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- #ifndef __CBITMAPHANDLER_H__
- #define __CBITMAPHANDLER_H__
- #include "../global.h"
- struct SDL_Surface;
- class CLodHandler;
- /*
- * CBitmapHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- enum Epcxformat {PCX8B, PCX24B};
- /// Struct which stands for a simple rgba palette
- struct BMPPalette
- {
- unsigned char R,G,B,F;
- };
- /// Class which converts pcx to bmp images
- class CPCXConv
- {
- public:
- unsigned char * pcx, *bmp;
- int pcxs, bmps;
- void fromFile(std::string path);
- void saveBMP(std::string path) const;
- void openPCX(char * PCX, int len);
- SDL_Surface * getSurface() const; //for standard H3 PCX
- //SDL_Surface * getSurfaceZ(); //for ZSoft PCX
- CPCXConv() //c-tor
- : pcx(NULL), bmp(NULL), pcxs(0), bmps(0)
- {}
- ~CPCXConv() //d-tor
- {
- if (pcxs) delete[] pcx;
- if (bmps) delete[] bmp;
- }
- };
- namespace BitmapHandler
- {
- SDL_Surface * loadBitmap(std::string fname, bool setKey=true);
- };
- #endif // __CBITMAPHANDLER_H__
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