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							- /*
 
-  * CMapInfo.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CMapInfo.h"
 
- #include "../filesystem/ResourcePath.h"
 
- #include "../StartInfo.h"
 
- #include "../GameConstants.h"
 
- #include "CMapService.h"
 
- #include "CMapHeader.h"
 
- #include "MapFormat.h"
 
- #include "../campaign/CampaignHandler.h"
 
- #include "../filesystem/Filesystem.h"
 
- #include "../rmg/CMapGenOptions.h"
 
- #include "../serializer/CLoadFile.h"
 
- #include "../texts/CGeneralTextHandler.h"
 
- #include "../texts/TextOperations.h"
 
- #include "../CCreatureHandler.h"
 
- #include "../GameSettings.h"
 
- #include "../CHeroHandler.h"
 
- #include "../CConfigHandler.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- CMapInfo::CMapInfo()
 
- 	: scenarioOptionsOfSave(nullptr), amountOfPlayersOnMap(0), amountOfHumanControllablePlayers(0),	amountOfHumanPlayersInSave(0), isRandomMap(false)
 
- {
 
- }
 
- CMapInfo::~CMapInfo()
 
- {
 
- 	vstd::clear_pointer(scenarioOptionsOfSave);
 
- }
 
- void CMapInfo::mapInit(const std::string & fname)
 
- {
 
- 	fileURI = fname;
 
- 	CMapService mapService;
 
- 	ResourcePath resource = ResourcePath(fname, EResType::MAP);
 
- 	originalFileURI = resource.getOriginalName();
 
- 	fullFileURI = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(resource)).string();
 
- 	mapHeader = mapService.loadMapHeader(resource);
 
- 	countPlayers();
 
- }
 
- void CMapInfo::saveInit(const ResourcePath & file)
 
- {
 
- 	CLoadFile lf(*CResourceHandler::get()->getResourceName(file), ESerializationVersion::MINIMAL);
 
- 	lf.checkMagicBytes(SAVEGAME_MAGIC);
 
- 	mapHeader = std::make_unique<CMapHeader>();
 
- 	lf >> *(mapHeader) >> scenarioOptionsOfSave;
 
- 	fileURI = file.getName();
 
- 	originalFileURI = file.getOriginalName();
 
- 	fullFileURI = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(file)).string();
 
- 	countPlayers();
 
- 	lastWrite = boost::filesystem::last_write_time(*CResourceHandler::get()->getResourceName(file));
 
- 	date = TextOperations::getFormattedDateTimeLocal(lastWrite);
 
- 	// We absolutely not need this data for lobby and server will read it from save
 
- 	// FIXME: actually we don't want them in CMapHeader!
 
- 	mapHeader->triggeredEvents.clear();
 
- }
 
- void CMapInfo::campaignInit()
 
- {
 
- 	ResourcePath resource = ResourcePath(fileURI, EResType::CAMPAIGN);
 
- 	originalFileURI = resource.getOriginalName();
 
- 	fullFileURI = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(resource)).string();
 
- 	campaign = CampaignHandler::getHeader(fileURI);
 
- }
 
- void CMapInfo::countPlayers()
 
- {
 
- 	for(int i=0; i<PlayerColor::PLAYER_LIMIT_I; i++)
 
- 	{
 
- 		if(mapHeader->players[i].canHumanPlay)
 
- 		{
 
- 			amountOfPlayersOnMap++;
 
- 			amountOfHumanControllablePlayers++;
 
- 		}
 
- 		else if(mapHeader->players[i].canComputerPlay)
 
- 		{
 
- 			amountOfPlayersOnMap++;
 
- 		}
 
- 	}
 
- 	if(scenarioOptionsOfSave)
 
- 		for(const auto & playerInfo : scenarioOptionsOfSave->playerInfos)
 
- 			if(playerInfo.second.isControlledByHuman())
 
- 				amountOfHumanPlayersInSave++;
 
- }
 
- std::string CMapInfo::getNameTranslated() const
 
- {
 
- 	if(campaign && !campaign->getNameTranslated().empty())
 
- 		return campaign->getNameTranslated();
 
- 	else if(mapHeader && !mapHeader->name.empty())
 
- 	{
 
- 		mapHeader->registerMapStrings();
 
- 		return mapHeader->name.toString();
 
- 	}
 
- 	else
 
- 		return VLC->generaltexth->allTexts[508];
 
- }
 
- std::string CMapInfo::getNameForList() const
 
- {
 
- 	if(scenarioOptionsOfSave)
 
- 	{
 
- 		// TODO: this could be handled differently
 
- 		std::vector<std::string> path;
 
- 		boost::split(path, originalFileURI, boost::is_any_of("\\/"));
 
- 		return path[path.size()-1];
 
- 	}
 
- 	else
 
- 	{
 
- 		return getNameTranslated();
 
- 	}
 
- }
 
- std::string CMapInfo::getDescriptionTranslated() const
 
- {
 
- 	if(campaign)
 
- 		return campaign->getDescriptionTranslated();
 
- 	else
 
- 		return mapHeader->description.toString();
 
- }
 
- int CMapInfo::getMapSizeIconId() const
 
- {
 
- 	if(!mapHeader)
 
- 		return 4;
 
- 	switch(mapHeader->width)
 
- 	{
 
- 	case CMapHeader::MAP_SIZE_SMALL:
 
- 		return 0;
 
- 	case CMapHeader::MAP_SIZE_MIDDLE:
 
- 		return 1;
 
- 	case CMapHeader::MAP_SIZE_LARGE:
 
- 		return 2;
 
- 	case CMapHeader::MAP_SIZE_XLARGE:
 
- 		return 3;
 
- 	case CMapHeader::MAP_SIZE_HUGE:
 
- 		return 4;
 
- 	case CMapHeader::MAP_SIZE_XHUGE:
 
- 		return 5;
 
- 	case CMapHeader::MAP_SIZE_GIANT:
 
- 		return 6;
 
- 	default:
 
- 		return 4;
 
- 	}
 
- }
 
- int CMapInfo::getMapSizeFormatIconId() const
 
- {
 
- 	switch(mapHeader->version)
 
- 	{
 
- 		case EMapFormat::ROE:
 
- 			return VLC->settings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["iconIndex"].Integer();
 
- 		case EMapFormat::AB:
 
- 			return VLC->settings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["iconIndex"].Integer();
 
- 		case EMapFormat::SOD:
 
- 			return VLC->settings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["iconIndex"].Integer();
 
- 		case EMapFormat::WOG:
 
- 			return VLC->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["iconIndex"].Integer();
 
- 		case EMapFormat::HOTA:
 
- 			return VLC->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["iconIndex"].Integer();
 
- 		case EMapFormat::VCMI:
 
- 			return VLC->settings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["iconIndex"].Integer();
 
- 	}
 
- 	return 0;
 
- }
 
- std::string CMapInfo::getMapSizeName() const
 
- {
 
- 	switch(mapHeader->width)
 
- 	{
 
- 	case CMapHeader::MAP_SIZE_SMALL:
 
- 		return "S";
 
- 	case CMapHeader::MAP_SIZE_MIDDLE:
 
- 		return "M";
 
- 	case CMapHeader::MAP_SIZE_LARGE:
 
- 		return "L";
 
- 	case CMapHeader::MAP_SIZE_XLARGE:
 
- 		return "XL";
 
- 	case CMapHeader::MAP_SIZE_HUGE:
 
- 		return "H";
 
- 	case CMapHeader::MAP_SIZE_XHUGE:
 
- 		return "XH";
 
- 	case CMapHeader::MAP_SIZE_GIANT:
 
- 		return "G";
 
- 	default:
 
- 		return "C";
 
- 	}
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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