CRewardableConstructor.cpp 2.8 KB

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  1. /*
  2. * CRewardableConstructor.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CRewardableConstructor.h"
  12. #include "../json/JsonUtils.h"
  13. #include "../mapObjects/CRewardableObject.h"
  14. #include "../texts/CGeneralTextHandler.h"
  15. #include "../IGameCallback.h"
  16. VCMI_LIB_NAMESPACE_BEGIN
  17. void CRewardableConstructor::initTypeData(const JsonNode & config)
  18. {
  19. objectInfo.init(config, getBaseTextID());
  20. blockVisit = config["blockedVisitable"].Bool();
  21. if (!config["name"].isNull())
  22. VLC->generaltexth->registerString( config.getModScope(), getNameTextID(), config["name"]);
  23. JsonUtils::validate(config, "vcmi:rewardable", getJsonKey());
  24. }
  25. bool CRewardableConstructor::hasNameTextID() const
  26. {
  27. return !objectInfo.getParameters()["name"].isNull();
  28. }
  29. CGObjectInstance * CRewardableConstructor::create(IGameCallback * cb, std::shared_ptr<const ObjectTemplate> tmpl) const
  30. {
  31. auto * ret = new CRewardableObject(cb);
  32. preInitObject(ret);
  33. ret->appearance = tmpl;
  34. ret->blockVisit = blockVisit;
  35. return ret;
  36. }
  37. Rewardable::Configuration CRewardableConstructor::generateConfiguration(IGameCallback * cb, vstd::RNG & rand, MapObjectID objectID, const std::map<std::string, JsonNode> & presetVariables) const
  38. {
  39. Rewardable::Configuration result;
  40. result.variables.preset = presetVariables;
  41. objectInfo.configureObject(result, rand, cb);
  42. for(auto & rewardInfo : result.info)
  43. {
  44. for (auto & bonus : rewardInfo.reward.bonuses)
  45. {
  46. bonus.source = BonusSource::OBJECT_TYPE;
  47. bonus.sid = BonusSourceID(objectID);
  48. }
  49. }
  50. return result;
  51. }
  52. void CRewardableConstructor::configureObject(CGObjectInstance * object, vstd::RNG & rng) const
  53. {
  54. auto * rewardableObject = dynamic_cast<CRewardableObject*>(object);
  55. if (!rewardableObject)
  56. throw std::runtime_error("Object " + std::to_string(object->getObjGroupIndex()) + ", " + std::to_string(object->getObjTypeIndex()) + " is not a rewardable object!" );
  57. rewardableObject->configuration = generateConfiguration(object->cb, rng, object->ID, rewardableObject->configuration.variables.preset);
  58. rewardableObject->initializeGuards();
  59. if (rewardableObject->configuration.info.empty())
  60. {
  61. if (objectInfo.getParameters()["rewards"].isNull())
  62. logMod->error("Object %s has invalid configuration! No defined rewards found!", getJsonKey());
  63. else
  64. logMod->error("Object %s has invalid configuration! Make sure that defined appear chances are continuous!", getJsonKey());
  65. }
  66. }
  67. std::unique_ptr<IObjectInfo> CRewardableConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
  68. {
  69. return std::unique_ptr<IObjectInfo>(new Rewardable::Info(objectInfo));
  70. }
  71. VCMI_LIB_NAMESPACE_END