BattleAction.h 617 B

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  1. /*
  2. * BattleAction.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "SpecialAction.h"
  12. #include "../../../../lib/CGameState.h"
  13. namespace AIPathfinding
  14. {
  15. class BattleAction : public SpecialAction
  16. {
  17. private:
  18. const int3 targetTile;
  19. public:
  20. BattleAction(const int3 targetTile)
  21. :targetTile(targetTile)
  22. {
  23. }
  24. virtual void execute(const CGHeroInstance * hero) const override;
  25. virtual std::string toString() const override;
  26. };
  27. }