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- #include "StdInc.h"
- #include "csettingsview_moc.h"
- #include "ui_csettingsview_moc.h"
- #include <QFileInfo>
- #include "../../lib/CConfigHandler.h"
- #include "../../lib/VCMIDirs.h"
- /// List of encoding which can be selected from Launcher.
- /// Note that it is possible to specify enconding manually in settings.json
- static const std::string knownEncodingsList[] = //TODO: remove hardcode
- {
- // European Windows-125X encodings
- "CP1250", // West European, covers mostly Slavic languages that use latin script
- "CP1251", // Covers languages that use cyrillic scrypt
- "CP1252", // Latin/East European, covers most of latin languages
- // Chinese encodings
- "GBK", // extension of GB2312, also known as CP936
- "GB2312" // basic set for Simplified Chinese. Separate from GBK to allow proper detection of H3 fonts
- };
- void CSettingsView::loadSettings()
- {
- int resX = settings["video"]["screenRes"]["width"].Float();
- int resY = settings["video"]["screenRes"]["height"].Float();
- int resIndex = ui->comboBoxResolution->findText(QString("%1x%2").arg(resX).arg(resY));
- ui->comboBoxResolution->setCurrentIndex(resIndex);
- ui->comboBoxFullScreen->setCurrentIndex(settings["video"]["fullscreen"].Bool());
- ui->comboBoxShowIntro->setCurrentIndex(settings["video"]["showIntro"].Bool());
- int neutralAIIndex = ui->comboBoxNeutralAI->findText(QString::fromUtf8(settings["server"]["neutralAI"].String().c_str()));
- int playerAIIndex = ui->comboBoxPlayerAI->findText(QString::fromUtf8(settings["server"]["playerAI"].String().c_str()));
- ui->comboBoxNeutralAI->setCurrentIndex(neutralAIIndex);
- ui->comboBoxPlayerAI->setCurrentIndex(playerAIIndex);
- ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Float());
- ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool());
- // all calls to plainText will trigger textChanged() signal overwriting config. Create backup before editing widget
- JsonNode urls = settings["launcher"]["repositoryURL"];
- ui->plainTextEditRepos->clear();
- for (auto entry : urls.Vector())
- ui->plainTextEditRepos->appendPlainText(QString::fromUtf8(entry.String().c_str()));
- ui->lineEditUserDataDir->setText(pathToQString(VCMIDirs::get().userDataPath()));
- ui->lineEditGameDir->setText(pathToQString(VCMIDirs::get().binaryPath()));
- ui->lineEditTempDir->setText(pathToQString(VCMIDirs::get().userCachePath()));
- std::string encoding = settings["general"]["encoding"].String();
- size_t encodingIndex = boost::range::find(knownEncodingsList, encoding) - knownEncodingsList;
- if (encodingIndex < ui->comboBoxEncoding->count())
- ui->comboBoxEncoding->setCurrentIndex(encodingIndex);
- }
- CSettingsView::CSettingsView(QWidget *parent) :
- QWidget(parent),
- ui(new Ui::CSettingsView)
- {
- ui->setupUi(this);
- loadSettings();
- }
- CSettingsView::~CSettingsView()
- {
- delete ui;
- }
- void CSettingsView::on_comboBoxResolution_currentIndexChanged(const QString &arg1)
- {
- QStringList list = arg1.split("x");
- Settings node = settings.write["video"]["screenRes"];
- node["width"].Float() = list[0].toInt();
- node["height"].Float() = list[1].toInt();
- }
- void CSettingsView::on_comboBoxFullScreen_currentIndexChanged(int index)
- {
- Settings node = settings.write["video"]["fullscreen"];
- node->Bool() = index;
- }
- void CSettingsView::on_comboBoxAutoCheck_currentIndexChanged(int index)
- {
- Settings node = settings.write["launcher"]["autoCheckRepositories"];
- node->Bool() = index;
- }
- void CSettingsView::on_comboBoxPlayerAI_currentIndexChanged(const QString &arg1)
- {
- Settings node = settings.write["server"]["playerAI"];
- node->String() = arg1.toUtf8().data();
- }
- void CSettingsView::on_comboBoxNeutralAI_currentIndexChanged(const QString &arg1)
- {
- Settings node = settings.write["server"]["neutralAI"];
- node->String() = arg1.toUtf8().data();
- }
- void CSettingsView::on_spinBoxNetworkPort_valueChanged(int arg1)
- {
- Settings node = settings.write["server"]["port"];
- node->Float() = arg1;
- }
- void CSettingsView::on_plainTextEditRepos_textChanged()
- {
- Settings node = settings.write["launcher"]["repositoryURL"];
- QStringList list = ui->plainTextEditRepos->toPlainText().split('\n');
- node->Vector().clear();
- for (QString line : list)
- {
- if (line.trimmed().size() > 0)
- {
- JsonNode entry;
- entry.String() = line.trimmed().toUtf8().data();
- node->Vector().push_back(entry);
- }
- }
- }
- void CSettingsView::on_comboBoxEncoding_currentIndexChanged(int index)
- {
- Settings node = settings.write["general"]["encoding"];
- node->String() = knownEncodingsList[index];
- }
- void CSettingsView::on_openTempDir_clicked()
- {
- QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditTempDir->text()).absoluteFilePath()));
- }
- void CSettingsView::on_openUserDataDir_clicked()
- {
- QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditUserDataDir->text()).absoluteFilePath()));
- }
- void CSettingsView::on_openGameDataDir_clicked()
- {
- QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditGameDir->text()).absoluteFilePath()));
- }
- void CSettingsView::on_comboBoxShowIntro_currentIndexChanged(int index)
- {
- Settings node = settings.write["video"]["showIntro"];
- node->Bool() = index;
- }
- void CSettingsView::on_changeGameDataDir_clicked()
- {
- }
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