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- /*
- * RenderHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RenderHandler.h"
- #include "SDLImage.h"
- #include "../render/CAnimation.h"
- #include "../render/CDefFile.h"
- #include "../../lib/json/JsonUtils.h"
- #include "../../lib/filesystem/Filesystem.h"
- #include <vcmi/ArtifactService.h>
- #include <vcmi/CreatureService.h>
- #include <vcmi/Entity.h>
- #include <vcmi/FactionService.h>
- #include <vcmi/HeroTypeService.h>
- #include <vcmi/Services.h>
- #include <vcmi/SkillService.h>
- #include <vcmi/spells/Service.h>
- RenderHandler::ImageLocator::ImageLocator(const JsonNode & config)
- : image(ImagePath::fromJson(config["file"]))
- , animation(AnimationPath::fromJson(config["animation"]))
- , frame(config["frame"].Integer())
- , group(config["group"].Integer())
- , verticalFlip(config["verticalFlip"].Bool())
- , horizontalFlip(config["horizontalFlip"].Bool())
- {
- }
- RenderHandler::ImageLocator::ImageLocator(const ImagePath & path)
- : image(path)
- {
- }
- RenderHandler::ImageLocator::ImageLocator(const AnimationPath & path, int frame, int group)
- : animation(path)
- , frame(frame)
- , group(group)
- {
- }
- bool RenderHandler::ImageLocator::operator<(const ImageLocator & other) const
- {
- if(image != other.image)
- return image < other.image;
- if(animation != other.animation)
- return animation < other.animation;
- if(group != other.group)
- return group < other.group;
- if(frame != other.frame)
- return frame < other.frame;
- if(verticalFlip != other.verticalFlip)
- return verticalFlip < other.verticalFlip;
- return horizontalFlip < other.horizontalFlip;
- }
- std::shared_ptr<CDefFile> RenderHandler::getAnimationFile(const AnimationPath & path)
- {
- AnimationPath actualPath = boost::starts_with(path.getName(), "SPRITES") ? path : path.addPrefix("SPRITES/");
- auto it = animationFiles.find(actualPath);
- if (it != animationFiles.end())
- return it->second;
- if (!CResourceHandler::get()->existsResource(actualPath))
- {
- animationFiles[actualPath] = nullptr;
- return nullptr;
- }
- auto result = std::make_shared<CDefFile>(actualPath);
- animationFiles[actualPath] = result;
- return result;
- }
- void RenderHandler::initFromJson(AnimationLayoutMap & source, const JsonNode & config)
- {
- std::string basepath;
- basepath = config["basepath"].String();
- JsonNode base;
- base["margins"] = config["margins"];
- base["width"] = config["width"];
- base["height"] = config["height"];
- for(const JsonNode & group : config["sequences"].Vector())
- {
- size_t groupID = group["group"].Integer();//TODO: string-to-value conversion("moving" -> MOVING)
- source[groupID].clear();
- for(const JsonNode & frame : group["frames"].Vector())
- {
- JsonNode toAdd;
- JsonUtils::inherit(toAdd, base);
- toAdd["file"].String() = basepath + frame.String();
- source[groupID].push_back(toAdd);
- }
- }
- for(const JsonNode & node : config["images"].Vector())
- {
- size_t group = node["group"].Integer();
- size_t frame = node["frame"].Integer();
- if (source[group].size() <= frame)
- source[group].resize(frame+1);
- JsonNode toAdd;
- JsonUtils::inherit(toAdd, base);
- toAdd["file"].String() = basepath + node["file"].String();
- source[group][frame] = toAdd;
- }
- }
- RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(const AnimationPath & path)
- {
- AnimationPath actualPath = boost::starts_with(path.getName(), "SPRITES") ? path : path.addPrefix("SPRITES/");
- auto it = animationLayouts.find(actualPath);
- if (it != animationLayouts.end())
- return it->second;
- AnimationLayoutMap result;
- auto defFile = getAnimationFile(actualPath);
- if(defFile)
- {
- const std::map<size_t, size_t> defEntries = defFile->getEntries();
- for (const auto & defEntry : defEntries)
- result[defEntry.first].resize(defEntry.second);
- }
- auto jsonResource = actualPath.toType<EResType::JSON>();
- auto configList = CResourceHandler::get()->getResourcesWithName(jsonResource);
- for(auto & loader : configList)
- {
- auto stream = loader->load(jsonResource);
- std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
- stream->read(textData.get(), stream->getSize());
- const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), path.getOriginalName());
- initFromJson(result, config);
- }
- animationLayouts[actualPath] = result;
- return animationLayouts[actualPath];
- }
- std::shared_ptr<IConstImage> RenderHandler::loadImageFromSingleFile(const ImagePath & path)
- {
- auto result = std::make_shared<SDLImageConst>(path, EImageBlitMode::COLORKEY);
- imageFiles[ImageLocator(path)] = result;
- return result;
- }
- std::shared_ptr<IConstImage> RenderHandler::loadImageFromAnimationFileUncached(const AnimationPath & path, int frame, int group)
- {
- const auto & layout = getAnimationLayout(path);
- if (!layout.count(group))
- return loadImageFromSingleFile(ImagePath::builtin("DEFAULT"));
- if (frame >= layout.at(group).size())
- return loadImageFromSingleFile(ImagePath::builtin("DEFAULT"));
- const auto & config = layout.at(group).at(frame);
- if (config.isNull())
- {
- auto defFile = getAnimationFile(path);
- return std::make_shared<SDLImageConst>(defFile.get(), frame, group);
- }
- else
- {
- return loadImageImpl(ImageLocator(config));
- }
- }
- std::shared_ptr<IConstImage> RenderHandler::loadImageFromAnimationFile(const AnimationPath & path, int frame, int group)
- {
- auto result = loadImageFromAnimationFileUncached(path, frame, group);
- imageFiles[ImageLocator(path, frame, group)] = result;
- return result;
- }
- std::shared_ptr<IConstImage> RenderHandler::loadImageImpl(const ImageLocator & locator)
- {
- auto it = imageFiles.find(locator);
- if (it != imageFiles.end())
- return it->second;
- std::shared_ptr<IConstImage> result;
- if (!locator.image.empty())
- result = loadImageFromSingleFile(locator.image);
- else if (!locator.animation.empty())
- result = loadImageFromAnimationFile(locator.animation, locator.frame, locator.group);
- if (!result)
- result = loadImageFromSingleFile(ImagePath::builtin("DEFAULT"));
- if (locator.verticalFlip)
- result = result->verticalFlip();
- if (locator.horizontalFlip)
- result = result->horizontalFlip();
- imageFiles[locator] = result;
- return result;
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const JsonNode & config)
- {
- if (config.isString())
- return loadImageImpl(ImageLocator(ImagePath::fromJson(config)))->createImageReference();
- else
- return loadImageImpl(ImageLocator(config))->createImageReference();
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group)
- {
- return loadImageImpl(ImageLocator(path, frame, group))->createImageReference();
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path)
- {
- return loadImage(path, EImageBlitMode::ALPHA);
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode)
- {
- return loadImageImpl(ImageLocator(path))->createImageReference();
- }
- std::shared_ptr<IImage> RenderHandler::createImage(SDL_Surface * source)
- {
- return std::make_shared<SDLImageConst>(source, EImageBlitMode::ALPHA)->createImageReference();
- }
- std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path)
- {
- return std::make_shared<CAnimation>(path, getAnimationLayout(path));
- }
- std::shared_ptr<CAnimation> RenderHandler::createAnimation()
- {
- return std::make_shared<CAnimation>();
- }
- void RenderHandler::addImageListEntries(const EntityService * service)
- {
- service->forEachBase([this](const Entity * entity, bool & stop)
- {
- entity->registerIcons([this](size_t index, size_t group, const std::string & listName, const std::string & imageName)
- {
- if (imageName.empty())
- return;
- auto & layout = getAnimationLayout(AnimationPath::builtin("SPRITES/" + listName));
- JsonNode entry;
- entry["file"].String() = imageName;
- if (index >= layout[group].size())
- layout[group].resize(index + 1);
- layout[group][index] = entry;
- });
- });
- }
- void RenderHandler::onLibraryLoadingFinished(const Services * services)
- {
- addImageListEntries(services->creatures());
- addImageListEntries(services->heroTypes());
- addImageListEntries(services->artifacts());
- addImageListEntries(services->factions());
- addImageListEntries(services->spells());
- addImageListEntries(services->skills());
- }
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