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							- project(libvcmi)
 
- cmake_minimum_required(VERSION 2.6)
 
- include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_CURRENT_SOURCE_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/lib)
 
- include_directories(${Boost_INCLUDE_DIRS} ${SDL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
 
- set(lib_SRCS
 
- 		StdInc.cpp
 
- 		filesystem/AdapterLoaders.cpp
 
- 		filesystem/CCompressedStream.cpp
 
- 		filesystem/CFilesystemLoader.cpp
 
- 		filesystem/CArchiveLoader.cpp
 
- 		filesystem/CFileInfo.cpp
 
- 		filesystem/CMemoryStream.cpp
 
- 		filesystem/CBinaryReader.cpp
 
- 		filesystem/CFileInputStream.cpp
 
- 		filesystem/CZipLoader.cpp
 
- 		filesystem/Filesystem.cpp
 
- 		filesystem/ResourceID.cpp
 
- 		mapObjects/CArmedInstance.cpp
 
- 		mapObjects/CBank.cpp
 
- 		mapObjects/CGHeroInstance.cpp
 
- 		mapObjects/CGMarket.cpp
 
- 		mapObjects/CGPandoraBox.cpp
 
- 		mapObjects/CGTownInstance.cpp
 
- 		mapObjects/CObjectClassesHandler.cpp
 
- 		mapObjects/CObjectHandler.cpp
 
- 		mapObjects/CommonConstructors.cpp
 
- 		mapObjects/CQuest.cpp
 
- 		mapObjects/CRewardableConstructor.cpp
 
- 		mapObjects/CRewardableObject.cpp
 
- 		mapObjects/JsonRandom.cpp
 
- 		mapObjects/MiscObjects.cpp
 
- 		mapObjects/ObjectTemplate.cpp
 
- 		logging/CBasicLogConfigurator.cpp
 
- 		logging/CLogger.cpp
 
- 		mapping/CCampaignHandler.cpp
 
- 		mapping/CMap.cpp
 
- 		mapping/CMapEditManager.cpp
 
- 		mapping/CMapInfo.cpp
 
- 		mapping/CMapService.cpp
 
- 		mapping/MapFormatH3M.cpp
 
- 		mapping/MapFormatJson.cpp
 
- 		rmg/CMapGenerator.cpp
 
- 		rmg/CMapGenOptions.cpp
 
- 		rmg/CRmgTemplate.cpp
 
- 		rmg/CRmgTemplateZone.cpp
 
- 		rmg/CRmgTemplateStorage.cpp
 
- 		rmg/CZoneGraphGenerator.cpp
 
- 		rmg/CZonePlacer.cpp
 
- 		spells/CSpellHandler.cpp
 
- 		spells/ISpellMechanics.cpp
 
-         spells/AdventureSpellMechanics.cpp
 
-         spells/BattleSpellMechanics.cpp
 
-         spells/CreatureSpellMechanics.cpp
 
-         spells/CDefaultSpellMechanics.cpp
 
-         spells/ViewSpellInt.cpp
 
- 		BattleAction.cpp
 
- 		BattleHex.cpp
 
- 		BattleState.cpp
 
- 		CArtHandler.cpp
 
- 		CBattleCallback.cpp
 
- 		CBonusTypeHandler.cpp
 
- 		CBuildingHandler.cpp
 
- 		CConfigHandler.cpp
 
- 		CConsoleHandler.cpp
 
- 		CCreatureHandler.cpp
 
- 		CCreatureSet.cpp
 
- 		CGameInterface.cpp
 
- 		CGeneralTextHandler.cpp
 
- 		CHeroHandler.cpp
 
- 		CModHandler.cpp
 
- 		CObstacleInstance.cpp
 
- 		CRandomGenerator.cpp
 
- 		CThreadHelper.cpp
 
- 		CTownHandler.cpp
 
- 		GameConstants.cpp
 
- 		HeroBonus.cpp
 
- 		JsonDetail.cpp
 
- 		JsonNode.cpp
 
- 		LogicalExpression.cpp
 
- 		ResourceSet.cpp
 
- 		VCMI_Lib.cpp
 
- 		VCMIDirs.cpp
 
- 		IHandlerBase.cpp
 
- 		IGameCallback.cpp
 
- 		CGameInfoCallback.cpp
 
- 		CGameState.cpp
 
- 		Connection.cpp
 
- 		NetPacksLib.cpp
 
- 		registerTypes/RegisterTypes.cpp
 
- 		registerTypes/TypesClientPacks1.cpp
 
- 		registerTypes/TypesClientPacks2.cpp
 
- 		registerTypes/TypesMapObjects1.cpp
 
- 		registerTypes/TypesMapObjects2.cpp
 
- 		registerTypes/TypesMapObjects3.cpp
 
- 		registerTypes/TypesPregamePacks.cpp
 
- 		registerTypes/TypesServerPacks.cpp
 
- )
 
- set(lib_HEADERS
 
- 		../Global.h
 
- 		filesystem/CInputStream.h
 
- 		filesystem/ISimpleResourceLoader.h
 
- 		mapObjects/MapObjects.h
 
- 		CSoundBase.h
 
- 		AI_Base.h
 
- 		CondSh.h
 
- 		ConstTransitivePtr.h
 
- 		CBonusTypeHandler.h
 
- 		CScriptingModule.h
 
- 		CStopWatch.h
 
- 		FunctionList.h
 
- 		GameConstants.h
 
- 		StringConstants.h
 
- 		IGameEventsReceiver.h
 
- 		int3.h
 
- 		CGameStateFwd.h
 
- 		Interprocess.h
 
- 		NetPacks.h
 
- 		NetPacksBase.h
 
- 		StartInfo.h
 
- 		UnlockGuard.h
 
- 		VCMIDirs.h
 
- 		vcmi_endian.h
 
- )
 
- add_library(vcmi SHARED ${lib_SRCS} ${lib_HEADERS})
 
- set_target_properties(vcmi PROPERTIES XCODE_ATTRIBUTE_LD_DYLIB_INSTALL_NAME "@rpath/libvcmi.dylib")
 
- set_target_properties(vcmi PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
 
- target_link_libraries(vcmi ${MINIZIP_LIBRARIES} ${Boost_LIBRARIES} ${SDL_LIBRARY} ${ZLIB_LIBRARIES} ${SYSTEM_LIBS})
 
- if(WIN32)
 
- 	set_target_properties(vcmi PROPERTIES OUTPUT_NAME VCMI_lib)
 
- endif()
 
- set_target_properties(vcmi PROPERTIES ${PCH_PROPERTIES})
 
- cotire(vcmi)
 
- if (NOT APPLE) # Already inside vcmiclient bundle
 
- 	install(TARGETS vcmi RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})
 
- endif()
 
 
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