Ivan Savenko 527885de21 Added VULNERABLE_FROM_BACK bonus 5 kuukautta sitten
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BattleActionsController.cpp 42317e7128 Block attempts to attack unit behind obstacle in UI 6 kuukautta sitten
BattleActionsController.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 kuukautta sitten
BattleAnimationClasses.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 kuukautta sitten
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 kuukautta sitten
BattleConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 vuotta sitten
BattleEffectsController.cpp ae22de3ccf Implemented configurable FEAR ability 5 kuukautta sitten
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 kuukautta sitten
BattleFieldController.cpp 42317e7128 Block attempts to attack unit behind obstacle in UI 6 kuukautta sitten
BattleFieldController.h 2362c6da21 Fixes for multiple new issues from Sonar 9 kuukautta sitten
BattleInterface.cpp d295c380b5 Fix uninitialized value on playback of hero batte animation 6 kuukautta sitten
BattleInterface.h e90d8c318d Configurable multi-hex attacks 6 kuukautta sitten
BattleInterfaceClasses.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 kuukautta sitten
BattleInterfaceClasses.h e72817c866 Added existing HD assets for vcmi mod 1 vuosi sitten
BattleObstacleController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 kuukautta sitten
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 kuukautta sitten
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 9 kuukautta sitten
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 10 kuukautta sitten
BattleProjectileController.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 9 kuukautta sitten
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 vuotta sitten
BattleRenderer.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 10 kuukautta sitten
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 kuukautta sitten
BattleSiegeController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 kuukautta sitten
BattleSiegeController.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 kuukautta sitten
BattleStacksController.cpp 527885de21 Added VULNERABLE_FROM_BACK bonus 5 kuukautta sitten
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 kuukautta sitten
BattleWindow.cpp 4721cff8be Allow "finish battle with autocombat" during tactics phase 6 kuukautta sitten
BattleWindow.h 9ac7db24ca Merge branch 'develop' into quickspell 1 vuosi sitten
CreatureAnimation.cpp cacceda950 Renamed CGuiHandler to GameEngine 9 kuukautta sitten
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 9 kuukautta sitten