CArtifactsOfHeroAltar.cpp 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. /*
  2. * CArtifactsOfHeroAltar.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroAltar.h"
  12. #include "../CPlayerInterface.h"
  13. #include "../../CCallback.h"
  14. #include "../../lib/ArtifactUtils.h"
  15. #include "../../lib/mapObjects/CGHeroInstance.h"
  16. CArtifactsOfHeroAltar::CArtifactsOfHeroAltar(const Point & position)
  17. : visibleArtSet(ArtBearer::ArtBearer::HERO)
  18. {
  19. init(
  20. std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1),
  21. std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1),
  22. position,
  23. std::bind(&CArtifactsOfHeroAltar::scrollBackpack, this, _1));
  24. pickedArtFromSlot = ArtifactPosition::PRE_FIRST;
  25. };
  26. CArtifactsOfHeroAltar::~CArtifactsOfHeroAltar()
  27. {
  28. putBackPickedArtifact();
  29. }
  30. void CArtifactsOfHeroAltar::setHero(const CGHeroInstance * hero)
  31. {
  32. if(hero)
  33. {
  34. visibleArtSet.artifactsWorn = hero->artifactsWorn;
  35. visibleArtSet.artifactsInBackpack = hero->artifactsInBackpack;
  36. CArtifactsOfHeroBase::setHero(hero);
  37. }
  38. }
  39. void CArtifactsOfHeroAltar::updateWornSlots()
  40. {
  41. for(auto place : artWorn)
  42. setSlotData(getArtPlace(place.first), place.first, visibleArtSet);
  43. }
  44. void CArtifactsOfHeroAltar::updateBackpackSlots()
  45. {
  46. for(auto artPlace : backpack)
  47. setSlotData(getArtPlace(artPlace->slot), artPlace->slot, visibleArtSet);
  48. }
  49. void CArtifactsOfHeroAltar::scrollBackpack(int offset)
  50. {
  51. CArtifactsOfHeroBase::scrollBackpackForArtSet(offset, visibleArtSet);
  52. redraw();
  53. }
  54. void CArtifactsOfHeroAltar::pickUpArtifact(CHeroArtPlace & artPlace)
  55. {
  56. if(const auto art = artPlace.getArt())
  57. {
  58. pickedArtFromSlot = artPlace.slot;
  59. artPlace.setArtifact(nullptr);
  60. deleteFromVisible(art);
  61. if(ArtifactUtils::isSlotBackpack(pickedArtFromSlot))
  62. pickedArtFromSlot = curHero->getSlotByInstance(art);
  63. assert(pickedArtFromSlot != ArtifactPosition::PRE_FIRST);
  64. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, pickedArtFromSlot), ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
  65. }
  66. }
  67. void CArtifactsOfHeroAltar::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
  68. {
  69. LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
  70. const auto pickedArtInst = curHero->getArt(ArtifactPosition::TRANSITION_POS);
  71. assert(pickedArtInst);
  72. visibleArtSet.putArtifact(dstLoc.slot, const_cast<CArtifactInstance*>(pickedArtInst));
  73. }
  74. void CArtifactsOfHeroAltar::pickedArtMoveToAltar(const ArtifactPosition & slot)
  75. {
  76. if(ArtifactUtils::isSlotBackpack(slot) || ArtifactUtils::isSlotEquipment(slot) || slot == ArtifactPosition::TRANSITION_POS)
  77. {
  78. assert(curHero->getSlot(slot)->getArt());
  79. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, slot), ArtifactLocation(curHero, pickedArtFromSlot));
  80. pickedArtFromSlot = ArtifactPosition::PRE_FIRST;
  81. }
  82. }
  83. void CArtifactsOfHeroAltar::deleteFromVisible(const CArtifactInstance * artInst)
  84. {
  85. const auto slot = visibleArtSet.getSlotByInstance(artInst);
  86. visibleArtSet.removeArtifact(slot);
  87. if(ArtifactUtils::isSlotBackpack(slot))
  88. {
  89. scrollBackpackForArtSet(0, visibleArtSet);
  90. }
  91. else
  92. {
  93. for(const auto & part : artInst->getPartsInfo())
  94. {
  95. if(part.slot != ArtifactPosition::PRE_FIRST)
  96. getArtPlace(part.slot)->setArtifact(nullptr);
  97. }
  98. }
  99. }