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						settings
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					5061792cce
					enableUiEnhancements button
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				2 years ago | 
			
		
			
				
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						CCastleInterface.cpp
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					42d9ba6c82
					Merge pull request #2877 from IvanSavenko/simturn_fixes
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				2 years ago | 
			
		
			
				
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						CCastleInterface.h
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						CCreatureWindow.cpp
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					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
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				2 years ago | 
			
		
			
				
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						CCreatureWindow.h
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					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
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				2 years ago | 
			
		
			
				
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						CHeroBackpackWindow.cpp
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					9cc623c981
					Fixed move checks. Backpack buttons.
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				2 years ago | 
			
		
			
				
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						CHeroBackpackWindow.h
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					a7cedea73c
					Support for different backpack capacities
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				2 years ago | 
			
		
			
				
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						CHeroOverview.cpp
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					5125bcc67f
					added probabilities
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				2 years ago | 
			
		
			
				
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						CHeroOverview.h
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					5125bcc67f
					added probabilities
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				2 years ago | 
			
		
			
				
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						CHeroWindow.cpp
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					9cc623c981
					Fixed move checks. Backpack buttons.
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				2 years ago | 
			
		
			
				
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						CHeroWindow.h
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					a494dc4870
					Refactoring of CGarrisonInt
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				2 years ago | 
			
		
			
				
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						CKingdomInterface.cpp
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					9cc623c981
					Fixed move checks. Backpack buttons.
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				2 years ago | 
			
		
			
				
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						CKingdomInterface.h
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					9cfcf5ea19
					Fix regressions
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				2 years ago | 
			
		
			
				
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						CMapOverview.cpp
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					12ca3ea0ec
					pos from texture
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				2 years ago | 
			
		
			
				
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						CMapOverview.h
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					cbd014ac88
					code review
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				2 years ago | 
			
		
			
				
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						CMessage.cpp
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					063c7f3ca0
					move function; optional; json static
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				2 years ago | 
			
		
			
				
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						CMessage.h
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					063c7f3ca0
					move function; optional; json static
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				2 years ago | 
			
		
			
				
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						CPuzzleWindow.cpp
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					9cfcf5ea19
					Fix regressions
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				2 years ago | 
			
		
			
				
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						CPuzzleWindow.h
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						CQuestLog.cpp
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						CQuestLog.h
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						CSpellWindow.cpp
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					7cf654992f
					code review
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				2 years ago | 
			
		
			
				
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						CSpellWindow.h
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					7cf654992f
					code review
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				2 years ago | 
			
		
			
				
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						CTradeWindow.cpp
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					97097c20ad
					Merge pull request #2874 from SoundSSGood/exchange-window-update
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				2 years ago | 
			
		
			
				
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						CTradeWindow.h
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						CWindowObject.cpp
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					1d0e696db6
					Added RenderHandler that acts as factory for images and animations
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				2 years ago | 
			
		
			
				
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						CWindowObject.h
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						CreaturePurchaseCard.cpp
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						CreaturePurchaseCard.h
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					ca889a5c2a
					Replaced clickLeft with clickPressed clickReleased methods
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				2 years ago | 
			
		
			
				
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						GUIClasses.cpp
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					0ac893b80f
					Rumors meta string
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				2 years ago | 
			
		
			
				
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						GUIClasses.h
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					9cc623c981
					Fixed move checks. Backpack buttons.
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				2 years ago | 
			
		
			
				
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						InfoWindows.cpp
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					39838fdd3c
					extend for all selections
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				2 years ago | 
			
		
			
				
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						InfoWindows.h
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					39838fdd3c
					extend for all selections
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				2 years ago | 
			
		
			
				
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						QuickRecruitmentWindow.cpp
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					823ffa7a07
					Always use ResourcePath for referencing images and animations
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				2 years ago | 
			
		
			
				
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						QuickRecruitmentWindow.h
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					43795c39a5
					Replaced all usage of SDL_Color outside of render with ColorRGBA
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				2 years ago |