Ivan Savenko b8110218c0 Silence unnecessary warning on flagging guarded garrison 2 年之前
..
CGameHandler.cpp e733b55c90 Removed buggy and poorly designed fromString method 2 年之前
CGameHandler.h ec8898a0e7 #1965 - treat dwelling defenders as neutrals 2 年之前
CMakeLists.txt baa865d857 Extracted message-related functionality of CGameHandler to separate file 2 年之前
CQuery.cpp b8110218c0 Silence unnecessary warning on flagging guarded garrison 2 年之前
CQuery.h 86f5d6de69 vcmi: modernize headers 2 年之前
CVCMIServer.cpp 21e794268b Attempt to fix & improve error detection: 2 年之前
CVCMIServer.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 年之前
HeroPoolProcessor.cpp 463efea7bb Fix hero retreating handling & code cleanup 2 年之前
HeroPoolProcessor.h 463efea7bb Fix hero retreating handling & code cleanup 2 年之前
LobbyNetPackVisitors.h 9f55666931 rework netpacks to avoid double typeinfo 2 年之前
NetPacksLobbyServer.cpp f6b2f58da9 Use inheritance instead of composition for campaign header 2 年之前
NetPacksServer.cpp baa865d857 Extracted message-related functionality of CGameHandler to separate file 2 年之前
PlayerMessageProcessor.cpp 21e794268b Attempt to fix & improve error detection: 2 年之前
PlayerMessageProcessor.h fcb13771f3 Store cheater state per player 2 年之前
ServerNetPackVisitors.h ea7dd14d8b client is able to erase artifact 2 年之前
ServerSpellCastEnvironment.cpp 85262cf4f5 Moved CGameState files into a separate directory 2 年之前
ServerSpellCastEnvironment.h 4259d116e1 vcmi: move ServerSpellCastEnvironment in separate file 2 年之前
StdInc.cpp 3926920103 Rename radious -> radius 9 年之前
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 年之前