英雄无敌3(跨平台含手机)

Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. há 17 anos atrás
AI 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. há 17 anos atrás
client b4f383f196 Slowly recovering object scripts. há 17 anos atrás
config 61ce0c915c * "%s substitutions in Right-click information in town hall há 17 anos atrás
hch b4f383f196 Slowly recovering object scripts. há 17 anos atrás
lib b4f383f196 Slowly recovering object scripts. há 17 anos atrás
scripts 556311c9ab Partially done object scripting and interactions. há 18 anos atrás
server b4f383f196 Slowly recovering object scripts. há 17 anos atrás
AI_Base.h 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. há 17 anos atrás
AdventureMapButton.cpp b0002ff50b * added files for future server há 17 anos atrás
AdventureMapButton.h 00929126d5 * started making creature info window há 17 anos atrás
CAdvmapInterface.cpp 08b6796545 Mainly refactoring há 17 anos atrás
CAdvmapInterface.h 00929126d5 * started making creature info window há 17 anos atrás
CBattleInterface.cpp 1b73678b7c Fighting with includes. há 17 anos atrás
CBattleInterface.h c351496a47 * moved map reading to the map.cpp há 17 anos atrás
CCallback.cpp b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CCallback.h b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CCastleInterface.cpp 1b73678b7c Fighting with includes. há 17 anos atrás
CCastleInterface.h 7e12926baa * VCMI won't crash when r-click neutral stack during the battle há 17 anos atrás
CConsoleHandler.cpp 08b6796545 Mainly refactoring há 17 anos atrás
CConsoleHandler.h 0c139e72f5 More changes for netcode/serialization há 17 anos atrás
CCursorHandler.cpp b0002ff50b * added files for future server há 17 anos atrás
CCursorHandler.h 9674343453 * fixed memory leak in battles há 17 anos atrás
CGameInfo.cpp 7df624d919 More changes for splitting há 17 anos atrás
CGameInfo.h 3247a9a4dd Rewrote hero moving code. Seems to be working. há 17 anos atrás
CGameInterface.cpp 556311c9ab Partially done object scripting and interactions. há 18 anos atrás
CGameInterface.h dd9b506293 Merged changes from trunk (since r452) há 17 anos atrás
CGameState.cpp b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CGameState.h b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CHeroWindow.cpp 1b73678b7c Fighting with includes. há 17 anos atrás
CHeroWindow.h dbca25df74 Cleanups/refactoring há 17 anos atrás
CLua.cpp b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CLua.h b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CLuaHandler.cpp 0c139e72f5 More changes for netcode/serialization há 17 anos atrás
CLuaHandler.h 556311c9ab Partially done object scripting and interactions. há 18 anos atrás
CMT.cpp b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CMessage.cpp b0002ff50b * added files for future server há 17 anos atrás
CMessage.h 23a7b708d8 * right click popups in towns há 17 anos atrás
CPathfinder.cpp b4f383f196 Slowly recovering object scripts. há 17 anos atrás
CPathfinder.h 697f26529a New pathfinder by Spasarto há 17 anos atrás
CPlayerInterface.cpp 08b6796545 Mainly refactoring há 17 anos atrás
CPlayerInterface.h 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. há 17 anos atrás
CPreGame.cpp 0c139e72f5 More changes for netcode/serialization há 17 anos atrás
CPreGame.h b0002ff50b * added files for future server há 17 anos atrás
CScreenHandler.cpp b0002ff50b * added files for future server há 17 anos atrás
CScreenHandler.h 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) há 18 anos atrás
CThreadHelper.cpp 3988767329 * BitmapHandler thread-safe há 17 anos atrás
CThreadHelper.h 3988767329 * BitmapHandler thread-safe há 17 anos atrás
SDL_Extensions.cpp 0c139e72f5 More changes for netcode/serialization há 17 anos atrás
SDL_Extensions.h ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. há 17 anos atrás
SDL_framerate.cpp db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) há 18 anos atrás
SDL_framerate.h 21bbfda899 framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak há 18 anos atrás
StartInfo.h 0c139e72f5 More changes for netcode/serialization há 17 anos atrás
global.h 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. há 17 anos atrás
h3m.txt 23a7b708d8 * right click popups in towns há 17 anos atrás
int3.h 3247a9a4dd Rewrote hero moving code. Seems to be working. há 17 anos atrás
manisfest VCMI.txt f1d5e686ce * done #40, #32, #21 há 18 anos atrás
map.cpp add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. há 17 anos atrás
map.h add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. há 17 anos atrás
mapHandler.cpp add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. há 17 anos atrás
mapHandler.h 08b6796545 Mainly refactoring há 17 anos atrás
nodrze.h c9cfdacbc5 * leading files from Data/ instead of h3bitmap.lod when possible (as in OH3) há 18 anos atrás
stdafx.cpp 01e84b9e40 Na początek. há 18 anos atrás
stdafx.h 6ad729148e Continuation of splitting. há 17 anos atrás
timeHandler.h 300d540663 More changes / project files. há 17 anos atrás