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						events
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					4e73f7d90f
					shared_mutex replace boost
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				8 months ago | 
			
		
			
				
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						scripting
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						spells
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					40bff74195
					Use small vector for unit list
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				9 months ago | 
			
		
			
				
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						Artifact.h
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					47c1803c42
					Finalization of refactoring:
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				2 years ago | 
			
		
			
				
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						ArtifactService.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						Creature.h
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					73d1675ae3
					Code cleanup, fixes to discovered regressions
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				10 months ago | 
			
		
			
				
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						CreatureService.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						Entity.h
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					3dd4fa2528
					Reduce usage of pointers to VLC entities
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				1 year ago | 
			
		
			
				
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						EntityService.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						Environment.h
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					3a88180494
					Separated game and battle callback (server & client only)
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				2 years ago | 
			
		
			
				
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						Faction.h
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					e54287ea5d
					Converted remaining identifier to new system
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				2 years ago | 
			
		
			
				
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						FactionMember.h
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					16cfb51f3e
					Initial version of new bonus caching system
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				10 months ago | 
			
		
			
				
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						FactionService.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						HeroClass.h
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					47c1803c42
					Finalization of refactoring:
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				2 years ago | 
			
		
			
				
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						HeroClassService.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						HeroType.h
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					47c1803c42
					Finalization of refactoring:
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				2 years ago | 
			
		
			
				
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						HeroTypeService.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						Metatype.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						Player.h
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					ee489f18d2
					vcmi: PlayerState is now an Entity
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				2 years ago | 
			
		
			
				
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						ServerCallback.h
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					c0f5c7c0ea
					Replace pointer with reference in pack apply functions
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				1 year ago | 
			
		
			
				
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						Services.h
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					8225eb454e
					Added GameSettings to gamestate, potentially allowing to define game
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				1 year ago | 
			
		
			
				
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						Skill.h
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					19925c2c25
					VcmiLua builds properly now
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				2 years ago | 
			
		
			
				
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						SkillService.h
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					19925c2c25
					VcmiLua builds properly now
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				2 years ago | 
			
		
			
				
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						Team.h
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					ecaa9f5d0b
					Entities redesign and a few ERM features
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				4 years ago |