXT);
  498. //if(vstd::contains(graphics->imageLists, resID.getName()))
  499. //initFromJson(graphics->imageLists[resID.getName()]);
  500. auto configList = CResourceHandler::get()->getResourcesWithName(resID);
  501. for(auto & loader : configList)
  502. {
  503. auto stream = loader->load(resID);
  504. std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
  505. stream->read(textData.get(), stream->getSize());
  506. const JsonNode config((char*)textData.get(), stream->getSize());
  507. //initFromJson(config);
  508. }
  509. #endif
  510. }
  511. void Animation::printError(size_t frame, size_t group, std::string type) const
  512. {
  513. logGlobal->error("%s error: Request for frame not present in CAnimation! File name: %s, Group: %d, Frame: %d", type, name, group, frame);
  514. }
  515. Animation::Animation(std::string Name):
  516. name(Name),
  517. preloaded(false),
  518. defFile()
  519. {
  520. size_t dotPos = name.find_last_of('.');
  521. if( dotPos!=-1 )
  522. name.erase(dotPos);
  523. std::transform(name.begin(), name.end(), name.begin(), toupper);
  524. ResourceID resource(std::string("SPRITES/") + name, EResType::ANIMATION);
  525. if(CResourceHandler::get()->existsResource(resource))
  526. defFile = std::make_shared<DefFile>(name);
  527. init();
  528. if(source.empty())
  529. logAnim->error("Animation %s failed to load", Name);
  530. }
  531. Animation::Animation():
  532. name(""),
  533. preloaded(false),
  534. defFile()
  535. {
  536. init();
  537. }
  538. Animation::~Animation() = default;
  539. void Animation::duplicateImage(const size_t sourceGroup, const size_t sourceFrame, const size_t targetGroup)
  540. {
  541. if(!source.count(sourceGroup))
  542. {
  543. logAnim->error("Group %d missing in %s", sourceGroup, name);
  544. return;
  545. }
  546. if(source[sourceGroup].size() <= sourceFrame)
  547. {
  548. logAnim->error("Frame [%d %d] missing in %s", sourceGroup, sourceFrame, name);
  549. return;
  550. }
  551. //todo: clone actual loaded Image object
  552. JsonNode clone(source[sourceGroup][sourceFrame]);
  553. if(clone.getType() == JsonNode::JsonType::DATA_NULL)
  554. {
  555. std::string temp = name+":"+boost::lexical_cast<std::string>(sourceGroup)+":"+boost::lexical_cast<std::string>(sourceFrame);
  556. clone["file"].String() = temp;
  557. }
  558. source[targetGroup].push_back(clone);
  559. size_t index = source[targetGroup].size() - 1;
  560. if(preloaded)
  561. load(index, targetGroup);
  562. }
  563. void Animation::setCustom(std::string filename, size_t frame, size_t group)
  564. {
  565. if(source[group].size() <= frame)
  566. source[group].resize(frame+1);
  567. source[group][frame]["file"].String() = filename;
  568. //FIXME: update image if already loaded
  569. }
  570. std::shared_ptr<QImage> Animation::getImage(size_t frame, size_t group, bool verbose) const
  571. {
  572. auto groupIter = images.find(group);
  573. if(groupIter != images.end())
  574. {
  575. auto imageIter = groupIter->second.find(frame);
  576. if(imageIter != groupIter->second.end())
  577. return imageIter->second;
  578. }
  579. if(verbose)
  580. printError(frame, group, "GetImage");
  581. return nullptr;
  582. }
  583. void Animation::load()
  584. {
  585. for (auto & elem : source)
  586. for (size_t image=0; image < elem.second.size(); image++)
  587. loadFrame(image, elem.first);
  588. }
  589. void Animation::unload()
  590. {
  591. for (auto & elem : source)
  592. for (size_t image=0; image < elem.second.size(); image++)
  593. unloadFrame(image, elem.first);
  594. }
  595. void Animation::preload()
  596. {
  597. if(!preloaded)
  598. {
  599. preloaded = true;
  600. load();
  601. }
  602. }
  603. void Animation::loadGroup(size_t group)
  604. {
  605. if(vstd::contains(source, group))
  606. for (size_t image=0; image < source[group].size(); image++)
  607. loadFrame(image, group);
  608. }
  609. void Animation::unloadGroup(size_t group)
  610. {
  611. if(vstd::contains(source, group))
  612. for (size_t image=0; image < source[group].size(); image++)
  613. unloadFrame(image, group);
  614. }
  615. void Animation::load(size_t frame, size_t group)
  616. {
  617. loadFrame(frame, group);
  618. }
  619. void Animation::unload(size_t frame, size_t group)
  620. {
  621. unloadFrame(frame, group);
  622. }
  623. size_t Animation::size(size_t group) const
  624. {
  625. auto iter = source.find(group);
  626. if(iter != source.end())
  627. return iter->second.size();
  628. return 0;
  629. }
  630. void Animation::horizontalFlip()
  631. {
  632. for(auto & group : images)
  633. for(auto & image : group.second)
  634. *image.second = image.second->transformed(QTransform::fromScale(-1, 1));
  635. }
  636. void Animation::verticalFlip()
  637. {
  638. for(auto & group : images)
  639. for(auto & image : group.second)
  640. *image.second = image.second->transformed(QTransform::fromScale(1, -1));
  641. }
  642. void Animation::playerColored(PlayerColor player)
  643. {
  644. #if 0 //can be required in image preview?
  645. for(auto & group : images)
  646. for(auto & image : group.second)
  647. image.second->playerColored(player);
  648. #endif
  649. }
  650. void Animation::createFlippedGroup(const size_t sourceGroup, const size_t targetGroup)
  651. {
  652. for(size_t frame = 0; frame < size(sourceGroup); ++frame)
  653. {
  654. duplicateImage(sourceGroup, frame, targetGroup);
  655. auto image = getImage(frame, targetGroup);
  656. *image = image->transformed(QTransform::fromScale(1, -1));
  657. }
  658. }