CArtifactsOfHeroAltar.cpp 3.3 KB

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  1. /*
  2. * CArtifactsOfHeroAltar.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroAltar.h"
  12. #include "../CPlayerInterface.h"
  13. #include "../../CCallback.h"
  14. #include "../../lib/mapObjects/CGHeroInstance.h"
  15. CArtifactsOfHeroAltar::CArtifactsOfHeroAltar(const Point & position)
  16. : visibleArtSet(ArtBearer::ArtBearer::HERO)
  17. {
  18. init(
  19. std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1),
  20. std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1),
  21. position,
  22. std::bind(&CArtifactsOfHeroAltar::scrollBackpack, this, _1));
  23. pickedArtFromSlot = ArtifactPosition::PRE_FIRST;
  24. };
  25. void CArtifactsOfHeroAltar::setHero(const CGHeroInstance * hero)
  26. {
  27. if(hero)
  28. {
  29. visibleArtSet.artifactsWorn = hero->artifactsWorn;
  30. visibleArtSet.artifactsInBackpack = hero->artifactsInBackpack;
  31. CArtifactsOfHeroBase::setHero(hero);
  32. }
  33. }
  34. void CArtifactsOfHeroAltar::updateWornSlots()
  35. {
  36. for(auto place : artWorn)
  37. setSlotData(getArtPlace(place.first), place.first, visibleArtSet);
  38. }
  39. void CArtifactsOfHeroAltar::updateBackpackSlots()
  40. {
  41. for(auto artPlace : backpack)
  42. setSlotData(getArtPlace(artPlace->slot), artPlace->slot, visibleArtSet);
  43. }
  44. void CArtifactsOfHeroAltar::scrollBackpack(int offset)
  45. {
  46. CArtifactsOfHeroBase::scrollBackpackForArtSet(offset, visibleArtSet);
  47. safeRedraw();
  48. }
  49. void CArtifactsOfHeroAltar::pickUpArtifact(CHeroArtPlace & artPlace)
  50. {
  51. if(const auto art = artPlace.getArt())
  52. {
  53. pickedArtFromSlot = artPlace.slot;
  54. artPlace.setArtifact(nullptr);
  55. deleteFromVisible(art);
  56. if(ArtifactUtils::isSlotBackpack(pickedArtFromSlot))
  57. pickedArtFromSlot = curHero->getSlotByInstance(art);
  58. assert(pickedArtFromSlot != ArtifactPosition::PRE_FIRST);
  59. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, pickedArtFromSlot), ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
  60. }
  61. }
  62. void CArtifactsOfHeroAltar::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
  63. {
  64. LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
  65. const auto pickedArtInst = curHero->getArt(ArtifactPosition::TRANSITION_POS);
  66. assert(pickedArtInst);
  67. visibleArtSet.putArtifact(dstLoc.slot, const_cast<CArtifactInstance*>(pickedArtInst));
  68. }
  69. void CArtifactsOfHeroAltar::pickedArtMoveToAltar(const ArtifactPosition & slot)
  70. {
  71. if(ArtifactUtils::isSlotBackpack(slot) || ArtifactUtils::isSlotEquipment(slot) || slot == ArtifactPosition::TRANSITION_POS)
  72. {
  73. assert(!curHero->getSlot(pickedArtFromSlot)->getArt());
  74. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, slot), ArtifactLocation(curHero, pickedArtFromSlot));
  75. pickedArtFromSlot = ArtifactPosition::PRE_FIRST;
  76. }
  77. }
  78. void CArtifactsOfHeroAltar::deleteFromVisible(const CArtifactInstance * artInst)
  79. {
  80. const auto slot = visibleArtSet.getSlotByInstance(artInst);
  81. visibleArtSet.removeArtifact(slot);
  82. if(ArtifactUtils::isSlotBackpack(slot))
  83. {
  84. scrollBackpackForArtSet(0, visibleArtSet);
  85. }
  86. else
  87. {
  88. if(artInst->canBeDisassembled())
  89. {
  90. for(const auto & part : dynamic_cast<const CCombinedArtifactInstance*>(artInst)->constituentsInfo)
  91. {
  92. if(part.slot != ArtifactPosition::PRE_FIRST)
  93. getArtPlace(part.slot)->setArtifact(nullptr);
  94. }
  95. }
  96. }
  97. }