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							- /*
 
-  * ScalableImage.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../render/IImage.h"
 
- #include "../render/ImageLocator.h"
 
- #include "../render/Colors.h"
 
- #include "../../lib/Color.h"
 
- struct SDL_Palette;
 
- class ScalableImageInstance;
 
- class CanvasImage;
 
- struct ScalableImageParameters : boost::noncopyable
 
- {
 
- 	SDL_Palette * palette = nullptr;
 
- 	ColorRGBA colorMultiplier = Colors::WHITE_TRUE;
 
- 	ColorRGBA ovelayColorMultiplier = Colors::WHITE_TRUE;
 
- 	PlayerColor player = PlayerColor::CANNOT_DETERMINE;
 
- 	uint8_t alphaValue = 255;
 
- 	bool flipVertical = false;
 
- 	bool flipHorizontal = false;
 
- 	ScalableImageParameters(const SDL_Palette * originalPalette, EImageBlitMode blitMode);
 
- 	~ScalableImageParameters();
 
- 	void setShadowTransparency(const SDL_Palette * originalPalette, float factor);
 
- 	void shiftPalette(const SDL_Palette * originalPalette, uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove);
 
- 	void playerColored(PlayerColor player);
 
- 	void setOverlayColor(const SDL_Palette * originalPalette, const ColorRGBA & color);
 
- 	void preparePalette(const SDL_Palette * originalPalette, EImageBlitMode blitMode);
 
- 	void adjustPalette(const SDL_Palette * originalPalette, EImageBlitMode blitMode, const ColorFilter & shifter, uint32_t colorsToSkipMask);
 
- };
 
- class ScalableImageShared final : public std::enable_shared_from_this<ScalableImageShared>, boost::noncopyable
 
- {
 
- 	static constexpr int scalingSize = 5; // 0-4 range. TODO: switch to 1-4 since there is no '0' scaling
 
- 	static constexpr int maxFlips = 4;
 
- 	using ImageType = std::shared_ptr<const ISharedImage>;
 
- 	using FlippedImages = std::array<ImageType, maxFlips>;
 
- 	using PlayerColoredImages = std::array<ImageType, PlayerColor::PLAYER_LIMIT_I + 1>; // all valid colors+neutral
 
- 	struct ScaledImage
 
- 	{
 
- 		/// Upscaled shadow of our image, may be null
 
- 		FlippedImages shadow;
 
- 		/// Upscaled main part of our image, may be null
 
- 		FlippedImages body;
 
- 		/// Upscaled overlay (player color, selection highlight) of our image, may be null
 
- 		FlippedImages overlay;
 
- 		/// player-colored images of this particular scale, mostly for UI. These are never flipped in h3
 
- 		PlayerColoredImages playerColored;
 
- 	};
 
- 	/// 1x-4x images. body for 1x scaling is guaranteed to be loaded
 
- 	std::array<ScaledImage, scalingSize> scaled;
 
- 	/// Locator of this image, for loading additional (e.g. upscaled) images
 
- 	const SharedImageLocator locator;
 
- 	std::shared_ptr<const ISharedImage> loadOrGenerateImage(EImageBlitMode mode, int8_t scalingFactor, PlayerColor color, ImageType upscalingSource) const;
 
- 	void loadScaledImages(int8_t scalingFactor, PlayerColor color);
 
- public:
 
- 	ScalableImageShared(const SharedImageLocator & locator, const std::shared_ptr<const ISharedImage> & baseImage);
 
- 	Point dimensions() const;
 
- 	void exportBitmap(const boost::filesystem::path & path, const ScalableImageParameters & parameters) const;
 
- 	bool isTransparent(const Point & coords) const;
 
- 	Rect contentRect() const;
 
- 	void draw(SDL_Surface * where, const Point & dest, const Rect * src, const ScalableImageParameters & parameters, int scalingFactor);
 
- 	const SDL_Palette * getPalette() const;
 
- 	std::shared_ptr<ScalableImageInstance> createImageReference();
 
- 	void preparePlayerColoredImage(PlayerColor color);
 
- };
 
- class ScalableImageInstance final : public IImage
 
- {
 
- 	friend class ScalableImageShared;
 
- 	std::shared_ptr<ScalableImageShared> image;
 
- 	std::shared_ptr<CanvasImage> scaledImage;
 
- 	ScalableImageParameters parameters;
 
- 	EImageBlitMode blitMode;
 
- public:
 
- 	ScalableImageInstance(const std::shared_ptr<ScalableImageShared> & image, EImageBlitMode blitMode);
 
- 	void scaleTo(const Point & size, EScalingAlgorithm algorithm) override;
 
- 	void exportBitmap(const boost::filesystem::path & path) const override;
 
- 	bool isTransparent(const Point & coords) const override;
 
- 	Rect contentRect() const override;
 
- 	Point dimensions() const override;
 
- 	void setAlpha(uint8_t value) override;
 
- 	void draw(SDL_Surface * where, const Point & pos, const Rect * src, int scalingFactor) const override;
 
- 	void setOverlayColor(const ColorRGBA & color) override;
 
- 	void playerColored(const PlayerColor & player) override;
 
- 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
 
- 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
 
- 	void horizontalFlip();
 
- 	void verticalFlip();
 
- };
 
 
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