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- /*
- * Terrain.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RoadHandler.h"
- #include "texts/CGeneralTextHandler.h"
- #include "IGameSettings.h"
- #include "json/JsonNode.h"
- #include "VCMI_Lib.h"
- VCMI_LIB_NAMESPACE_BEGIN
- RoadTypeHandler::RoadTypeHandler()
- {
- objects.emplace_back(new RoadType());
- VLC->generaltexth->registerString("core", objects[0]->getNameTextID(), "");
- }
- std::shared_ptr<RoadType> RoadTypeHandler::loadFromJson(
- const std::string & scope,
- const JsonNode & json,
- const std::string & identifier,
- size_t index)
- {
- assert(identifier.find(':') == std::string::npos);
- auto info = std::make_shared<RoadType>();
- info->id = RoadId(index);
- info->identifier = identifier;
- info->modScope = scope;
- info->tilesFilename = AnimationPath::fromJson(json["tilesFilename"]);
- info->shortIdentifier = json["shortIdentifier"].String();
- info->movementCost = json["moveCost"].Integer();
- VLC->generaltexth->registerString(scope,info->getNameTextID(), json["text"]);
- return info;
- }
- const std::vector<std::string> & RoadTypeHandler::getTypeNames() const
- {
- static const std::vector<std::string> typeNames = { "road" };
- return typeNames;
- }
- std::vector<JsonNode> RoadTypeHandler::loadLegacyData()
- {
- size_t dataSize = VLC->engineSettings()->getInteger(EGameSettings::TEXTS_ROAD);
- objects.resize(dataSize);
- return {};
- }
- std::string RoadType::getJsonKey() const
- {
- return modScope + ":" + identifier;
- }
- std::string RoadType::getModScope() const
- {
- return modScope;
- }
- std::string RoadType::getNameTextID() const
- {
- return TextIdentifier( "road", modScope, identifier, "name" ).get();
- }
- std::string RoadType::getNameTranslated() const
- {
- return VLC->generaltexth->translate(getNameTextID());
- }
- RoadType::RoadType():
- id(Road::NO_ROAD),
- identifier("empty"),
- modScope("core"),
- movementCost(GameConstants::BASE_MOVEMENT_COST)
- {}
- VCMI_LIB_NAMESPACE_END
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