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							- /*
 
-  * BattleHexArray.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "BattleHex.h"
 
- #include <boost/container/small_vector.hpp>
 
- #include <vstd/RNG.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- /**
 
- * @brief Class representing a collection of unique, valid BattleHex objects.
 
- * The BattleHexArray is a specialized container designed for storing instances
 
- * of BattleHex. Key notes:
 
- * - Each BattleHex in the array is unique.
 
- * - Invalid BattleHex objects (e.g., those with an out-of-bounds or special
 
- *   value) cannot be inserted into the array.
 
- * - Maintains an efficient storage mechanism for fast access and presence tracking system using bitset for quick existence checks.
 
- * - Attempting to insert invalid BattleHex objects will have no effect.
 
- *
 
- */
 
- class DLL_LINKAGE BattleHexArray
 
- {
 
- public:
 
- 	static constexpr uint8_t totalSize = GameConstants::BFIELD_SIZE;
 
- 	using StorageType = boost::container::small_vector<BattleHex, 8>;
 
- 	using ArrayOfBattleHexArrays = std::array<BattleHexArray, totalSize>;
 
- 	using value_type = BattleHex;
 
- 	using size_type = StorageType::size_type;
 
- 	using reference = value_type &;
 
- 	using const_reference = const value_type &;
 
- 	using pointer = value_type *;
 
- 	using const_pointer = const value_type *;
 
- 	using difference_type = typename StorageType::difference_type;
 
- 	using const_iterator = typename StorageType::const_iterator;
 
- 	using const_reverse_iterator = typename StorageType::const_reverse_iterator;
 
- 	BattleHexArray() = default;
 
- 	template <typename Container, typename = std::enable_if_t<
 
- 		std::is_convertible_v<typename Container::value_type, BattleHex>>>
 
- 		BattleHexArray(const Container & container) noexcept
 
- 			: BattleHexArray()
 
- 	{
 
- 		for(auto value : container)
 
- 		{
 
- 			insert(value); 
 
- 		}
 
- 	}
 
- 	void resize(size_type size)
 
- 	{
 
- 		clear();
 
- 		internalStorage.resize(size);
 
- 	}
 
- 	
 
- 	BattleHexArray(std::initializer_list<BattleHex> initList) noexcept;
 
- 	void checkAndPush(const BattleHex & tile)
 
- 	{
 
- 		if(tile.isAvailable() && !contains(tile))
 
- 		{
 
- 			presenceFlags.set(tile.toInt());
 
- 			internalStorage.emplace_back(tile);
 
- 		}
 
- 	}
 
- 	void insert(const BattleHex & hex) noexcept
 
- 	{
 
- 		if(contains(hex))
 
- 			return;
 
- 		presenceFlags.set(hex.toInt());
 
- 		internalStorage.emplace_back(hex);
 
- 	}
 
- 	void set(size_type index, const BattleHex & hex)
 
- 	{
 
- 		if(index >= internalStorage.size())
 
- 		{
 
- 			logGlobal->error("Invalid BattleHexArray::set index parameter. It is " + std::to_string(index)
 
- 				+ " and current size is " + std::to_string(internalStorage.size()));
 
- 			throw std::out_of_range("Invalid BattleHexArray::set index parameter. It is " + std::to_string(index)
 
- 				+ " and current size is " + std::to_string(internalStorage.size()));
 
- 		}
 
- 		if(contains(hex))
 
- 			return;
 
- 		presenceFlags.set(hex.toInt());
 
- 		internalStorage[index] = hex;
 
- 	}
 
- 	void insert(const BattleHexArray & other) noexcept;
 
- 	template <typename Container, typename = std::enable_if_t<
 
- 		std::is_convertible_v<typename Container::value_type, BattleHex>>>
 
- 		void insert(const Container & container) noexcept
 
- 	{
 
- 		for(auto value : container)
 
- 		{
 
- 			insert(value);
 
- 		}
 
- 	}
 
- 	template<typename Predicate>
 
- 	void sort(Predicate pred)
 
- 	{
 
- 		std::sort(internalStorage.begin(), internalStorage.end(), pred);
 
- 	}
 
- 	template<typename Predicate>
 
- 	void eraseIf(Predicate pred)
 
- 	{
 
- 		vstd::erase_if(internalStorage, pred);
 
- 		// reinit presence flags
 
- 		presenceFlags = {};
 
- 		for(const auto & hex : internalStorage)
 
- 			presenceFlags.set(hex.toInt());
 
- 	}
 
- 	void shuffle(vstd::RNG & rand)
 
- 	{
 
- 		int64_t n = internalStorage.size();
 
- 		for(int64_t i = n - 1; i > 0; --i)
 
- 		{
 
- 			auto randIndex = rand.nextInt64(0, i);
 
- 			std::swap(internalStorage[i], internalStorage[randIndex]);
 
- 		}
 
- 	}
 
- 	void clear() noexcept;
 
- 	inline void erase(const BattleHex & target) noexcept
 
- 	{
 
- 		assert(contains(target));
 
- 		vstd::erase(internalStorage, target);
 
- 		presenceFlags.reset(target.toInt());
 
- 	}
 
- 	inline void pop_back() noexcept
 
- 	{
 
- 		presenceFlags.reset(internalStorage.back().toInt());
 
- 		internalStorage.pop_back();
 
- 	}
 
- 	inline std::vector<BattleHex> toVector() const noexcept
 
- 	{
 
- 		return std::vector<BattleHex>(internalStorage.begin(), internalStorage.end());
 
- 	}
 
- 	[[nodiscard]] std::string toString(const std::string & delimiter = ", ") const noexcept
 
- 	{
 
- 		std::string result = "[";
 
- 		for(auto it = internalStorage.begin(); it != internalStorage.end(); ++it)
 
- 		{
 
- 			if(it != internalStorage.begin())
 
- 				result += delimiter;
 
- 			result += std::to_string(it->toInt());
 
- 		}
 
- 		result += "]";
 
- 		return result;
 
- 	}
 
- 	template <typename Predicate>
 
- 	const_iterator findIf(Predicate predicate) const noexcept
 
- 	{
 
- 		return std::find_if(begin(), end(), predicate);
 
- 	}
 
- 	template <typename Predicate>
 
- 	BattleHexArray filterBy(Predicate predicate) const noexcept
 
- 	{
 
- 		BattleHexArray filtered;
 
- 		for(const auto & hex : internalStorage)
 
- 		{
 
- 			if(predicate(hex))
 
- 			{
 
- 				filtered.insert(hex);
 
- 			}
 
- 		}
 
- 		return filtered;
 
- 	}
 
- 	/// get (precomputed) all possible surrounding tiles
 
- 	static const BattleHexArray & getAllNeighbouringTiles(const BattleHex & hex) noexcept
 
- 	{
 
- 		static const BattleHexArray invalid;
 
- 		if (hex.isValid())
 
- 			return allNeighbouringTiles[hex.toInt()];
 
- 		else
 
- 			return invalid;
 
- 	}
 
- 	/// get (precomputed) only valid and available surrounding tiles
 
- 	static const BattleHexArray & getNeighbouringTiles(const BattleHex & hex) noexcept
 
- 	{
 
- 		static const BattleHexArray invalid;
 
- 		if (hex.isValid())
 
- 			return neighbouringTiles[hex.toInt()];
 
- 		else
 
- 			return invalid;
 
- 	}
 
- 	/// get (precomputed) only valid and available surrounding tiles for double wide creatures
 
- 	static const BattleHexArray & getNeighbouringTilesDoubleWide(const BattleHex & hex, BattleSide side) noexcept
 
- 	{
 
- 		assert(hex.isValid() && (side == BattleSide::ATTACKER || side == BattleSide::DEFENDER));
 
- 		return neighbouringTilesDoubleWide.at(side)[hex.toInt()];
 
- 	}
 
- 	/// note: returns true when param is ivalid BattleHex
 
- 	[[nodiscard]] inline bool contains(const BattleHex & hex) const noexcept
 
- 	{
 
- 		if(hex.isValid())
 
- 			return presenceFlags.test(hex.toInt());
 
- 		
 
- 		return true;
 
- 	}
 
- 	template <typename Serializer>
 
- 	void serialize(Serializer & s)
 
- 	{
 
- 		s & internalStorage;
 
- 		if(!s.saving)
 
- 		{
 
- 			for(const auto & hex : internalStorage)
 
- 				presenceFlags.set(hex.toInt());
 
- 		}
 
- 	}
 
- 	[[nodiscard]] inline const BattleHex & back() const noexcept
 
- 	{
 
- 		return internalStorage.back();
 
- 	}
 
- 	[[nodiscard]] inline const BattleHex & front() const noexcept
 
- 	{
 
- 		return internalStorage.front();
 
- 	}
 
- 	[[nodiscard]] inline const BattleHex & operator[](size_type index) const noexcept
 
- 	{
 
- 		return internalStorage[index];
 
- 	}
 
- 	[[nodiscard]] inline const BattleHex & at(size_type index) const
 
- 	{
 
- 		return internalStorage.at(index);
 
- 	}
 
- 	[[nodiscard]] inline size_type size() const noexcept
 
- 	{
 
- 		return internalStorage.size();
 
- 	}
 
- 	[[nodiscard]] inline const_iterator begin() const noexcept
 
- 	{
 
- 		return internalStorage.begin();
 
- 	}
 
- 	[[nodiscard]] inline bool empty() const noexcept
 
- 	{
 
- 		return internalStorage.empty();
 
- 	}
 
- 	[[nodiscard]] inline const_iterator end() const noexcept
 
- 	{
 
- 		return internalStorage.end();
 
- 	}
 
- 	[[nodiscard]] inline const_reverse_iterator rbegin() const noexcept
 
- 	{
 
- 		return const_reverse_iterator(end());
 
- 	}
 
- 	[[nodiscard]] inline const_reverse_iterator rend() const noexcept
 
- 	{
 
- 		return const_reverse_iterator(begin());
 
- 	}
 
- 	bool operator ==(const BattleHexArray & other) const noexcept
 
- 	{
 
- 		if(internalStorage != other.internalStorage || presenceFlags != other.presenceFlags)
 
- 			return false;
 
- 		return true;
 
- 	}
 
- private:
 
- 	StorageType internalStorage;
 
- 	std::bitset<totalSize> presenceFlags;
 
- 	static const ArrayOfBattleHexArrays neighbouringTiles;
 
- 	static const ArrayOfBattleHexArrays allNeighbouringTiles;
 
- 	static const std::map<BattleSide, ArrayOfBattleHexArrays> neighbouringTilesDoubleWide;
 
- 	static ArrayOfBattleHexArrays precalculateNeighbouringTiles();
 
- 	static ArrayOfBattleHexArrays precalculateAllNeighbouringTiles();
 
- 	static ArrayOfBattleHexArrays precalculateNeighbouringTilesDoubleWide(BattleSide side);
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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