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- /*
 
-  SDL_framerate: framerate manager
 
-  
 
-  LGPL (c) A. Schiffler
 
-  
 
-  */
 
- #ifndef _SDL_framerate_h
 
- #define _SDL_framerate_h
 
- /* Set up for C function definitions, even when using C++ */
 
- #ifdef __cplusplus
 
- extern "C" {
 
- #endif
 
- /* --- */
 
- #include "SDL.h"
 
- /* --------- Definitions */
 
- /* Some rates in Hz */
 
- #define FPS_UPPER_LIMIT		200
 
- #define FPS_LOWER_LIMIT		1
 
- #define FPS_DEFAULT		30
 
- /* --------- Structure variables */
 
- 	typedef struct {
 
- 	Uint32 framecount;
 
- 	float rateticks;
 
- 	Uint32 lastticks;
 
- 	Uint32 rate;
 
- 	} FPSmanager;
 
- /* --------- Function prototypes */
 
- #ifdef WIN32
 
- #ifdef BUILD_DLL
 
- #define DLLINTERFACE __declspec(dllexport)
 
- #else
 
- #define DLLINTERFACE __declspec(dllimport)
 
- #endif
 
- #else
 
- #define DLLINTERFACE
 
- #endif
 
- /* Functions return 0 or value for sucess and -1 for error */
 
- 	void SDL_initFramerate(FPSmanager * manager);
 
- 	int SDL_setFramerate(FPSmanager * manager, int rate);
 
- 	int SDL_getFramerate(FPSmanager * manager);
 
- 	void SDL_framerateDelay(FPSmanager * manager);
 
- /* --- */
 
- /* Ends C function definitions when using C++ */
 
- #ifdef __cplusplus
 
- }
 
- #endif
 
- #endif				/* _SDL_framerate_h */
 
 
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