| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417 |
- /*
- * windownewmap.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "../lib/mapping/CMap.h"
- #include "../lib/rmg/CRmgTemplateStorage.h"
- #include "../lib/rmg/CRmgTemplate.h"
- #include "../lib/rmg/CMapGenerator.h"
- #include "../lib/VCMI_Lib.h"
- #include "../lib/mapping/CMapEditManager.h"
- #include "../lib/CGeneralTextHandler.h"
- #include "windownewmap.h"
- #include "ui_windownewmap.h"
- #include "mainwindow.h"
- #include "generatorprogress.h"
- WindowNewMap::WindowNewMap(QWidget *parent) :
- QDialog(parent),
- ui(new Ui::WindowNewMap)
- {
- ui->setupUi(this);
- setAttribute(Qt::WA_DeleteOnClose);
- setWindowModality(Qt::ApplicationModal);
- loadUserSettings();
- show();
- //setup initial parameters
- mapGenOptions.setWidth(ui->widthTxt->text().toInt());
- mapGenOptions.setHeight(ui->heightTxt->text().toInt());
- bool twoLevel = ui->twoLevelCheck->isChecked();
- mapGenOptions.setHasTwoLevels(twoLevel);
- updateTemplateList();
- }
- WindowNewMap::~WindowNewMap()
- {
- saveUserSettings();
- delete ui;
- }
- void WindowNewMap::loadUserSettings()
- {
- //load window settings
- QSettings s(Ui::teamName, Ui::appName);
- auto width = s.value(newMapWidth);
- if (width.isValid())
- {
- ui->widthTxt->setText(width.toString());
- }
- auto height = s.value(newMapHeight);
- if (height.isValid())
- {
- ui->heightTxt->setText(height.toString());
- }
- auto twoLevel = s.value(newMapTwoLevel);
- if (twoLevel.isValid())
- {
- ui->twoLevelCheck->setChecked(twoLevel.toBool());
- }
- auto generateRandom = s.value(newMapGenerateRandom);
- if (generateRandom.isValid())
- {
- ui->randomMapCheck->setChecked(generateRandom.toBool());
- }
- auto players = s.value(newMapPlayers);
- if (players.isValid())
- {
- ui->humanCombo->setCurrentIndex(players.toInt());
- }
- auto cpuPlayers = s.value(newMapCpuPlayers);
- if (cpuPlayers.isValid())
- {
- ui->cpuCombo->setCurrentIndex(cpuPlayers.toInt());
- }
- //TODO: teams when implemented
- auto waterContent = s.value(newMapWaterContent);
- if (waterContent.isValid())
- {
- switch (waterContent.toInt())
- {
- case EWaterContent::RANDOM:
- ui->waterOpt1->setChecked(true); break;
- case EWaterContent::NONE:
- ui->waterOpt2->setChecked(true); break;
- case EWaterContent::NORMAL:
- ui->waterOpt3->setChecked(true); break;
- case EWaterContent::ISLANDS:
- ui->waterOpt4->setChecked(true); break;
- }
- }
- auto monsterStrength = s.value(newMapMonsterStrength);
- if (monsterStrength.isValid())
- {
- switch (monsterStrength.toInt())
- {
- case EMonsterStrength::RANDOM:
- ui->monsterOpt1->setChecked(true); break;
- case EMonsterStrength::GLOBAL_WEAK:
- ui->monsterOpt2->setChecked(true); break;
- case EMonsterStrength::GLOBAL_NORMAL:
- ui->monsterOpt3->setChecked(true); break;
- case EMonsterStrength::GLOBAL_STRONG:
- ui->monsterOpt4->setChecked(true); break;
- }
- }
- auto templateName = s.value(newMapTemplate);
- if (templateName.isValid())
- {
- updateTemplateList();
-
- auto* templ = VLC->tplh->getTemplate(templateName.toString().toStdString());
- if (templ)
- {
- ui->templateCombo->setCurrentText(templateName.toString());
- //TODO: validate inside this method
- mapGenOptions.setMapTemplate(templ);
- }
- else
- {
- //Display problem on status bar
- }
- }
- }
- void WindowNewMap::saveUserSettings()
- {
- QSettings s(Ui::teamName, Ui::appName);
- s.setValue(newMapWidth, ui->widthTxt->text().toInt());
- s.setValue(newMapHeight, ui->heightTxt->text().toInt());
- s.setValue(newMapTwoLevel, ui->twoLevelCheck->isChecked());
- s.setValue(newMapGenerateRandom, ui->randomMapCheck->isChecked());
- s.setValue(newMapPlayers,ui->humanCombo->currentIndex());
- s.setValue(newMapCpuPlayers,ui->cpuCombo->currentIndex());
- //TODO: teams when implemented
- EWaterContent::EWaterContent water = EWaterContent::RANDOM;
- if(ui->waterOpt1->isChecked())
- water = EWaterContent::RANDOM;
- else if(ui->waterOpt2->isChecked())
- water = EWaterContent::NONE;
- else if(ui->waterOpt3->isChecked())
- water = EWaterContent::NORMAL;
- else if(ui->waterOpt4->isChecked())
- water = EWaterContent::ISLANDS;
- s.setValue(newMapWaterContent, static_cast<int>(water));
- EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
- if(ui->monsterOpt1->isChecked())
- monster = EMonsterStrength::RANDOM;
- else if(ui->monsterOpt2->isChecked())
- monster = EMonsterStrength::GLOBAL_WEAK;
- else if(ui->monsterOpt3->isChecked())
- monster = EMonsterStrength::GLOBAL_NORMAL;
- else if(ui->monsterOpt4->isChecked())
- monster = EMonsterStrength::GLOBAL_STRONG;
- s.setValue(newMapMonsterStrength, static_cast<int>(monster));
- auto templateName = ui->templateCombo->currentText();
- if (templateName.size())
- {
- s.setValue(newMapTemplate, templateName);
- }
- }
- void WindowNewMap::on_cancelButton_clicked()
- {
- close();
- }
- void generateRandomMap(CMapGenerator & gen, MainWindow * window)
- {
- window->controller.setMap(gen.generate());
- }
- std::unique_ptr<CMap> generateEmptyMap(CMapGenOptions & options)
- {
- std::unique_ptr<CMap> map(new CMap);
- map->version = EMapFormat::VCMI;
- map->width = options.getWidth();
- map->height = options.getHeight();
- map->twoLevel = options.getHasTwoLevels();
-
- map->initTerrain();
- map->getEditManager()->clearTerrain(&CRandomGenerator::getDefault());
- return std::move(map);
- }
- void WindowNewMap::on_okButton_clicked()
- {
- EWaterContent::EWaterContent water = EWaterContent::RANDOM;
- EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
- if(ui->waterOpt1->isChecked())
- water = EWaterContent::RANDOM;
- if(ui->waterOpt2->isChecked())
- water = EWaterContent::NONE;
- if(ui->waterOpt3->isChecked())
- water = EWaterContent::NORMAL;
- if(ui->waterOpt4->isChecked())
- water = EWaterContent::ISLANDS;
- if(ui->monsterOpt1->isChecked())
- monster = EMonsterStrength::RANDOM;
- if(ui->monsterOpt2->isChecked())
- monster = EMonsterStrength::GLOBAL_WEAK;
- if(ui->monsterOpt3->isChecked())
- monster = EMonsterStrength::GLOBAL_NORMAL;
- if(ui->monsterOpt4->isChecked())
- monster = EMonsterStrength::GLOBAL_STRONG;
- mapGenOptions.setWaterContent(water);
- mapGenOptions.setMonsterStrength(monster);
-
- std::unique_ptr<CMap> nmap;
- if(ui->randomMapCheck->isChecked())
- {
- //verify map template
- if(mapGenOptions.getPossibleTemplates().empty())
- {
- QMessageBox::warning(this, "No template", "No template for parameters scecified. Random map cannot be generated.");
- return;
- }
-
- int seed = std::time(nullptr);
- if(ui->checkSeed->isChecked() && !ui->lineSeed->text().isEmpty())
- seed = ui->lineSeed->text().toInt();
-
- CMapGenerator generator(mapGenOptions, seed);
- auto progressBarWnd = new GeneratorProgress(generator, this);
- progressBarWnd->show();
-
- try
- {
- auto f = std::async(std::launch::async, &CMapGenerator::generate, &generator);
- progressBarWnd->update();
- nmap = f.get();
- }
- catch(const std::exception & e)
- {
- QMessageBox::critical(this, "RMG failure", e.what());
- }
- }
- else
- {
- auto f = std::async(std::launch::async, &::generateEmptyMap, std::ref(mapGenOptions));
- nmap = f.get();
- }
-
- static_cast<MainWindow*>(parent())->controller.setMap(std::move(nmap));
- static_cast<MainWindow*>(parent())->initializeMap(true);
- close();
- }
- void WindowNewMap::on_sizeCombo_activated(int index)
- {
- std::map<int, std::pair<int, int>> sizes
- {
- {0, {36, 36}},
- {1, {72, 72}},
- {2, {108, 108}},
- {3, {144, 144}},
- };
- ui->widthTxt->setText(QString::number(sizes[index].first));
- ui->heightTxt->setText(QString::number(sizes[index].second));
- }
- void WindowNewMap::on_twoLevelCheck_stateChanged(int arg1)
- {
- bool twoLevel = ui->twoLevelCheck->isChecked();
- mapGenOptions.setHasTwoLevels(twoLevel);
- updateTemplateList();
- }
- void WindowNewMap::on_humanCombo_activated(int index)
- {
- int humans = players.at(index);
- if(humans > playerLimit)
- {
- humans = playerLimit;
- ui->humanCombo->setCurrentIndex(humans);
- return;
- }
- mapGenOptions.setPlayerCount(humans);
- int teams = mapGenOptions.getTeamCount();
- if(teams > humans - 1)
- {
- teams = humans - 1;
- //TBD
- }
- int cpu = mapGenOptions.getCompOnlyPlayerCount();
- if(cpu > playerLimit - humans)
- {
- cpu = playerLimit - humans;
- ui->cpuCombo->setCurrentIndex(cpu + 1);
- }
- int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
- if(cpuTeams > cpu - 1)
- {
- cpuTeams = cpu - 1;
- //TBD
- }
- //void setMapTemplate(const CRmgTemplate * value);
- updateTemplateList();
- }
- void WindowNewMap::on_cpuCombo_activated(int index)
- {
- int humans = mapGenOptions.getPlayerCount();
- int cpu = cpuPlayers.at(index);
- if(cpu > playerLimit - humans)
- {
- cpu = playerLimit - humans;
- ui->cpuCombo->setCurrentIndex(cpu + 1);
- return;
- }
- mapGenOptions.setCompOnlyPlayerCount(cpu);
- updateTemplateList();
- }
- void WindowNewMap::on_randomMapCheck_stateChanged(int arg1)
- {
- randomMap = ui->randomMapCheck->isChecked();
- ui->templateCombo->setEnabled(randomMap);
- updateTemplateList();
- }
- void WindowNewMap::on_templateCombo_activated(int index)
- {
- if(index == 0)
- {
- mapGenOptions.setMapTemplate(nullptr);
- return;
- }
-
- auto * templ = data_cast<const CRmgTemplate>(ui->templateCombo->currentData().toLongLong());
- mapGenOptions.setMapTemplate(templ);
- }
- void WindowNewMap::on_widthTxt_textChanged(const QString &arg1)
- {
- int sz = arg1.toInt();
- if(sz > 1)
- {
- mapGenOptions.setWidth(arg1.toInt());
- updateTemplateList();
- }
- }
- void WindowNewMap::on_heightTxt_textChanged(const QString &arg1)
- {
- int sz = arg1.toInt();
- if(sz > 1)
- {
- mapGenOptions.setHeight(arg1.toInt());
- updateTemplateList();
- }
- }
- void WindowNewMap::updateTemplateList()
- {
- ui->templateCombo->clear();
- ui->templateCombo->setCurrentIndex(-1);
- if(!randomMap)
- return;
- mapGenOptions.setMapTemplate(nullptr);
- auto templates = mapGenOptions.getPossibleTemplates();
- if(templates.empty())
- return;
- ui->templateCombo->addItem("[default]", 0);
- for(auto * templ : templates)
- {
- ui->templateCombo->addItem(QString::fromStdString(templ->getName()), data_cast(templ));
- }
- ui->templateCombo->setCurrentIndex(0);
- }
- void WindowNewMap::on_checkSeed_toggled(bool checked)
- {
- ui->lineSeed->setEnabled(checked);
- }
|